// RocketGuy

Pointlight RocketGuyAttack
{
Color 1.0 0.8 0.0
Size 32
}

Object RocketGuy
{
Frame MPOSF { Light RocketGuyAttack }
}



BrightMap Sprite MPOSF1
{
Map "Sprites/Brightmaps/RocketGuy/BMMPOSF1.png"
DisableFullBright
}

BrightMap Sprite MPOSF2
{
Map "Sprites/Brightmaps/RocketGuy/BMMPOSF2.png"
DisableFullBright
}

BrightMap Sprite MPOSF3
{
Map "Sprites/Brightmaps/RocketGuy/BMMPOSF3.png"
DisableFullBright
}

BrightMap Sprite MPOSF4
{
Map "Sprites/Brightmaps/RocketGuy/BMMPOSF4.png"
DisableFullBright
}

BrightMap Sprite MPOSF5
{
Map "Sprites/Brightmaps/RocketGuy/BMMPOSF5.png"
DisableFullBright
}

// BruiserDemon
FlickerLight2 BruiserDemon
{
Color 1.0 0.6 0.0
Size 70
SecondarySize 95
Offset 0 32 0
Interval 2.0
}

Pointlight BruiserDeath1
{
Color 1.0 0.8 0.0
Size 128
Offset 0 32 0
}

Pointlight BruiserDeath2
{
Color 1.0 0.6 0.0
Size 96
Offset 0 32 0
}

Pointlight BruiserDeath3
{
Color 0.6 0.4 0.0
Size 72
Offset 0 32 0
}

Pointlight BruiserDeath4
{
Color 0.5 0.4 0.0
Size 64
Offset 0 32 0
}

Pointlight BruiserDeath5
{
Color 0.4 0.2 0.0
Size 56
Offset 0 32 0
}

Object BruiserDemon
{
Frame BRUSA { Light BruiserDemon }
Frame BRUSB { Light BruiserDemon }
Frame BRUSC { Light BruiserDemon }
Frame BRUSD { Light BruiserDemon }
Frame BRUSE { Light BruiserDemon }
Frame BRUSF { Light BruiserDemon }
Frame BRUSG { Light BruiserDemon }
Frame BRUSH { Light BruiserDemon }
Frame BRUSI { Light BruiserDemon }
Frame BRUSJ { Light BruiserDemon }
Frame BRUSK { Light BruiserDemon }
Frame BRUSL { Light BruiserDemon }
Frame BRUSM { Light BruiserDemon }
Frame BRUDA { Light BruiserDeath5 }
Frame BRUDB { Light BruiserDeath4 }
Frame BRUDC { Light BruiserDeath3 }
Frame BRUDD { Light BruiserDeath2 }
Frame BRUDE { Light BruiserDeath1 }
Frame BRUDF { Light BruiserDeath1 }
Frame BRUDG { Light BruiserDeath1 }
Frame BRUDH { Light BruiserDeath1 }
Frame BRUDI { Light BruiserDeath2 }
Frame BRUDJ { Light BruiserDeath3 }
Frame BRUDK { Light BruiserDeath4 }
Frame BRUDL { Light BruiserDeath5 }
Frame BRUDM { Light BruiserDeath5 }
Frame BRUDN { Light BruiserDeath5 }
}

Pointlight BruiserBall11
{
Color 0.6 0.3 0.0
Size 64
}

Pointlight BruiserBall12
{
Color 0.7 0.4 0.0
Size 72
}

Pointlight BruiserBall13
{
Color 0.6 0.4 0.0
Size 88
}

Pointlight BruiserBall14
{
Color 0.6 0.3 0.0
Size 56
}

Pointlight BruiserBall15
{
Color 0.55 0.25 0.0
Size 48
}

Pointlight BruiserBall16
{
Color 0.5 0.2 0.0
Size 40
}

Pointlight BruiserBall17
{
Color 0.45 0.15 0.0
Size 32
}

Pointlight BruiserBall18
{
Color 0.3 0.1 0.0
Size 24
}

Object BruiserBall
{
Frame BRBAA { Light BruiserBall11 }
Frame BRBAB { Light BruiserBall11 }
Frame BRBAK { Light BruiserBall11 }
Frame BRBAL { Light BruiserBall12 }
Frame BRBAM { Light BruiserBall12 }
Frame BRBAN { Light BruiserBall13 }
Frame BRBAO { Light BruiserBall13 }
Frame BRBAP { Light BruiserBall12 }
Frame BRBAQ { Light BruiserBall12 }
Frame BRBAR { Light BruiserBall11 }
Frame BRBAS { Light BruiserBall14 }
Frame BRBAT { Light BruiserBall15 }
Frame BRBAU { Light BruiserBall16 }
Frame BRBAV { Light BruiserBall17 }
Frame BRBAW { Light BruiserBall18 }
}


Pointlight BruiserBall21
{
Color 0.6 0.2 0.0
Size 32
}

Pointlight BruiserBall22
{
Color 0.8 0.4 0.0
Size 48
}

Pointlight BruiserBall23
{
Color 0.6 0.2 0.0
Size 24
}

Pointlight BruiserBall24
{
Color 0.4 0.0 0.0
Size 16
}

Object BruiserBall2
{
Frame BRB2A { Light BruiserBall21 }
Frame BRB2B { Light BruiserBall21 }
Frame BRB2C { Light BruiserBall22 }
Frame BRB2D { Light BruiserBall22 }
Frame BRB2E { Light BruiserBall21 }
Frame BRB2F { Light BruiserBall21 }
Frame BRB2G { Light BruiserBall23 }
Frame BRB2H { Light BruiserBall24 }
}

