// Texture definitions generated by SLADE3
// on Sun Jul 19 21:53:02 2020

Graphic "RDBTB0", 27, 21
{
	Patch "RDBTA0", 0, 0
}

Sprite "BRF1A0", 131, 95
{
	Offset -94, -73
	Patch "BNRFL1", 0, 0
}

Sprite "BRF1B0", 131, 95
{
	Offset -94, -73
	Patch "BNRFL2", 0, 0
}

Sprite "BRF1C0", 131, 95
{
	Offset -94, -73
	Patch "BNRFL3", 0, 0
}

Sprite "BRF1D0", 131, 95
{
	Offset -94, -73
	Patch "BNRFL4", 0, 0
}

Sprite "BRF1E0", 131, 95
{
	Offset -94, -73
	Patch "BNRFL5", 0, 0
}

Sprite "BRF1F0", 131, 95
{
	Offset -94, -73
	Patch "BNRFL6", 0, 0
}

Sprite "BRF2A0", 131, 95
{
	Offset -94, -73
	Patch "BNRFL7", 0, 0
}

Sprite "BRF2B0", 131, 95
{
	Offset -94, -73
	Patch "BNRFL8", 0, 0
}

Sprite "BRF2C0", 131, 95
{
	Offset -94, -73
	Patch "BNRFL9", 0, 0
}

Sprite "BRF2D0", 131, 95
{
	Offset -94, -73
	Patch "BNRFL10", 0, 0
}

Sprite "BRF2E0", 131, 95
{
	Offset -94, -73
	Patch "BNRFL11", 0, 0
}

Sprite "BRW1A0", 627, 243
{
	Offset 59, 42
	Patch "BNRFL1", 140, 118
}

Sprite "BRW1B0", 627, 243
{
	Offset 59, 42
	Patch "BNRFL1", 130, 122
	Patch "BNWRE1", 273, 100
}

Sprite "BRW1C0", 627, 243
{
	Offset 59, 42
	Patch "BNRFL1", 111, 127
	Patch "BNWRE2", 233, 46
}

Sprite "BRW1D0", 627, 243
{
	Offset 59, 42
	Patch "BNWRE3", 166, 66
	Patch "BNRFL1", 62, 134
}

