//Auto Save variables
user bool autosave_check;
user int savetime_cvar = 2;

//Dark doom variables
server Int bdmut_darkdoom = 0;
//server int bdmut_darkdoom_save = 0;
server bool bdmut_darkrandom = false;
server bool bdmut_enabledark = false;

//Variables for Fog
server bool bdmut_togglefog = false;
server int bdmut_fogdensity = 5;
server bool bdmut_fograndom = false;
server int bdmut_getred = 0;
server int bdmut_getgreen = 0;
server int bdmut_getblue = 0;
server bool bdmut_fogcolor = false;
server int save_fogred = 0;
server int save_foggreen = 0;
server int save_fogblue = 0;
server int save_fogdensity = 0;



//Color Light variables
server bool bdmut_enabdes = false;
server bool bdmut_togglelight = false;
server int bdmut_getlred = 0;
server int bdmut_getlgreen = 0;
server int bdmut_getlblue = 0;
server int bdmut_getldesat = 75;
server int bdmut_lightcolor = 0;
server int save_lightred = 0;
server int save_lightgreen = 0;
server int save_lightblue = 0;
server int save_ldesat = 0;
server int save_enabdes = 0;