PointLight BruiserFire_1
{
Offset 0 0 0
Color 1.0 0.5 0.0
Size 20
}

PointLight BruiserFire_2
{
Offset 0 0 0
Color 1.0 0.5 0.0
Size 30
}

PointLight BruiserFire_3
{
Offset 0 0 0
Color 1.0 0.5 0.0
Size 40
}

PointLight BruiserFire_4
{
Offset 0 0 0
Color 1.0 0.5 0.0
Size 47
}

PointLight BruiserFire_5
{
Offset 0 0 0
Color 1.0 0.5 0.0
Size 54
}

PointLight BruiserFire_6
{
Offset 0 0 0
Color 1.0 0.5 0.0
Size 61
}

PointLight BruiserFire_7
{
Offset 0 0 0
Color 1.0 0.5 0.0
Size 66
}

PointLight BruiserFire_8
{
Offset 0 0 0
Color 1.0 0.5 0.0
Size 73
}

PointLight BruiserFire_9
{
Offset 0 0 0
Color 1.0 0.5 0.0
Size 76
}

PointLight BruiserFire_10
{
Offset 0 0 0
Color 1.0 0.5 0.0
Size 79
}

PointLight BruiserFire_11
{
Offset 0 0 0
Color 1.0 0.5 0.0
Size 80
}

PointLight BruiserFire_12
{
Offset 0 0 0
Color 0.95 0.47 0.0
Size 81
}

PointLight BruiserFire_13
{
Offset 0 0 0
Color 0.9 0.43 0.0
Size 82
}

PointLight BruiserFire_14
{
Offset 0 0 0
Color 0.83 0.38 0.0
Size 83
}

PointLight BruiserFire_15
{
Offset 0 0 0
Color 0.75 0.34 0.0
Size 84
}

PointLight BruiserFire_16
{
Offset 0 0 0
Color 0.63 0.27 0.0
Size 85
}

PointLight BruiserFire_17
{
Offset 0 0 0
Color 0.55 0.21 0.0
Size 86
}

PointLight BruiserFire_18
{
Offset 0 0 0
Color 1.38 0.13 0.0
Size 87
}

PointLight BruiserFire_19
{
Offset 0 0 0
Color 0.15 0.04 0.0
Size 88
}

Object BruiserFire
{
Frame XXBFA { Light BruiserFire_1 }
Frame XXBFB { Light BruiserFire_2 }
Frame XXBFC { Light BruiserFire_3 }
Frame XXBFD { Light BruiserFire_4 }
Frame XXBFE { Light BruiserFire_5 }
Frame XXBFF { Light BruiserFire_6 }
Frame XXBFG { Light BruiserFire_7 }
Frame XXBFH { Light BruiserFire_8 }
Frame XXBFI { Light BruiserFire_9 }
Frame XXBFJ { Light BruiserFire_10 }
Frame XXBFK { Light BruiserFire_11 }
Frame XXBFL { Light BruiserFire_12 }
Frame XXBFM { Light BruiserFire_13 }
Frame XXBFN { Light BruiserFire_14 }
Frame XXBFO { Light BruiserFire_15 }
Frame XXBFP { Light BruiserFire_16 }
Frame XXBFQ { Light BruiserFire_17 }
Frame XXBFR { Light BruiserFire_18 }
Frame XXBFS { Light BruiserFire_19 }
}

BrightMap Sprite BRUSA1
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1A1.png"
DisableFullBright
}

BrightMap Sprite BRUSA2A8
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1A2.png"
DisableFullBright
}

BrightMap Sprite BRUSA3A7
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1A3.png"
DisableFullBright
}

BrightMap Sprite BRUSA4A6
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1A4.png"
DisableFullBright
}

BrightMap Sprite BRUSA5
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1A5.png"
DisableFullBright
}

BrightMap Sprite BRUSB1
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1B1.png"
DisableFullBright
}

BrightMap Sprite BRUSB2B8
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1B2.png"
DisableFullBright
}

BrightMap Sprite BRUSB3B7
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1B3.png"
DisableFullBright
}

BrightMap Sprite BRUSB4B6
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1B4.png"
DisableFullBright
}

BrightMap Sprite BRUSB5
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1B5.png"
DisableFullBright
}

BrightMap Sprite BRUSC1
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1C1.png"
DisableFullBright
}

BrightMap Sprite BRUSC2C8
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1C2.png"
DisableFullBright
}

BrightMap Sprite BRUSC3C7
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1C3.png"
DisableFullBright
}

BrightMap Sprite BRUSC4C6
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1C4.png"
DisableFullBright
}

BrightMap Sprite BRUSC5
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1C5.png"
DisableFullBright
}

BrightMap Sprite BRUSD1
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1D1.png"
DisableFullBright
}

BrightMap Sprite BRUSD2D8
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1D2.png"
DisableFullBright
}

BrightMap Sprite BRUSD3D7
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1D3.png"
DisableFullBright
}

BrightMap Sprite BRUSD4D6
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1D4.png"
DisableFullBright
}

BrightMap Sprite BRUSD5
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1D5.png"
DisableFullBright
}

BrightMap Sprite BRUSE1
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1E1.png"
DisableFullBright
}

BrightMap Sprite BRUSE2
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1E2.png"
DisableFullBright
}

BrightMap Sprite BRUSE3
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1E3.png"
DisableFullBright
}

BrightMap Sprite BRUSE4
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1E4.png"
DisableFullBright
}

BrightMap Sprite BRUSE5
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1E5.png"
DisableFullBright
}

BrightMap Sprite BRUSE6
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1E6.png"
DisableFullBright
}

BrightMap Sprite BRUSE7
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1E7.png"
DisableFullBright
}

BrightMap Sprite BRUSE8
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1E8.png"
DisableFullBright
}

BrightMap Sprite BRUSF1
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1F1.png"
DisableFullBright
}

BrightMap Sprite BRUSF2
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1F2.png"
DisableFullBright
}

BrightMap Sprite BRUSF3
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1F3.png"
DisableFullBright
}

BrightMap Sprite BRUSF4
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1F4.png"
DisableFullBright
}

BrightMap Sprite BRUSF5
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1F5.png"
DisableFullBright
}

BrightMap Sprite BRUSF6
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1F6.png"
DisableFullBright
}

BrightMap Sprite BRUSF7
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1F7.png"
DisableFullBright
}

BrightMap Sprite BRUSF8
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1F8.png"
DisableFullBright
}

BrightMap Sprite BRUSG1
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1G1.png"
DisableFullBright
}

BrightMap Sprite BRUSG2
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1G2.png"
DisableFullBright
}

BrightMap Sprite BRUSG3
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1G3.png"
DisableFullBright
}

BrightMap Sprite BRUSG4
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1G4.png"
DisableFullBright
}

BrightMap Sprite BRUSG5
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1G5.png"
DisableFullBright
}

BrightMap Sprite BRUSG6
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1G6.png"
DisableFullBright
}

BrightMap Sprite BRUSG7
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1G7.png"
DisableFullBright
}

BrightMap Sprite BRUSG8
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1G8.png"
DisableFullBright
}

BrightMap Sprite BRUSH1
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1H1.png"
DisableFullBright
}

BrightMap Sprite BRUSH2
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1H2.png"
DisableFullBright
}

BrightMap Sprite BRUSH3
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1H3.png"
DisableFullBright
}

BrightMap Sprite BRUSH4
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1H4.png"
DisableFullBright
}

BrightMap Sprite BRUSH5
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1H5.png"
DisableFullBright
}

BrightMap Sprite BRUSH6
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1H6.png"
DisableFullBright
}

BrightMap Sprite BRUSH7
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1H7.png"
DisableFullBright
}

BrightMap Sprite BRUSH8
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1H8.png"
DisableFullBright
}