Sprite "BRW1E0", 627, 243
{
	Offset 59, 42
	Patch "BNRFL1", 57, 135
}

Sprite "BRW1F0", 627, 243
{
	Offset 59, 42
	Patch "BNRFL1", 55, 136
}

Sprite "BRW1G0", 627, 243
{
	Offset 59, 42
	Patch "BNRFL1", 87, 129
}

Sprite "BRW1H0", 627, 243
{
	Offset 59, 42
	Patch "BNRFL1", 117, 123
}

Sprite "BRW1I0", 627, 243
{
	Offset 59, 42
	Patch "BNRFL1", 135, 120
}

Sprite "BRW1J0", 627, 243
{
	Offset 59, 42
	Patch "BNRFL1", 145, 117
}

Sprite "RYUSA0", 225, 75
{
	Offset -12, -102
	Patch "DRGSWD1", 0, 0
}

Sprite "RYUSB0", 225, 75
{
	Offset 1, -119
	Patch "DRGSWD1", 0, 0
}

Sprite "RYUSC0", 225, 75
{
	Offset 15, -140
	Patch "DRGSWD1", 0, 0
}

Sprite "RYUSD0", 225, 75
{
	Offset 19, -146
	Patch "DRGSWD1", 0, 0
}

Sprite "RYUSE0", 151, 97
{
	Offset 29, -78
	Patch "DRGSWD2", 0, 0
}

Sprite "RYUSF0", 37, 119
{
	Offset -140, -51
	Patch "DRGSWD3", 0, 0
}

Sprite "RYUSG0", 65, 102
{
	Offset -211, -72
	Patch "DRGSWD4", 0, 0
}

Sprite "RYUSH0", 65, 102
{
	Offset -254, -102
	Patch "DRGSWD4", 0, 0
}

Sprite "RYUSI0", 65, 102
{
	Offset -282, -130
	Patch "DRGSWD4", 0, 0
}

Sprite "RYUSJ0", 225, 75
{
	Offset -60, -130
	Patch "DRGSWD1", 0, 0
}

Sprite "RYUSK0", 225, 75
{
	Offset -44, -116
	Patch "DRGSWD1", 0, 0
}

Sprite "RYUSL0", 225, 75
{
	Offset -31, -105
	Patch "DRGSWD1", 0, 0
}

Sprite "RYUSM0", 225, 75
{
	Offset -17, -97
	Patch "DRGSWD1", 0, 0
}

Sprite "RYUSN0", 144, 78
{
	Offset -10, -121
	Patch "DRGSWD5", 0, 0
}

Sprite "RYUSO0", 144, 78
{
	Offset -17, -119
	Patch "DRGSWD5", 0, 0
}

Sprite "RYUSP0", 138, 61
{
	Offset -67, -109
	Patch "DRGSWD6", 0, 0
}

Sprite "RYUSQ0", 86, 86
{
	Offset -151, -84
	Patch "DRGSWD7", 0, 0
}

Sprite "RYUSR0", 86, 86
{
	Offset -187, -88
	Patch "DRGSWD7", 0, 0
}

Sprite "RYUSS0", 86, 86
{
	Offset -211, -95
	Patch "DRGSWD7", 0, 0
}

Sprite "RYUST0", 86, 86
{
	Offset -231, -105
	Patch "DRGSWD7", 0, 0
}

Sprite "RYUSU0", 86, 86
{
	Offset -252, -116
	Patch "DRGSWD7", 0, 0
}

Sprite "RYUSV0", 76, 97
{
	Offset -15, -81
	Patch "DRGSWD8", 0, 0
}

Sprite "CTRAA0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN1", 0, 0
}

Sprite "CTRAB0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN2", 0, 0
}

Sprite "CTRAC0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN3", 0, 0
}

Sprite "CTRAD0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN4", 0, 0
}

Sprite "CTRAE0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN5", 0, 0
}

Sprite "CTRAF0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN14", 0, 0
}

Sprite "CTRAG0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN15", 0, 0
}

Sprite "CTRAH0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN16", 0, 0
}

Sprite "CTRAI0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN17", 0, 0
}

Sprite "CTR1A0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN6", 0, 0
}

Sprite "CTR1B0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN7", 0, 0
}

Sprite "CTR1C0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN8", 0, 0
}

Sprite "CTR1D0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN9", 0, 0
}

Sprite "CTR1E0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN10", 0, 1
}

Sprite "CTR1F0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN10", 0, 0
}

Sprite "CTR1G0", 246, 78
{
	Offset -73, -90
	Patch "SPRGUN10", 44, 1
	Patch "SPRHND1", 141, 54
}

Sprite "CTR1H0", 246, 78
{
	Offset -73, -90
	Patch "SPRGUN10", 48, 2
	Patch "SPRHND1", 124, 36
}

Sprite "CTR1I0", 246, 78
{
	Offset -73, -90
	Patch "SPRGUN10", 49, 2
	Patch "SPRHND1", 105, 30
}

Sprite "CTR1J0", 246, 78
{
	Offset -73, -90
	Patch "SPRGUN10", 52, 1
	Patch "SPRHND1", 93, 34
}

Sprite "CTR1K0", 246, 78
{
	Offset -73, -90
	Patch "SPRGUN10", 50, 3
	Patch "SPRHND2", 70, 38
}

Sprite "CTR1L0", 246, 78
{
	Offset -73, -90
	Patch "SPRGUN10", 52, 2
	Patch "SPRHND2", 71, 37
}

Sprite "CTR1M0", 246, 78
{
	Offset -73, -90
	Patch "SPRGUN11", 50, 1
	Patch "SPRHND2", 78, 34
}

Sprite "CTR1N0", 246, 78
{
	Offset -73, -90
	Patch "SPRGUN11", 47, 2
	Patch "SPRHND3", 82, 31
}

Sprite "CTR1O0", 246, 78
{
	Offset -73, -90
	Patch "SPRGUN11", 45, 1
	Patch "SPRHND3", 89, 37
}

Sprite "CTR1P0", 246, 78
{
	Offset -73, -90
	Patch "SPRGUN11", 44, 0
	Patch "SPRHND3", 95, 54
}

Sprite "CTR1Q0", 246, 78
{
	Offset -73, -90
	Patch "SPRGUN11", 43, 0
	Patch "SPRHND3", 87, 64
}

