clearskills

skill newbaby
{
	AutoUseHealth
	AmmoFactor = 2
	DamageFactor = 0.5
	EasyBossBrain
	SpawnFilter = Baby
	PicName = "M_JKILL"
	Name = "$SKILL_BABY"
	MustConfirm="Probability of Success: 78% (i'm too young to die) Proceed?"
	Key = "i"
}

skill neweasy
{
	EasyBossBrain
	SpawnFilter = Easy
	PicName = "M_ROUGH"
	Name = "$SKILL_EASY"
	MustConfirm="Probability of Success: 54% (not too rough) Proceed?"
	Key = "h"
}

skill newnormal
{
	SpawnFilter = Normal
	PicName = "M_HURT"
	Key = "h"
	Name = "$SKILL_NORMAL"
	MustConfirm="Probability of Success: 31% (hurt me plenty) Proceed?"
	DefaultSkill
}

skill newhard
{
	SpawnFilter = Hard
	PicName = "M_ULTRA"
	Name = "$SKILL_HARD"
	MustConfirm="Probability of Success: 12% (ultra-violence) Proceed?"
	Key = "u"
}

skill newnightmare
{
	AmmoFactor = 2
	FastMonsters
	DisableCheats
	RespawnTime = 12
	SpawnFilter = Nightmare
	PicName = "M_NMARE"
	Name = "$SKILL_NIGHTMARE"
	MustConfirm="Probability of Success: 5% (nightmare!) Proceed?"
	MustConfirm
	Key = "n"
}