BrightMap Sprite BRUSI1
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1I1.png"
DisableFullBright
}

BrightMap Sprite BRUSI2
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1I2.png"
DisableFullBright
}

BrightMap Sprite BRUSI3
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1I3.png"
DisableFullBright
}

BrightMap Sprite BRUSI4
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1I4.png"
DisableFullBright
}

BrightMap Sprite BRUSI5
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1I5.png"
DisableFullBright
}

BrightMap Sprite BRUSI6
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1I6.png"
DisableFullBright
}

BrightMap Sprite BRUSI7
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1I7.png"
DisableFullBright
}

BrightMap Sprite BRUSI8
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1I8.png"
DisableFullBright
}

BrightMap Sprite BRUSJ1
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1J1.png"
DisableFullBright
}

BrightMap Sprite BRUSJ2
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1J2.png"
DisableFullBright
}

BrightMap Sprite BRUSJ3
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1J3.png"
DisableFullBright
}

BrightMap Sprite BRUSJ4
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1J4.png"
DisableFullBright
}

BrightMap Sprite BRUSJ5
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1J5.png"
DisableFullBright
}

BrightMap Sprite BRUSJ6
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1J6.png"
DisableFullBright
}

BrightMap Sprite BRUSJ7
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1J7.png"
DisableFullBright
}

BrightMap Sprite BRUSJ8
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1J8.png"
DisableFullBright
}

BrightMap Sprite BRUSK1
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1K1.png"
DisableFullBright
}

BrightMap Sprite BRUSK2K8
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1K2.png"
DisableFullBright
}

BrightMap Sprite BRUSK3K7
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1K3.png"
DisableFullBright
}

BrightMap Sprite BRUSK4K6
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1K4.png"
DisableFullBright
}

BrightMap Sprite BRUSK5
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1K5.png"
DisableFullBright
}

BrightMap Sprite BRUSL1
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1L1.png"
DisableFullBright
}

BrightMap Sprite BRUSL2L8
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1L2.png"
DisableFullBright
}

BrightMap Sprite BRUSL3L7
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1L3.png"
DisableFullBright
}

BrightMap Sprite BRUSL4L6
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1L4.png"
DisableFullBright
}

BrightMap Sprite BRUSL5
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1L5.png"
DisableFullBright
}

BrightMap Sprite BRUSM1
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1M1.png"
DisableFullBright
}

BrightMap Sprite BRUSM2M8
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1M2.png"
DisableFullBright
}

BrightMap Sprite BRUSM3M7
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1M3.png"
DisableFullBright
}

BrightMap Sprite BRUSM4M6
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1M4.png"
DisableFullBright
}

BrightMap Sprite BRUSM5
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1M5.png"
DisableFullBright
}

BrightMap Sprite BRUSN1
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1N1.png"
DisableFullBright
}

BrightMap Sprite BRUSN2
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1N2.png"
DisableFullBright
}

BrightMap Sprite BRUSN3
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1N3.png"
DisableFullBright
}

BrightMap Sprite BRUSN4
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1N4.png"
DisableFullBright
}

BrightMap Sprite BRUSN5
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1N5.png"
DisableFullBright
}

BrightMap Sprite BRUSN6
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1N6.png"
DisableFullBright
}

BrightMap Sprite BRUSN7
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1N7.png"
DisableFullBright
}

BrightMap Sprite BRUSN8
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS1N8.png"
DisableFullBright
}

BrightMap Sprite BRUDA0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2A0.png"
DisableFullBright
}

BrightMap Sprite BRUDB0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2B0.png"
DisableFullBright
}

BrightMap Sprite BRUDC0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2C0.png"
DisableFullBright
}

BrightMap Sprite BRUDD0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2D0.png"
DisableFullBright
}

BrightMap Sprite BRUDE0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2E0.png"
DisableFullBright
}

BrightMap Sprite BRUDF0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2F0.png"
DisableFullBright
}

BrightMap Sprite BRUDG0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2G0.png"
DisableFullBright
}

BrightMap Sprite BRUDH0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2H0.png"
DisableFullBright
}

BrightMap Sprite BRUDI0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2I0.png"
DisableFullBright
}

BrightMap Sprite BRUDJ0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2J0.png"
DisableFullBright
}

BrightMap Sprite BRUDK0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2K0.png"
DisableFullBright
}

BrightMap Sprite BRUDL0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2L0.png"
DisableFullBright
}

BrightMap Sprite BRUDM0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2M0.png"
DisableFullBright
}

BrightMap Sprite BRUDN0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2N0.png"
DisableFullBright
}

BrightMap Sprite BRUDO0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2O0.png"
DisableFullBright
}

BrightMap Sprite BRUDP0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2P0.png"
DisableFullBright
}

BrightMap Sprite BRUDQ0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2Q0.png"
DisableFullBright
}

BrightMap Sprite BRUDS0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2S0.png"
DisableFullBright
}

BrightMap Sprite BRUDT0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2T0.png"
DisableFullBright
}

BrightMap Sprite BRUDU0
{
Map "Sprites/Brightmaps/BruiserDemon/BMBRS2U0.png"
DisableFullBright
}

// Terminator

Pointlight TerminatorDeath1
{
Color 0.6 0.1 0.0
Size 40
}

Pointlight TerminatorDeath2
{
Color 0.7 0.2 0.0
Size 44
}

Pointlight TerminatorDeath3
{
Color 0.8 0.3 0.0
Size 48
}

Pointlight TerminatorDeath4
{
Color 0.9 0.4 0.0
Size 52
}

Pointlight TerminatorDeath5
{
Color 1.0 0.5 0.0
Size 56
}

Pointlight TerminatorDeath6
{
Color 1.0 0.5 0.0
Size 52
}

Pointlight TerminatorDeath7
{
Color 0.9 0.5 0.0
Size 48
}

Pointlight TerminatorDeath8
{
Color 0.8 0.4 0.0
Size 44
}

Pointlight TerminatorDeath9
{
Color 0.7 0.3 0.0
Size 40
}

Pointlight TerminatorDeath10
{
Color 0.6 0.2 0.0
Size 36
}

Pointlight TerminatorDeath11
{
Color 0.6 0.2 0.0
Size 32
}

Pointlight TerminatorDeath12
{
Color 0.5 0.1 0.0
Size 28
}

Pointlight TerminatorDeath13
{
Color 0.4 0.1 0.0
Size 26
}

FlickerLight2 TerminatorAttack1
{
Color 1.0 0.8 0.2
Size 56
SecondarySize 64
Interval 1
Offset 0 80 0
}