Sprite "CTR1R0", 246, 78
{
	Offset -73, -90
	Patch "SPRGUN11", 42, 1
}

Sprite "CTR1S0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN12", 0, 0
}

Sprite "CTR1T0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN13", 0, 0
}

Sprite "CTR1U0", 79, 78
{
	Offset -115, -90
	Patch "SPRGUN6", 0, 0
}

Sprite "SLP1A0", 117, 97
{
	Offset -23, -71
	Patch "SLRPTL1", 0, 0
}

Sprite "SLP1B0", 117, 97
{
	Offset -23, -71
	Patch "SLRPTL2", 0, 0
}

Sprite "SLP1C0", 117, 97
{
	Offset -23, -71
	Patch "SLRPTL3", 0, 0
}

Sprite "SLP1D0", 117, 97
{
	Offset -23, -71
	Patch "SLRPTL4", 0, 0
}

Sprite "SLP1E0", 117, 97
{
	Offset -23, -71
	Patch "SLRPTL5", 0, 0
}

Sprite "SLT1A0", 82, 93
{
	Offset -216, -79
	Patch "SLRTHL7", 0, 0
}

Sprite "SLT1B0", 82, 93
{
	Offset -216, -79
	Patch "SLRTHL8", 0, 0
}

Sprite "SLT1C0", 82, 93
{
	Offset -216, -79
	Patch "SLRTHL9", 0, 0
}

Sprite "SLT1D0", 82, 93
{
	Offset -216, -79
	Patch "SLRTHL10", 0, 0
}

Sprite "SLT1E0", 82, 93
{
	Offset -216, -79
	Patch "SLRTHL11", 0, 0
}

Sprite "SLT1F0", 82, 93
{
	Offset -216, -79
	Patch "SLRTHL12", 0, 0
}

Sprite "SLT1G0", 82, 93
{
	Offset -216, -79
	Patch "SLRTHL13", 0, 0
}

Sprite "SLT2A0", 82, 93
{
	Offset -216, -79
	Patch "SLRTHL1", 0, 0
}

Sprite "SLT2B0", 82, 93
{
	Offset -217, -80
	Patch "SLRTHL1", 0, 0
}

Sprite "SLT2C0", 82, 93
{
	Offset -216, -79
	Patch "SLRTHL2", 0, 0
}

Sprite "SLT2D0", 82, 93
{
	Offset -217, -80
	Patch "SLRTHL2", 0, 0
}

Sprite "SLT2E0", 82, 93
{
	Offset -216, -79
	Patch "SLRTHL3", 0, 0
}

Sprite "SLT2F0", 82, 93
{
	Offset -217, -80
	Patch "SLRTHL3", 0, 0
}

Sprite "SLT2G0", 82, 93
{
	Offset -216, -79
	Patch "SLRTHL4", 0, 0
}

Sprite "SLT2H0", 82, 93
{
	Offset -217, -80
	Patch "SLRTHL4", 0, 0
}

Sprite "SLT2I0", 82, 93
{
	Offset -216, -79
	Patch "SLRTHL5", 0, 0
}

Sprite "SLT2J0", 82, 93
{
	Offset -217, -80
	Patch "SLRTHL5", 0, 0
}

Sprite "SLT2K0", 82, 93
{
	Offset -216, -79
	Patch "SLRTHL6", 0, 0
}

Sprite "SLT2L0", 82, 93
{
	Offset -216, -79
	Patch "SLRTHL14", 0, 0
}

Sprite "SLT2M0", 82, 93
{
	Offset -217, -80
	Patch "SLRTHL14", 0, 0
}

Sprite "SLT2N0", 82, 93
{
	Offset -216, -79
	Patch "SLRTHL15", 0, 0
}

Sprite "SLT2O0", 82, 93
{
	Offset -217, -80
	Patch "SLRTHL15", 0, 0
}

Sprite "SLT2P0", 82, 93
{
	Offset -216, -79
	Patch "SLRTHL16", 0, 0
}

Sprite "BTR1A0", 146, 96
{
	Offset -87, -72
	Patch "SPHIA1", 0, 0
}

Sprite "BTR1B0", 146, 96
{
	Offset -87, -72
	Patch "SPHIA2", 0, 0
}

Sprite "BTR1C0", 146, 96
{
	Offset -87, -72
	Patch "SPHIA3", 0, 0
}

Sprite "BTR1D0", 146, 96
{
	Offset -87, -72
	Patch "SPHIA4", 0, 0
}

Sprite "BTR1E0", 146, 96
{
	Offset -87, -72
	Patch "SPHIA5", 0, 0
}

Sprite "BTR1F0", 146, 96
{
	Offset -87, -72
	Patch "SPHIA6", 0, 0
}

Sprite "BTR2A0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA1", 0, 0
	Patch "SPRHND3", 99, 68
}

