SGFIRE SGFIRE
STGNPUMP STGNPUMP
MGUNFIR MGUNFIR
$limit MGUNFIR 30


DRYFIRE DRYFIRE
RELOAD RELOAD

EAGLEFI EAGLEFI

ARMOR ARMOR
WPICK WPICK
IPICK APICK
ROCKE3 ROCKE3

ROCKLOAD ROCKLOAD
RIFLE RIFLE

LSSTART LSSTART
LSLOOP LSLOOP
LSSTOP LSSTOP

UNMAKER UNMAKER
UNMKLP UNMKLP

DSBOSPIT DSBOSPIT

INSHELL INSHELL

Flies	DSBUZZ
$random world/ricochet      {  ricochet/hit world/blank1 }
$random ricochet/hit        {  world/ricochet1 world/ricochet2 world/ricochet3 world/ricochet4 world/ricochet5 world/ricochet6 world/ricochet7 }
world/ricochet1     ricoche1
world/ricochet2     ricoche2
world/ricochet3     ricoche3
world/ricochet4     ricoche4
world/ricochet5     ricoche5
world/ricochet6     ricoche6
world/ricochet7     ricoche7
world/blank1        blanksnd
world/blank2        blanksnd

$limit world/ricochet1 1
$limit world/ricochet2 1
$limit world/ricochet3 1
$limit world/ricochet4 1
$limit world/ricochet5 1
$limit world/ricochet6 1
$limit world/blank1 1
$limit world/blank2 1
$limit ricochet/hit 1
$limit world/ricochet 1

$rolloff world/ricochet1 200 700  
$rolloff world/ricochet2 200 700
$rolloff world/ricochet3 200 700 
$rolloff world/ricochet4 200 700 
$rolloff world/ricochet5 200 700 
$rolloff world/ricochet6 200 700 
$rolloff world/ricochet7 200 700
$rolloff world/ricochet 200 700

$random weapons/casing  { weapons/casing2 weapons/casing3 } 
$limit weapons/casing  5
weapons/casing2	dscasin1
weapons/casing2	dscasin2
weapons/casing3	dscasin3

SSGFIRE SSGFIRE
PISTOLF PISTOLF
PISTOLF2 PISTOLF2



$random LSOD {LSOD1 LSOD2 LSOD3 LSOD4}
LSOD1 LSOD1
LSOD2 LSOD2
LSOD3 LSOD3
LSOD4 LSOD4

$random Explosion  {dsbarex1 dsbarex2 dsbarex3 dsbarex4 dsbarex5 dsbarex6 dsbarex7}
dsbarex1 dsbarex1
dsbarex2 dsbarex2
dsbarex3 dsbarex3
dsbarex4 dsbarex4
dsbarex5 dsbarex5
dsbarex6 dsbarex6
dsbarex7 dsbarex7
$limit Explosion 10
$rolloff Explosion 800 2500


EXPLO3 EXPLO3
$limit EXPLO3 10
$rolloff EXPLO3 300 900

weapons/shell1			dsshell1
weapons/shell2			dsshell2
weapons/shell3			dsshell3
$random weapons/shell		{weapons/shell1 weapons/shell2 weapons/shell3}

menu/cursor dsswtchn
menu/clear dsempty
menu/activate dsempty
menu/backup dspistol

weapons/gswing                  dsswing

$random menu/quit1 { player/male/death1 demon/pain grunt/pain misc/gibbed misc/teleport grunt/sight1 grunt/sight3 demon/melee }
$random menu/quit2 { misc/p_pkup misc/gibbed skeleton/swing knight/death baby/active demon/melee  }

$limit misc/i_pkup		0
$limit misc/k_pkup		0
$limit misc/w_pkup		0
$limit misc/p_pkup		0

misc/keytry dsnokey
weapon/plasmaidle dspsidl
spider/attack			dspistol

//Mother Demon

mother/sight dsmthsit
mother/pain dsmthpai
mother/death dsmthdth
mother/attack dsmthatk
mother/active dsmthact