Pointlight TerminatorAttack2
{
Color 1.0 0.5 0.2
Size 56
}

Pointlight TerminatorAttack3
{
Color 1.0 0.0 0.0
Size 56
}

Object TerminatorDemon
{
Frame TERMF { Light TerminatorAttack2 }
Frame TERMH { Light TerminatorAttack1 }
Frame TERMI { Light TerminatorAttack1 }
Frame TERMK { Light TerminatorAttack3 }
Frame TERMM { Light TerminatorDeath1 }
Frame TERMN { Light TerminatorDeath2 }
Frame TERMO { Light TerminatorDeath3 }
Frame TERMP { Light TerminatorDeath4 }
Frame TERMQ { Light TerminatorDeath5 }
Frame TERMR { Light TerminatorDeath6 }
Frame TERMS { Light TerminatorDeath7 }
Frame TERMT { Light TerminatorDeath8 }
Frame TERMU { Light TerminatorDeath9 }
Frame TERMV { Light TerminatorDeath10 }
Frame TERMW { Light TerminatorDeath11 }
Frame TERMX { Light TerminatorDeath12 }
Frame TERMY { Light TerminatorDeath13 }
}

Object TerminatorBoss
{
Frame TERMF { Light TerminatorAttack2 }
Frame TERMH { Light TerminatorAttack1 }
Frame TERMI { Light TerminatorAttack1 }
Frame TERMK { Light TerminatorAttack3 }
Frame TERMM { Light TerminatorDeath1 }
Frame TERMN { Light TerminatorDeath2 }
Frame TERMO { Light TerminatorDeath3 }
Frame TERMP { Light TerminatorDeath4 }
Frame TERMQ { Light TerminatorDeath5 }
Frame TERMR { Light TerminatorDeath6 }
Frame TERMS { Light TerminatorDeath7 }
Frame TERMT { Light TerminatorDeath8 }
Frame TERMU { Light TerminatorDeath9 }
Frame TERMV { Light TerminatorDeath10 }
Frame TERMW { Light TerminatorDeath11 }
Frame TERMX { Light TerminatorDeath12 }
Frame TERMY { Light TerminatorDeath13 }
}

//Brightmaps


BrightMap Sprite TERMA1
{
Map "Sprites/Brightmaps/Terminator/BMTERMA1.png"
DisableFullBright
}

BrightMap Sprite TERMA2
{
Map "Sprites/Brightmaps/Terminator/BMTERMA2.png"
DisableFullBright
}

BrightMap Sprite TERMA3
{
Map "Sprites/Brightmaps/Terminator/BMTERMA3.png"
DisableFullBright
}

BrightMap Sprite TERMA6
{
Map "Sprites/Brightmaps/Terminator/BMTERMA6.png"
DisableFullBright
}

BrightMap Sprite TERMA7
{
Map "Sprites/Brightmaps/Terminator/BMTERMA7.png"
DisableFullBright
}

BrightMap Sprite TERMA8
{
Map "Sprites/Brightmaps/Terminator/BMTERMA8.png"
DisableFullBright
}

BrightMap Sprite TERMB1
{
Map "Sprites/Brightmaps/Terminator/BMTERMB1.png"
DisableFullBright
}

BrightMap Sprite TERMB2
{
Map "Sprites/Brightmaps/Terminator/BMTERMB2.png"
DisableFullBright
}

BrightMap Sprite TERMB3
{
Map "Sprites/Brightmaps/Terminator/BMTERMB3.png"
DisableFullBright
}

BrightMap Sprite TERMB7
{
Map "Sprites/Brightmaps/Terminator/BMTERMB7.png"
DisableFullBright
}

BrightMap Sprite TERMB8
{
Map "Sprites/Brightmaps/Terminator/BMTERMB8.png"
DisableFullBright
}

BrightMap Sprite TERMC1
{
Map "Sprites/Brightmaps/Terminator/BMTERMC1.png"
DisableFullBright
}

BrightMap Sprite TERMC2
{
Map "Sprites/Brightmaps/Terminator/BMTERMC2.png"
DisableFullBright
}

BrightMap Sprite TERMC3
{
Map "Sprites/Brightmaps/Terminator/BMTERMC3.png"
DisableFullBright
}

BrightMap Sprite TERMC4
{
Map "Sprites/Brightmaps/Terminator/BMTERMC4.png"
DisableFullBright
}

BrightMap Sprite TERMC7
{
Map "Sprites/Brightmaps/Terminator/BMTERMC7.png"
DisableFullBright
}

BrightMap Sprite TERMC8
{
Map "Sprites/Brightmaps/Terminator/BMTERMC8.png"
DisableFullBright
}

BrightMap Sprite TERMD1
{
Map "Sprites/Brightmaps/Terminator/BMTERMD1.png"
DisableFullBright
}

BrightMap Sprite TERMD2
{
Map "Sprites/Brightmaps/Terminator/BMTERMD2.png"
DisableFullBright
}

BrightMap Sprite TERMD3
{
Map "Sprites/Brightmaps/Terminator/BMTERMD3.png"
DisableFullBright
}

BrightMap Sprite TERMD7
{
Map "Sprites/Brightmaps/Terminator/BMTERMD7.png"
DisableFullBright
}

BrightMap Sprite TERMD8
{
Map "Sprites/Brightmaps/Terminator/BMTERMD8.png"
DisableFullBright
}

BrightMap Sprite TERME1
{
Map "Sprites/Brightmaps/Terminator/BMTERME1.png"
DisableFullBright
}

BrightMap Sprite TERME2
{
Map "Sprites/Brightmaps/Terminator/BMTERME2.png"
DisableFullBright
}

BrightMap Sprite TERME3
{
Map "Sprites/Brightmaps/Terminator/BMTERME3.png"
DisableFullBright
}

BrightMap Sprite TERME7
{
Map "Sprites/Brightmaps/Terminator/BMTERME7.png"
DisableFullBright
}

BrightMap Sprite TERME8
{
Map "Sprites/Brightmaps/Terminator/BMTERME8.png"
DisableFullBright
}

BrightMap Sprite TERMF1
{
Map "Sprites/Brightmaps/Terminator/BMTERMF1.png"
DisableFullBright
}

BrightMap Sprite TERMF2
{
Map "Sprites/Brightmaps/Terminator/BMTERMF2.png"
DisableFullBright
}

BrightMap Sprite TERMF3
{
Map "Sprites/Brightmaps/Terminator/BMTERMF3.png"
DisableFullBright
}

BrightMap Sprite TERMF4
{
Map "Sprites/Brightmaps/Terminator/BMTERMF4.png"
DisableFullBright
}

BrightMap Sprite TERMF5
{
Map "Sprites/Brightmaps/Terminator/BMTERMF5.png"
DisableFullBright
}