Sprite "BTR2B0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA1", 0, 0
	Patch "SPRHND3", 78, 54
}

Sprite "BTR2C0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA1", 0, 0
	Patch "SPRHND3", 65, 47
}

Sprite "BTR2D0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA1", 0, 0
	Patch "SPRHND3", 50, 52
}

Sprite "BTR2E0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA1", -1, 3
	Patch "SPRHND2", 42, 64
}

Sprite "BTR2F0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA1", 0, 1
	Patch "SPRHND2", 43, 62
}

Sprite "BTR2G0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA7", 0, 0
	Patch "SPHIA20", 8, 75
	Patch "SPRHND2", 43, 59
}

Sprite "BTR2H0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA7", 0, 0
	Patch "SPHIA20", 8, 72
	Patch "SPRHND2", 43, 56
}

Sprite "BTR2I0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA7", 0, 2
	Patch "SPHIA20", 8, 91
	Patch "SPRHND2", 43, 75
}

Sprite "BTR2J0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA7", 0, 8
}

Sprite "BTR2K0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA7", 0, 4
}

Sprite "BTR2L0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA7", 0, 0
}

Sprite "BTR2M0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA8", 0, 0
}

Sprite "BTR2N0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA9", 0, 0
}

Sprite "BTR2O0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA10", 0, 0
}

Sprite "BTR2P0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA11", 0, 0
}

Sprite "BTR2Q0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA12", 0, 0
}

Sprite "BTR2R0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA13", 0, 0
}

Sprite "BTR2S0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA14", 0, 0
}

Sprite "BTR2T0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA15", 0, 0
}

Sprite "BTR2U0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA16", 0, 0
}

Sprite "BTR2V0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA17", 0, 0
}

Sprite "BTR2W0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA18", 0, 0
}

Sprite "BTR2X0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA19", 0, 0
}

Sprite "BTR2Y0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA21", 0, 0
}

Sprite "BTR3A0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA1", 0, 0
	Patch "SPRHND3", 59, 57
}

Sprite "BTR3B0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA1", 0, 0
	Patch "SPRHND3", 72, 69
}

Sprite "BTR3C0", 215, 96
{
	Offset -87, -72
	Patch "SPHIA1", 0, 0
	Patch "SPRHND3", 77, 78
}

Sprite "CVK1A0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 128, 103
	Patch "CVWTR1", 302, 127
}

Sprite "CVK1B0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 112, 93
	Patch "CVWTR1", 330, 144
}

Sprite "CVK1C0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 92, 87
	Patch "CVWTR1", 353, 169
}

Sprite "CVK1D0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 68, 83
	Patch "CVWTR1", 365, 186
}

Sprite "CVK1E0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF3", 94, 106
}

Sprite "CVK1F0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF9", 128, 129
}

Sprite "CVK1G0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF9", 133, 131
}

Sprite "CVK1H0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF9", 134, 132
}

Sprite "CVK1I0", 520, 210
{
	Offset 81, 40
	Patch "CVGPH1", 202, 116
	Patch "CVKNF9", 131, 129
}

Sprite "CVK1J0", 520, 210
{
	Offset 81, 40
	Patch "CVGPH2", 202, 116
	Patch "CVKNF9", 128, 124
}

Sprite "CVK1K0", 520, 210
{
	Offset 81, 40
	Patch "CVGPH3", 202, 116
	Patch "CVKNF9", 126, 125
}

Sprite "CVK1L0", 520, 210
{
	Offset 81, 40
	Patch "CVGPH4", 202, 116
	{
		Alpha 0.30
	}
	Patch "CVKNF9", 125, 127
}

Sprite "CVK1M0", 520, 210
{
	Offset 81, 40
	Patch "CVGPH3", 202, 116
	{
		Alpha 0.30
	}
	Patch "CVKNF9", 126, 126
}

Sprite "CVK1N0", 520, 210
{
	Offset 81, 40
	Patch "CVGPH5", 202, 116
	Patch "CVKNF9", 120, 129
}

Sprite "CVK1O0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF11", 115, 118
}

Sprite "CVK2A0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 128, 103
	Patch "CVWTR2", 302, 127
}

Sprite "CVK2B0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 112, 93
	Patch "CVWTR2", 330, 144
}

Sprite "CVK2C0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 92, 87
	Patch "CVWTR2", 353, 169
}

