Actor PowerQuadDamageST : PowerDamage
{
Damagefactor "Normal", 4
}

Actor DoomsphereST : PowerupGiver
{
  +CountItem
  +NoGravity
  +Inventory.AutoActivate
  +Inventory.AlwaysPickup
  Inventory.MaxAmount 0
  Powerup.Type QuadDamageST
  Powerup.Color RedMap
  Inventory.PickupMessage "Doomsphere"
  States
  {
  Spawn:
    DOOM A 10 Bright
    DOOM B 15 Bright
    DOOM C 8 Bright
    DOOM D 6 Bright
    Loop
  }
}