BrightMap Sprite TERMF6
{
Map "Sprites/Brightmaps/Terminator/BMTERMF6.png"
DisableFullBright
}

BrightMap Sprite TERMF7
{
Map "Sprites/Brightmaps/Terminator/BMTERMF7.png"
DisableFullBright
}

BrightMap Sprite TERMF8
{
Map "Sprites/Brightmaps/Terminator/BMTERMF8.png"
DisableFullBright
}

BrightMap Sprite TERMG1
{
Map "Sprites/Brightmaps/Terminator/BMTERMG1.png"
DisableFullBright
}

BrightMap Sprite TERMG2
{
Map "Sprites/Brightmaps/Terminator/BMTERMG2.png"
DisableFullBright
}

BrightMap Sprite TERMG3
{
Map "Sprites/Brightmaps/Terminator/BMTERMG3.png"
DisableFullBright
}

BrightMap Sprite TERMG7
{
Map "Sprites/Brightmaps/Terminator/BMTERMG7.png"
DisableFullBright
}

BrightMap Sprite TERMG8
{
Map "Sprites/Brightmaps/Terminator/BMTERMG8.png"
DisableFullBright
}

BrightMap Sprite TERMH1
{
Map "Sprites/Brightmaps/Terminator/BMTERMH1.png"
DisableFullBright
}

BrightMap Sprite TERMH2
{
Map "Sprites/Brightmaps/Terminator/BMTERMH2.png"
DisableFullBright
}

BrightMap Sprite TERMH3
{
Map "Sprites/Brightmaps/Terminator/BMTERMH3.png"
DisableFullBright
}

BrightMap Sprite TERMH4
{
Map "Sprites/Brightmaps/Terminator/BMTERMH4.png"
DisableFullBright
}

BrightMap Sprite TERMH5
{
Map "Sprites/Brightmaps/Terminator/BMTERMH5.png"
DisableFullBright
}

BrightMap Sprite TERMH6
{
Map "Sprites/Brightmaps/Terminator/BMTERMH6.png"
DisableFullBright
}

BrightMap Sprite TERMH7
{
Map "Sprites/Brightmaps/Terminator/BMTERMH7.png"
DisableFullBright
}

BrightMap Sprite TERMH8
{
Map "Sprites/Brightmaps/Terminator/BMTERMH8.png"
DisableFullBright
}

BrightMap Sprite TERMI1
{
Map "Sprites/Brightmaps/Terminator/BMTERMI1.png"
DisableFullBright
}

BrightMap Sprite TERMI2
{
Map "Sprites/Brightmaps/Terminator/BMTERMI2.png"
DisableFullBright
}

BrightMap Sprite TERMI3
{
Map "Sprites/Brightmaps/Terminator/BMTERMI3.png"
DisableFullBright
}

BrightMap Sprite TERMI4
{
Map "Sprites/Brightmaps/Terminator/BMTERMI4.png"
DisableFullBright
}

BrightMap Sprite TERMI5
{
Map "Sprites/Brightmaps/Terminator/BMTERMI5.png"
DisableFullBright
}

BrightMap Sprite TERMI6
{
Map "Sprites/Brightmaps/Terminator/BMTERMI6.png"
DisableFullBright
}

BrightMap Sprite TERMI7
{
Map "Sprites/Brightmaps/Terminator/BMTERMI7.png"
DisableFullBright
}

BrightMap Sprite TERMI8
{
Map "Sprites/Brightmaps/Terminator/BMTERMI8.png"
DisableFullBright
}

BrightMap Sprite TERMJ1
{
Map "Sprites/Brightmaps/Terminator/BMTERMJ1.png"
DisableFullBright
}

BrightMap Sprite TERMJ2
{
Map "Sprites/Brightmaps/Terminator/BMTERMJ2.png"
DisableFullBright
}

BrightMap Sprite TERMJ3
{
Map "Sprites/Brightmaps/Terminator/BMTERMJ3.png"
DisableFullBright
}

BrightMap Sprite TERMJ7
{
Map "Sprites/Brightmaps/Terminator/BMTERMJ7.png"
DisableFullBright
}

BrightMap Sprite TERMJ8
{
Map "Sprites/Brightmaps/Terminator/BMTERMJ8.png"
DisableFullBright
}

BrightMap Sprite TERMK1
{
Map "Sprites/Brightmaps/Terminator/BMTERMK1.png"
DisableFullBright
}

BrightMap Sprite TERMK2
{
Map "Sprites/Brightmaps/Terminator/BMTERMK2.png"
DisableFullBright
}

BrightMap Sprite TERMK3
{
Map "Sprites/Brightmaps/Terminator/BMTERMK3.png"
DisableFullBright
}

BrightMap Sprite TERMK4
{
Map "Sprites/Brightmaps/Terminator/BMTERMK4.png"
DisableFullBright
}

BrightMap Sprite TERMK5
{
Map "Sprites/Brightmaps/Terminator/BMTERMK5.png"
DisableFullBright
}

BrightMap Sprite TERMK6
{
Map "Sprites/Brightmaps/Terminator/BMTERMH6.png"
DisableFullBright
}

BrightMap Sprite TERMK7
{
Map "Sprites/Brightmaps/Terminator/BMTERMK7.png"
DisableFullBright
}

BrightMap Sprite TERMK8
{
Map "Sprites/Brightmaps/Terminator/BMTERMK8.png"
DisableFullBright
}

BrightMap Sprite TERML1
{
Map "Sprites/Brightmaps/Terminator/BMTERML1.png"
DisableFullBright
}

BrightMap Sprite TERML2
{
Map "Sprites/Brightmaps/Terminator/BMTERML2.png"
DisableFullBright
}

BrightMap Sprite TERML3
{
Map "Sprites/Brightmaps/Terminator/BMTERML3.png"
DisableFullBright
}

BrightMap Sprite TERML4
{
Map "Sprites/Brightmaps/Terminator/BMTERML4.png"
DisableFullBright
}

BrightMap Sprite TERML8
{
Map "Sprites/Brightmaps/Terminator/BMTERML8.png"
DisableFullBright
}

BrightMap Sprite TERMM0
{
Map "Sprites/Brightmaps/Terminator/BMTERMM0.png"
DisableFullBright
}

BrightMap Sprite TERMN0
{
Map "Sprites/Brightmaps/Terminator/BMTERMN0.png"
DisableFullBright
}

BrightMap Sprite TERMO0
{
Map "Sprites/Brightmaps/Terminator/BMTERMO0.png"
DisableFullBright
}

BrightMap Sprite TERMP0
{
Map "Sprites/Brightmaps/Terminator/BMTERMP0.png"
DisableFullBright
}