Sprite "CVK2D0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 68, 83
	Patch "CVWTR2", 365, 186
}

Sprite "CVK3A0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF4", 128, 103
	Patch "CVWTR2", 302, 127
}

Sprite "CVK3B0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF4", 112, 93
	Patch "CVWTR2", 330, 144
}

Sprite "CVK3C0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF4", 92, 87
	Patch "CVWTR2", 353, 169
}

Sprite "CVK3D0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF4", 68, 83
	Patch "CVWTR2", 365, 186
}

Sprite "CVK3E0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF6", 94, 106
}

Sprite "CVK3F0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF9", 158, 145
}

Sprite "CVK3G0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF9", 192, 164
}

Sprite "CVF1A0", 520, 210
{
	Offset 81, 40
	Patch "KNFTS4", 213, 133
}

Sprite "CVF1B0", 520, 210
{
	Offset 81, 40
	Patch "KNFTS3", 191, 110
}

Sprite "CVF1C0", 520, 210
{
	Offset 81, 40
	Patch "KNFTS2", 161, 106
}

Sprite "CVF1D0", 520, 210
{
	Offset 81, 40
	Patch "KNFTS1", 159, 105
}

Sprite "CVF1E0", 520, 210
{
	Offset 81, 40
	Patch "KNFTS8", 140, 89
}

Sprite "CVF1F0", 520, 210
{
	Offset 81, 40
	Patch "KNFTS7", 142, 81
}

Sprite "CVF1G0", 520, 210
{
	Offset 81, 40
	Patch "KNFTS6", 134, 76
}

Sprite "CVF1H0", 520, 210
{
	Offset 81, 40
	Patch "KNFTS5", 121, 71
}

Sprite "CVF1I0", 520, 210
{
	Offset 81, 40
	Patch "KNFTS4", 116, 64
	Patch "CVKNF7", -40, 111
}

Sprite "CVF1J0", 520, 210
{
	Offset 81, 40
	Patch "KNFTS3", 92, 63
	Patch "CVKNF7", -17, 104
}

Sprite "CVF1K0", 520, 210
{
	Offset 81, 40
	Patch "KNFTS2", 93, 78
	Patch "CVKNF8", 38, 105
}

Sprite "CVF1L0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF3", 49, 111
}

Sprite "CVF1M0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF3", 103, 137
}

Sprite "CVF2A0", 520, 210
{
	Offset 81, 40
	Patch "RNFTS4", 213, 133
}

Sprite "CVF2B0", 520, 210
{
	Offset 81, 40
	Patch "RNFTS3", 191, 110
}

Sprite "CVF2C0", 520, 210
{
	Offset 81, 40
	Patch "RNFTS2", 161, 106
}

Sprite "CVF2D0", 520, 210
{
	Offset 81, 40
	Patch "RNFTS1", 159, 105
}

Sprite "CVF2E0", 520, 210
{
	Offset 81, 40
	Patch "RNFTS8", 140, 89
}

Sprite "CVF2F0", 520, 210
{
	Offset 81, 40
	Patch "RNFTS7", 142, 81
}

Sprite "CVF2G0", 520, 210
{
	Offset 81, 40
	Patch "RNFTS6", 134, 76
}

Sprite "CVF2H0", 520, 210
{
	Offset 81, 40
	Patch "RNFTS5", 121, 71
}

Sprite "CVF2I0", 520, 210
{
	Offset 81, 40
	Patch "RNFTS4", 116, 64
	Patch "CVKNF7", -40, 111
}

Sprite "CVF2J0", 520, 210
{
	Offset 81, 40
	Patch "RNFTS3", 92, 63
	Patch "CVKNF7", -17, 104
}

Sprite "CVF2K0", 520, 210
{
	Offset 81, 40
	Patch "RNFTS2", 93, 78
	Patch "CVKNF8", 38, 105
}

Sprite "CVF2L0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF6", 49, 111
}

Sprite "CVF2M0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF6", 103, 137
}

Sprite "CVR1A0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 205, 147
	Patch "CVWTR1", 218, 170
}

Sprite "CVR1B0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 182, 125
	Patch "CVWTR1", 234, 162
}

Sprite "CVR1C0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 165, 113
	Patch "CVWTR1", 253, 146
}

Sprite "CVR1D0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 149, 111
	Patch "CVWTR1", 272, 136
}

Sprite "CVR1E0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 132, 106
	Patch "CVWTR1", 297, 128
}

Sprite "CVR2A0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 205, 147
	Patch "CVWTR2", 218, 170
}

