ACTOR ThrowedImpPatch : ThrowedImp2 Replaces ThrowedImp2
{
	Damage 8
}

ACTOR ThrowedZombieManPatch : ThrowedZombieMan2 Replaces ThrowedZombieMan2
{
	Damage 8
}

ACTOR ThrowedSergeantPatch : ThrowedSergeant2 Replaces ThrowedSergeant2
{
	Damage 8
}