//New weapons
server int TE_Weap_Revolver = 1;
server int TE_Weap_AutoShotgun = 1;
//BDv21 weapons
server int TE_Weap_AA12 = 1;
server int TE_Weap_Railgun = 1;
server int TE_Weap_BFG10k = 1;
//Graphics
server int TE_Graphics = 1;
//user int TE_Flashlight = 2;
server int TE_Enviro = 1;
//Misc.
server int TE_DMweapons = 0;
server int TE_BFGbehaviour = 1;
user int TE_ADSmode = 0;
server int TE_DualWielding = 2;
server int TE_DynamicSpawn = 1;
server int TE_SmartAmmo = 1;

//server int EnableRealisticReloading = 1;