Sprite "CVR2B0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 182, 125
	Patch "CVWTR2", 234, 162
}

Sprite "CVR2C0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 165, 113
	Patch "CVWTR2", 253, 146
}

Sprite "CVR2D0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 149, 111
	Patch "CVWTR2", 272, 136
}

Sprite "CVR2E0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 132, 106
	Patch "CVWTR2", 297, 128
}

Sprite "CVR3A0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF4", 205, 147
	Patch "CVWTR2", 218, 170
}

Sprite "CVR3B0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF4", 182, 125
	Patch "CVWTR2", 234, 162
}

Sprite "CVR3C0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF4", 165, 113
	Patch "CVWTR2", 253, 146
}

Sprite "CVR3D0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF4", 149, 111
	Patch "CVWTR2", 272, 136
}

Sprite "CVR3E0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF4", 132, 106
	Patch "CVWTR2", 297, 128
}

Sprite "CVW1A0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 120, 114
	Patch "CVWTR1", 298, 122
}

Sprite "CVW1B0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 87, 146
	Patch "CVWTR1", 315, 138
}

Sprite "CVW1C0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 69, 165
	Patch "CVWTR1", 334, 161
}

Sprite "CVW1D0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 65, 182
	Patch "CVWTR1", 347, 179
}

Sprite "CVW1E0", 520, 210
{
	Offset 81, 40
	Patch "CVWTR1", 258, 170
}

Sprite "CVW1F0", 520, 210
{
	Offset 81, 40
	Patch "CVWTR1", 238, 148
}

Sprite "CVW1G0", 520, 210
{
	Offset 81, 40
	Patch "CVWTR3", 216, 128
}

Sprite "CVW1H0", 520, 210
{
	Offset 81, 40
	Patch "CVWTR3", 219, 130
}

Sprite "CVW1I0", 520, 210
{
	Offset 81, 40
	Patch "CVWTR4", 225, 137
}

Sprite "CVW1J0", 520, 210
{
	Offset 81, 40
	Patch "CVWTR5", 243, 151
}

Sprite "CVW1K0", 520, 210
{
	Offset 81, 40
	Patch "CVWTR5", 250, 166
}

Sprite "CVW1L0", 520, 210
{
	Offset 81, 40
	Patch "CVWTR5", 254, 178
}

Sprite "CVW2A0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 120, 114
	Patch "CVWTR2", 298, 122
}

Sprite "CVW2B0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 87, 146
	Patch "CVWTR2", 315, 138
}

Sprite "CVW2C0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 69, 165
	Patch "CVWTR2", 334, 161
}

Sprite "CVW2D0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF1", 65, 182
	Patch "CVWTR2", 347, 179
}

Sprite "CVW2E0", 520, 210
{
	Offset 81, 40
	Patch "CVWTR2", 258, 170
}

Sprite "CVW2F0", 520, 210
{
	Offset 81, 40
	Patch "CVWTR2", 238, 148
}

Sprite "CVW3A0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF4", 120, 114
	Patch "CVWTR2", 298, 122
}

Sprite "CVW3B0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF4", 87, 146
	Patch "CVWTR2", 315, 138
}

Sprite "CVW3C0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF4", 69, 165
	Patch "CVWTR2", 334, 161
}

Sprite "CVW3D0", 520, 210
{
	Offset 81, 40
	Patch "CVKNF4", 65, 182
	Patch "CVWTR2", 347, 179
}