BrightMap Sprite TERMQ0
{
Map "Sprites/Brightmaps/Terminator/BMTERMQ0.png"
DisableFullBright
}

BrightMap Sprite TERMR0
{
Map "Sprites/Brightmaps/Terminator/BMTERMR0.png"
DisableFullBright
}

BrightMap Sprite TERMS0
{
Map "Sprites/Brightmaps/Terminator/BMTERMS0.png"
DisableFullBright
}

BrightMap Sprite TERMT0
{
Map "Sprites/Brightmaps/Terminator/BMTERMT0.png"
DisableFullBright
}

BrightMap Sprite TERMU0
{
Map "Sprites/Brightmaps/Terminator/BMTERMU0.png"
DisableFullBright
}

BrightMap Sprite TERMV0
{
Map "Sprites/Brightmaps/Terminator/BMTERMV0.png"
DisableFullBright
}

BrightMap Sprite TERMW0
{
Map "Sprites/Brightmaps/Terminator/BMTERMW0.png"
DisableFullBright
}

BrightMap Sprite TERMX0
{
Map "Sprites/Brightmaps/Terminator/BMTERMX0.png"
DisableFullBright
}

BrightMap Sprite TERMY0
{
Map "Sprites/Brightmaps/Terminator/BMTERMY0.png"
DisableFullBright
}

//Aracnorb
BrightMap Sprite ACNBC1
{
Map "Sprites/Brightmaps/Aracnorb/BMACNBC1.png"
DisableFullBright
}

BrightMap Sprite ACNBC2C8
{
Map "Sprites/Brightmaps/Aracnorb/BMACNBC2.png"
DisableFullBright
}

BrightMap Sprite ACNBC3C7
{
Map "Sprites/Brightmaps/Aracnorb/BMACNBC3.png"
DisableFullBright
}

BrightMap Sprite ACNBC4C6
{
Map "Sprites/Brightmaps/Aracnorb/BMACNBC4.png"
DisableFullBright
}

BrightMap Sprite ACNBC5
{
Map "Sprites/Brightmaps/Aracnorb/BMACNBC5.png"
DisableFullBright
}

// Cyber Baron

Pointlight CyberBaronRocket1
{
Color 1.0 0.7 0.0
Size 56
}

Flickerlight CyberBaronRocket2
{
Color 1.0 0.7 0.0
Size 64
SecondarySize 72
Chance 0.3
}

Flickerlight CyberBaronRocket3
{
Color 0.5 0.1 0.0
Size 80
SecondarySize 88
Chance 0.3
}

Flickerlight CyberBaronRocket4
{
Color 0.3 0.0 0.0
Size 96
SecondarySize 104
Chance 0.3
}

Pointlight CyberBaronExplode1
{
Color 0.7 0.0 0.0
Size 32
Offset 0 16 0
}

Pointlight CyberBaronExplode2
{
Color 1.0 0.0 0.0
Size 96
Offset 0 24 0
}

Pointlight CyberBaronExplode3
{
Color 0.8 0.0 0.0
Size 64
Offset 0 24 0
}

Pointlight CyberBaronExplode4
{
Color 0.3 0.0 0.0
Size 32
Offset 0 24 0
}

Object CyberBaron
{
Frame CBOSK { Light CyberBaronExplode1 }
Frame CBOSL { Light CyberBaronExplode2 }
Frame CBOSM { Light CyberBaronExplode3 }
Frame CBOSN { Light CyberBaronExplode4 }
}

// Super Demon

pointlight SDEMONBALL
{
    color 1.0 0.0 0.0
    size 64
}

flickerlight SDEMONBALL_X1
{
    color 7.0 0.0 0.0
    size 80
    secondarySize 88
    chance 0.25
}

flickerlight SDEMONBALL_X2
{
    color 0.4 0.0 0.0
    size 96
    secondarySize 104
    chance 0.25
}

flickerlight SDEMONBALL_X3
{
    color 0.2 0.0 0.0
    size 112
    secondarySize 120
    chance 0.25
}

object SuperDemonBall
{
    frame BAL9A { light SDEMONBALL    }
    frame BAL9B { light SDEMONBALL    }

    frame BAL9C { light SDEMONBALL_X1 }
    frame BAL9D { light SDEMONBALL_X2 }
    frame BAL9E { light SDEMONBALL_X3 }
}

//Dark Imp (Nami Fuckers)
Pointlight DarkBallSeeker1
{
Color 0.5 0.2 0.8
Size 48
}

Pointlight DarkBallSeeker2
{
Color 0.4 0.2 0.8
Size 64
}

Pointlight DarkBallSeeker3
{
Color 0.2 0.2 0.8
Size 56
}

Pointlight DarkBallSeeker4
{
Color 0.0 0.0 0.5
Size 32
}


Object DarkSeeker
{
Frame DKB1A { Light DarkBallSeeker1 }
Frame DKB1B { Light DarkBallSeeker1 }
Frame DKB1C { Light DarkBallSeeker2 }
Frame DKB1D { Light DarkBallSeeker3 }
Frame DKB1E { Light DarkBallSeeker4 }
}

Flickerlight2 NamiDarkImpFire
{
Color 0.5 0.2 0.8
Size 48
SecondarySize 56
Interval 0.8
Offset 0 28 0
}

Object NamiDarkImp
{
Frame DRKIE { Light NamiDarkImpFire }
Frame DRKIF { Light NamiDarkImpFire }
Frame DRKIG { Light NamiDarkImpFire }
}

BrightMap Sprite DRKIA1
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIA1.png"
DisableFullBright
}

BrightMap Sprite DRKIA2A8
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIA2.png"
DisableFullBright
}

BrightMap Sprite DRKIA3A7
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIA3.png"
DisableFullBright
}

BrightMap Sprite DRKIB1
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIB1.png"
DisableFullBright
}

BrightMap Sprite DRKIB2B8
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIB2.png"
DisableFullBright
}

BrightMap Sprite DRKIB3B7
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIB3.png"
DisableFullBright
}

BrightMap Sprite DRKIC1
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIC1.png"
DisableFullBright
}

BrightMap Sprite DRKIC2C8
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIC2.png"
DisableFullBright
}

BrightMap Sprite DRKIC3C7
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIC3.png"
DisableFullBright
}

BrightMap Sprite DRKID1
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKID1.png"
DisableFullBright
}

BrightMap Sprite DRKID2D8
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKID2.png"
DisableFullBright
}

BrightMap Sprite DRKID3D7
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKID3.png"
DisableFullBright
}

BrightMap Sprite DRKIE1
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIE1.png"
DisableFullBright
}

BrightMap Sprite DRKIE2E8
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIE2.png"
DisableFullBright
}

BrightMap Sprite DRKIE3E7
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIE3.png"
DisableFullBright
}