//Unmaker

weapons/unmaker dslaser

DSNZACT1	DSNZACT1
DSNZACT2	DSNZACT2
DSNZACT3	DSNZACT3
DSNZACT4	DSNZACT4

$random Nazi/Active	{ DSNZACT1 DSNZACT2 DSNZACT3 DSNZACT4 }	

DSNZDIE1	DSNZDIE1
DSNZDIE2	DSNZDIE2
DSNZDIE3	DSNZDIE3
DSNZDIE4	DSNZDIE4
DSNZDIE5	DSNZDIE5
DSNZDIE6	DSNZDIE6

$random Nazi/Death	{ DSNZDIE1 DSNZDIE2 DSNZDIE3 DSNZDIE4 DSNZDIE5 DSNZDIE6 }

DSNZPAI1	DSNZPAI1
DSNZPAI2	DSNZPAI2
DSNZPAI3	DSNZPAI3

$random Nazi/Pain	{ DSNZPAI1 DSNZPAI2 DSNZPAI3 }

DSNZSEE1	DSNZSEE1
DSNZSEE2	DSNZSEE2

$random Nazi/Sight	{ DSNZSEE1 DSNZSEE2 }

Nazi/Pistol	DSNZLUGR
Nazi/Rifle	DSNZMAUS
Nazi/Machinegun	DSNZMP40

$limit Nazi/Pistol 	0
$limit Nazi/Rifle 	0
$limit Nazi/Machinegun 	0

DSRIC1		DSRIC1
DSRIC2		DSRIC2
DSRIC3		DSRIC3

$random Bullet/Ricochet	{ DSRIC1 DSRIC2 DSRIC3 }

// Super Shotgun

weapons/sshoto dsdbopn
weapons/sshotl dsdbcls

weapons/grenlx			dsbarexp
weapons/grenlf			dsrlaunc
weapons/grbnce                  dsbounce

// Dart

dart/attack			dsskeswg
dart/shotx			dsting
world/64thunder1		dsthund1
world/64thunder2		dsthund2

$random 64thunder { world/64thunder1 world/64thunder2 }

$limit weapons/rocklx 0
$limit world/barrelx 0
$limit weapons/plasmax 0
$limit fatso/shotx 0
$limit skeleton/tracex 0
$limit imp/shotx 0
$limit caco/shotx 0
$limit baron/shotx 0
$limit skull/death 0
$limit baby/shotx 0
$limit fatso/attack 0
$limit weapons/unmaker 0
$limit grunt/attack 0



$random CSAWFLESH { DSSAW0 DSSAW1 DSSAW2 DSSAW3 DSSAW4 DSSAW5 DSSAW6 DSSAW7 DSSAW8 DSSAW9 }
DSSAW1 DSSAW1
DSSAW2 DSSAW2
DSSAW3 DSSAW3
DSSAW4 DSSAW4
DSSAW5 DSSAW5
DSSAW6 DSSAW6
DSSAW7 DSSAW7
DSSAW8 DSSAW8
DSSAW9 DSSAW9
DSSAW0 DSSAW0

$limit DSSAWAL 12
DSSAWAL DSSAWAL
DSSAWFUL DSSAWFUL
DSSAWHIT DSSAWHIT
DSSAWUP DSSAWUP
DSSAWDIE DSSAWDIE

weapons/chainsaw/draw	CSAWDRAW
weapons/chainsaw/start	CSAWSTRT
weapons/chainsaw/loop	CSAWFUL
weapons/chainsaw/stop	CSAWSTOP
weapons/chainsaw/idle	CSAWREDY
CSAWCUT                 CSAWCUT


$random world/watersplash		{dssplash dssplas2 water}
dssplash	dssplash
dssplas2	dssplas2
world/watersplashsmall		dssplsml
bigspl1 bigspl1
$limit bigspl1 2

VUP VUP


$random SUPERFIST { marine/superfist1 marine/superfist2 marine/superfist3 marine/superfist4 marine/superfist5 }
marine/superfist1 plspnch1
marine/superfist2 plspnch2
marine/superfist3 plspnch3
marine/superfist4 plspnch4
marine/superfist5 plspnch5

TIRED TIRED
$limit TIRED 1


KICK KICK
FOOTWALL FOOTWALL

// Annihilator

monster/annsit dsannsit

monster/anndth dsanndth

monster/anhoof dsanhoof


weapons/hrlexp dshrlexp
weapons/hrlfir dshrlfir