Sprite "CDG1B0", 122, 117
{
	Offset 64, 64
	Patch "KNFTS1", 0, 0
}

Sprite "CDG1C0", 122, 117
{
	Offset 64, 64
	Patch "KNFTS2", 0, 0
}

Sprite "CDG1D0", 122, 117
{
	Offset 64, 64
	Patch "KNFTS3", 0, 0
}

Sprite "CDG1E0", 122, 117
{
	Offset 64, 64
	Patch "KNFTS4", 0, 0
}

Sprite "CDG1F0", 122, 117
{
	Offset 64, 64
	Patch "KNFTS5", 0, 0
}

Sprite "CDG1G0", 122, 117
{
	Offset 64, 64
	Patch "KNFTS6", 0, 0
}

Sprite "CDG1H0", 122, 117
{
	Offset 64, 64
	Patch "KNFTS7", 0, 0
}

Sprite "CDG1I0", 122, 117
{
	Offset 64, 64
	Patch "KNFTS8", 0, 0
}

Sprite "CDG2B0", 122, 117
{
	Offset 64, 64
	Patch "RNFTS1", 0, 0
}

Sprite "CDG2C0", 122, 117
{
	Offset 64, 64
	Patch "RNFTS2", 0, 0
}

Sprite "CDG2D0", 122, 117
{
	Offset 64, 64
	Patch "RNFTS3", 0, 0
}

Sprite "CDG2E0", 122, 117
{
	Offset 64, 64
	Patch "RNFTS4", 0, 0
}

Sprite "CDG2F0", 122, 117
{
	Offset 64, 64
	Patch "RNFTS5", 0, 0
}

Sprite "CDG2G0", 122, 117
{
	Offset 64, 64
	Patch "RNFTS6", 0, 0
}

Sprite "CDG2H0", 122, 117
{
	Offset 64, 64
	Patch "RNFTS7", 0, 0
}

Sprite "CDG2I0", 122, 117
{
	Offset 64, 64
	Patch "RNFTS8", 0, 0
}

Sprite "WRK1A0", 336, 178
{
	Offset 27, -41
	Patch "WCRW1", 0, 0
}

Sprite "WRK1B0", 336, 178
{
	Offset 28, -40
	Patch "WCRW1", 0, 0
}

Sprite "WRK1C0", 336, 178
{
	Offset 20, -63
	Patch "WCRW1", 0, 0
}

Sprite "WRK1D0", 336, 178
{
	Offset -1, -87
	Patch "WCRW1", 0, 0
}

Sprite "WRK1E0", 336, 178
{
	Offset -20, -110
	Patch "WCRW1", 0, 0
}

Sprite "WRK1F0", 336, 178
{
	Offset -46, -139
	Patch "WCRW1", 0, 0
}

Sprite "WRK1G0", 336, 178
{
	Offset -52, -148
	Patch "WCRW1", 0, 0
}

Sprite "WRK1H0", 134, 190
{
	Offset -88, -128
	Patch "WCRW2", 0, 0
}

Sprite "WRK1I0", 134, 190
{
	Offset -65, -64
	Patch "WCRW2", 0, 0
}

Sprite "WRK1J0", 134, 190
{
	Offset -57, -51
	Patch "WCRW2", 0, 0
}

Sprite "WRK1K0", 115, 214
{
	Offset -50, -36
	Patch "WCRW3", 0, 0
}

Sprite "WRK1L0", 115, 214
{
	Offset -16, -16
	Patch "WCRW3", 0, 0
}

Sprite "WRK1M0", 115, 214
{
	Offset 34, 5
	Patch "WCRW3", 0, 0
}

Sprite "WRK1N0", 115, 214
{
	Offset 50, 10
	Patch "WCRW3", 0, 0
}

Sprite "WRK1O0", 115, 214
{
	Offset 76, 18
	Patch "WCRW3", 0, 0
}

Sprite "WRK1P0", 153, 254
{
	Offset -84, 187
	Patch "WCRW4", 0, 0
}

Sprite "WRK1Q0", 153, 254
{
	Offset -84, 173
	Patch "WCRW4", 0, 0
}

Sprite "WRK1R0", 153, 254
{
	Offset -84, 93
	Patch "WCRW4", 0, 0
}

Sprite "WRK1S0", 153, 238
{
	Offset -84, -12
	Patch "WCRW5", 0, 0
}

Sprite "WRK1T0", 45, 91
{
	Offset -138, -78
	Patch "WCRW6", 0, 0
}

Sprite "WRK1U0", 42, 55
{
	Offset -138, -125
	Patch "WCRW7", 0, 0
}

Sprite "WRK1V0", 42, 55
{
	Offset -138, -116
	Patch "WCRW7", 0, 0
}

Sprite "WRK1W0", 42, 55
{
	Offset -138, -115
	Patch "WCRW7", 0, 0
}

Sprite "WRK1X0", 42, 55
{
	Offset -138, -119
	Patch "WCRW7", 0, 0