BrightMap Sprite DRKIE4E6
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIE4.png"
DisableFullBright
}

BrightMap Sprite DRKIE5
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIE5.png"
DisableFullBright
}

BrightMap Sprite DRKIF1
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIF1.png"
DisableFullBright
}

BrightMap Sprite DRKIF2F8
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIF2.png"
DisableFullBright
}

BrightMap Sprite DRKIF3F7
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIF3.png"
DisableFullBright
}

BrightMap Sprite DRKIF4F6
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIF4.png"
DisableFullBright
}

BrightMap Sprite DRKIF5
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIF5.png"
DisableFullBright
}

BrightMap Sprite DRKIG1
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIG1.png"
DisableFullBright
}

BrightMap Sprite DRKIG2G8
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIG2.png"
DisableFullBright
}

BrightMap Sprite DRKIG3G7
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIG3.png"
DisableFullBright
}

BrightMap Sprite DRKIG4G6
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIG4.png"
DisableFullBright
}

BrightMap Sprite DRKIG5
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIG5.png"
DisableFullBright
}

BrightMap Sprite DRKIH1
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIH1.png"
DisableFullBright
}

BrightMap Sprite DRKIH2H8
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIH2.png"
DisableFullBright
}

BrightMap Sprite DRKIH3H7
{
Map "Sprites/Brightmaps/DarkImps/Nami/BMDRKIH3.png"
DisableFullBright
}

//Dark Imp Nether
Pointlight InfernoBall
{
Color 0.0 0.8 0.0
Size 24
}

Pointlight InfernoBall2
{
Color 0.0 0.8 0.0
Size 32
}

Pointlight InfernoBall3
{
Color 0.0 0.8 0.0
Size 28
}

Pointlight InfernoBall4
{
Color 0.0 0.8 0.0
Size 16
}


Object InfernoBall
{
Frame IBALA { Light InfernoBall }
Frame IBALB { Light InfernoBall }
Frame IBALC { Light InfernoBall2 }
Frame IBALD { Light InfernoBall3 }
Frame IBALE { Light InfernoBall4 }
}

Object InfernoBallTrail
{
Frame ITRLA { Light InfernoBall }
Frame ITRLB { Light InfernoBall3 }
Frame ITRLC { Light InfernoBall2 }
Frame ITRLD { Light InfernoBall2 }
Frame ITRLE { Light InfernoBall2 }
Frame ITRLF { Light InfernoBall2 }
Frame ITRLG { Light InfernoBall2 }
Frame ITRLH { Light InfernoBall2 }
Frame ITRLI { Light InfernoBall2 }
Frame ITRLJ { Light InfernoBall2 }
Frame ITRLK { Light InfernoBall2 }
Frame ITRLL { Light InfernoBall }
Frame ITRLM { Light InfernoBall3 }
Frame ITRLN { Light InfernoBall4 }
}

Pointlight NetherLightning
{
Color 0.8 0.8 0.0
Size 20
}

Object NetherLightning
{
Frame NLITA { Light NetherLightning }
}

//Dark Imp Skulltag

Pointlight DarkBallFast1
{
Color 0.5 0.2 0.8
Size 48
}

Pointlight DarkBallFast2
{
Color 0.4 0.2 0.8
Size 64
}

Pointlight DarkBallFast3
{
Color 0.2 0.2 0.8
Size 56
}

Pointlight DarkBallFast4
{
Color 0.0 0.0 0.5
Size 32
}


Object DarkFast
{
Frame DKB1A { Light DarkBallFast1 }
Frame DKB1B { Light DarkBallFast1 }
Frame DKB1C { Light DarkBallFast2 }
Frame DKB1D { Light DarkBallFast3 }
Frame DKB1E { Light DarkBallFast4 }
}

Flickerlight2 STDarkImpFire
{
Color 0.5 0.2 0.8
Size 48
SecondarySize 56
Interval 0.8
Offset 0 28 0
}

Object DarkImp
{
Frame DRKSE { Light STDarkImpFire }
Frame DRKSF { Light STDarkImpFire }
Frame DRKSG { Light STDarkImpFire }
}

BrightMap Sprite DRKSA1
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSA1.png"
DisableFullBright
}

BrightMap Sprite DRKSA2A8
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSA2.png"
DisableFullBright
}

BrightMap Sprite DRKSA3A7
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSA3.png"
DisableFullBright
}

BrightMap Sprite DRKSB1
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSB1.png"
DisableFullBright
}

BrightMap Sprite DRKSB2B8
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSB2.png"
DisableFullBright
}

BrightMap Sprite DRKSB3B7
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSB3.png"
DisableFullBright
}

BrightMap Sprite DRKSC1
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSC1.png"
DisableFullBright
}

BrightMap Sprite DRKSC2C8
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSC2.png"
DisableFullBright
}

BrightMap Sprite DRKSC3C7
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSC3.png"
DisableFullBright
}

BrightMap Sprite DRKSD1
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSD1.png"
DisableFullBright
}

BrightMap Sprite DRKSD2D8
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSD2.png"
DisableFullBright
}

BrightMap Sprite DRKSD3D7
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSD3.png"
DisableFullBright
}

BrightMap Sprite DRKSE1
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSE1.png"
DisableFullBright
}

BrightMap Sprite DRKSE2E8
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSE2.png"
DisableFullBright
}

BrightMap Sprite DRKSE3E7
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSE3.png"
DisableFullBright
}

BrightMap Sprite DRKSE4E6
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSE4.png"
DisableFullBright
}

BrightMap Sprite DRKSE5
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSE5.png"
DisableFullBright
}

BrightMap Sprite DRKSF1
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSF1.png"
DisableFullBright
}

BrightMap Sprite DRKSF2F8
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSF2.png"
DisableFullBright
}

BrightMap Sprite DRKSF3F7
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSF3.png"
DisableFullBright
}

BrightMap Sprite DRKSF4F6
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSF4.png"
DisableFullBright
}

BrightMap Sprite DRKSF5
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSF5.png"
DisableFullBright
}

BrightMap Sprite DRKSG1
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSG1.png"
DisableFullBright
}

BrightMap Sprite DRKSG2G8
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSG2.png"
DisableFullBright
}

BrightMap Sprite DRKSG3G7
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSG3.png"
DisableFullBright
}

BrightMap Sprite DRKSG4G6
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSG4.png"
DisableFullBright
}

BrightMap Sprite DRKSG5
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSG5.png"
DisableFullBright
}

BrightMap Sprite DRKSH1
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSH1.png"
DisableFullBright
}

BrightMap Sprite DRKSH2H8
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSH2.png"
DisableFullBright
}

BrightMap Sprite DRKSH3H7
{
Map "Sprites/Brightmaps/DarkImps/Skulltag/BMDRKSH3.png"
DisableFullBright
}

//Dark Imp Void

Pointlight VoidBallNormal
{
Color 0.5 0.2 0.8
Size 48
}

Pointlight VoidBallNormal2
{
Color 0.4 0.2 0.8
Size 64
}

Pointlight VoidBallNormal3
{
Color 0.2 0.2 0.8
Size 56
}

Pointlight VoidBallNormal4
{
Color 0.0 0.0 0.5
Size 32
}


Object DarkNormal
{
Frame DKB1A { Light VoidBallNormal }
Frame DKB1B { Light VoidBallNormal }
Frame DKB1C { Light VoidBallNormal2 }
Frame DKB1D { Light VoidBallNormal3 }
Frame DKB1E { Light VoidBallNormal4 }
}

Pointlight VoidBallStrong
{
Color 0.8 0.2 0.8
Size 48
}

Pointlight VoidBallStrong2
{
Color 0.6 0.1 0.6
Size 64
}

Pointlight VoidBallStrong3
{
Color 0.5 0.0 0.2
Size 56
}

Pointlight VoidBallStrong4
{
Color 0.3 0.0 0.0
Size 32
}

Object DarkStrong
{
Frame DKB2A { Light VoidBallStrong }
Frame DKB2B { Light VoidBallStrong }
Frame DKB2C { Light VoidBallStrong2 }
Frame DKB2D { Light VoidBallStrong3 }
Frame DKB2E { Light VoidBallStrong4 }
}

Flickerlight2 VoidDarkImpFire1
{
Color 0.5 0.2 0.8
Size 48
SecondarySize 56
Interval 0.8
Offset 0 28 0
}

Flickerlight2 VoidDarkImpFire2
{
Color 0.8 0.2 0.8
Size 56
SecondarySize 64
Interval 0.8
Offset 0 28 0
}

Object VoidDarkImp
{
Frame DRKVE { Light VoidDarkImpFire1 }
Frame DRKVF { Light VoidDarkImpFire1 }
Frame DRKVG { Light VoidDarkImpFire1 }
Frame DRKVI { Light VoidDarkImpFire2 }
Frame DRKVJ { Light VoidDarkImpFire2 }
Frame DRKVK { Light VoidDarkImpFire2 }
}

BrightMap Sprite DRKVA1
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVA1.png"
DisableFullBright
}

BrightMap Sprite DRKVA2A8
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVA2.png"
DisableFullBright
}

BrightMap Sprite DRKVA3A7
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVA3.png"
DisableFullBright
}

BrightMap Sprite DRKVB1
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVB1.png"
DisableFullBright
}

BrightMap Sprite DRKVB2B8
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVB2.png"
DisableFullBright
}

BrightMap Sprite DRKVB3B7
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVB3.png"
DisableFullBright
}

BrightMap Sprite DRKVC1
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVC1.png"
DisableFullBright
}

BrightMap Sprite DRKVC2C8
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVC2.png"
DisableFullBright
}

BrightMap Sprite DRKVC3C7
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVC3.png"
DisableFullBright
}

BrightMap Sprite DRKVD1
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVD1.png"
DisableFullBright
}

BrightMap Sprite DRKVD2D8
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVD2.png"
DisableFullBright
}

BrightMap Sprite DRKVD3D7
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVD3.png"
DisableFullBright
}

BrightMap Sprite DRKVE1
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVE1.png"
DisableFullBright
}

BrightMap Sprite DRKVE2E8
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVE2.png"
DisableFullBright
}

BrightMap Sprite DRKVE3E7
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVE3.png"
DisableFullBright
}

BrightMap Sprite DRKVE4E6
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVE4.png"
DisableFullBright
}

BrightMap Sprite DRKVE5
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVE5.png"
DisableFullBright
}

BrightMap Sprite DRKVF1
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVF1.png"
DisableFullBright
}

BrightMap Sprite DRKVF2F8
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVF2.png"
DisableFullBright
}

BrightMap Sprite DRKVF3F7
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVF3.png"
DisableFullBright
}

BrightMap Sprite DRKVF4F6
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVF4.png"
DisableFullBright
}

BrightMap Sprite DRKVF5
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVF5.png"
DisableFullBright
}

BrightMap Sprite DRKVG1
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVG1.png"
DisableFullBright
}

BrightMap Sprite DRKVG2G8
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVG2.png"
DisableFullBright
}

BrightMap Sprite DRKVG3G7
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVG3.png"
DisableFullBright
}

BrightMap Sprite DRKVG4G6
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVG4.png"
DisableFullBright
}

BrightMap Sprite DRKVG5
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVG5.png"
DisableFullBright
}

BrightMap Sprite DRKVH1
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVH1.png"
DisableFullBright
}

BrightMap Sprite DRKVH2H8
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVH2.png"
DisableFullBright
}

BrightMap Sprite DRKVH3H7
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVH3.png"
DisableFullBright
}

BrightMap Sprite DRKVI1
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVI1.png"
DisableFullBright
}

BrightMap Sprite DRKVI2I8
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVI2.png"
DisableFullBright
}

BrightMap Sprite DRKVI3I7
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVI3.png"
DisableFullBright
}

BrightMap Sprite DRKVI4I6
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVI4.png"
DisableFullBright
}

BrightMap Sprite DRKVI5
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVI5.png"
DisableFullBright
}

BrightMap Sprite DRKVJ1
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVJ1.png"
DisableFullBright
}

BrightMap Sprite DRKVJ2J8
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVJ2.png"
DisableFullBright
}

BrightMap Sprite DRKVJ3J7
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVJ3.png"
DisableFullBright
}

BrightMap Sprite DRKVJ4J6
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVJ4.png"
DisableFullBright
}

BrightMap Sprite DRKVJ5
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVJ5.png"
DisableFullBright
}

BrightMap Sprite DRKVK1
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVK1.png"
DisableFullBright
}

BrightMap Sprite DRKVK2K8
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVK2.png"
DisableFullBright
}

BrightMap Sprite DRKVK3K7
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVK3.png"
DisableFullBright
}

BrightMap Sprite DRKVK4K6
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVK4.png"
DisableFullBright
}

BrightMap Sprite DRKVK5
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVK5.png"
DisableFullBright
}

BrightMap Sprite DRKVL0
{
Map "Sprites/Brightmaps/DarkImps/Void/BMDRKVL0.png"
DisableFullBright
}

// SniperRifleGuy
Pointlight SniperGuyAttack
{
Color 1.0 1.0 0.0
Size 32
}

Object SniperRifleGuy
{
Frame ZSNPF { Light SniperGuyAttack }
}