}

Sprite "WRK1Y0", 42, 55
{
	Offset -138, -124
	Patch "WCRW7", 0, 0
}

Sprite "WRKRA0", 45, 91
{
	Offset -129, -98
	Patch "WCRW6", 0, 0
}

Sprite "WRKRB0", 45, 91
{
	Offset -124, -94
	Patch "WCRW6", 0, 0
}

Sprite "WRKRC0", 134, 190
{
	Offset -40, -66
	Patch "WCRW2", 0, 0
}

Sprite "WRKRD0", 115, 214
{
	Offset -45, -68
	Patch "WCRW3", 0, 0
}

Sprite "WRKRE0", 115, 214
{
	Offset -41, -66
	Patch "WCRW3", 0, 0
}

Sprite "WRKRF0", 115, 214
{
	Offset -30, -71
	Patch "WCRW3", 0, 0
}

Sprite "WRKRG0", 115, 214
{
	Offset 4, -94
	Patch "WCRW3", 0, 0
}

Sprite "WRKRH0", 115, 214
{
	Offset 29, -121
	Patch "WCRW3", 0, 0
}

Sprite "WRKRI0", 115, 214
{
	Offset 33, -127
	Patch "WCRW3", 0, 0
}

Sprite "WRKRJ0", 336, 178
{
	Offset 60, -139
	Patch "WCRW1", 0, 0
}

Sprite "WRKRK0", 336, 178
{
	Offset 62, -141
	Patch "WCRW1", 0, 0
}

Sprite "WRKRL0", 336, 178
{
	Offset 50, -109
	Patch "WCRW1", 0, 0
}

Sprite "WRKRM0", 336, 178
{
	Offset 39, -81
	Patch "WCRW1", 0, 0
}

Sprite "WRKRN0", 336, 178
{
	Offset 32, -48
	Patch "WCRW1", 0, 0
}

Sprite "WRKRO0", 336, 178
{
	Offset 29, -42
	Patch "WCRW1", 0, 0
}

Sprite "WRK2A0", 115, 214
{
	Offset -18, -140
	Patch "WCRW3", 0, 0
}

Sprite "WRK2B0", 115, 214
{
	Offset -18, -105
	Patch "WCRW3", 0, 0
}

Sprite "WRK2C0", 115, 214
{
	Offset -18, -66
	Patch "WCRW3", 0, 0
}

Sprite "WRK2D0", 115, 214
{
	Offset -18, -40
	Patch "WCRW3", 0, 0
}

Sprite "WRK2E0", 115, 214
{
	Offset -18, -20
	Patch "WCRW3", 0, 0
}

Sprite "WRK2F0", 115, 214
{
	Offset -18, -10
	Patch "WCRW3", 0, 0
}

Sprite "WRK2G0", 115, 214
{
	Offset -18, -12
	Patch "WCRW3", 0, 0
}

Sprite "WRK2H0", 115, 214
{
	Offset -18, -12
	Patch "WCRW15", 0, 0
}

Sprite "WRK2I0", 115, 214
{
	Offset -18, -12
	Patch "WCRW16", 0, 0
}

Sprite "WRK2J0", 115, 214
{
	Offset -18, -12
	Patch "WCRW17", 0, 0
}

Sprite "WRK2K0", 115, 214
{
	Offset -18, -12
	Patch "WCRW18", 0, 0
	Patch "WRKSPK1", 9, 65
	Patch "WRKSPK3", 49, 70
	Patch "WRKSPK4", 83, 56
}

Sprite "WRK2L0", 115, 214
{
	Offset -18, -12
	Patch "WCRW19", 0, 0
	Patch "WRKSPK2", 8, 66
	Patch "WRKSPK4", 47, 69
	Patch "WRKSPK5", 84, 55
}

Sprite "WRK2M0", 134, 214
{
	Offset -18, -12
	Patch "WCRW20", 0, 0
	Patch "WRKSPK3", 7, 67
	Patch "WRKSPK5", 46, 70
	Patch "WRKSPK2", 115, 23
}

Sprite "WRK2N0", 134, 214
{
	Offset -18, -12
	Patch "WCRW21", 0, 0
	Patch "WRKSPK4", 6, 70
	Patch "WRKSPK3", 115, 23
}

Sprite "WRK2O0", 134, 214
{
	Offset -18, -12
	Patch "WCRW11", 0, 0
	Patch "WRKSPK5", 6, 70
	Patch "WRKSPK4", 115, 22
}

Sprite "WRK2P0", 115, 214
{
	Offset -22, -7
	Patch "WCRW11", 0, 0
}

Sprite "WRK2Q0", 115, 214
{
	Offset 21, -39
	Patch "WCRW11", 0, 0
}

Sprite "WRK2R0", 115, 214
{
	Offset 78, -89
	Patch "WCRW11", 0, 0
}

Sprite "WRK2S0", 115, 214
{
	Offset 103, -111
	Patch "WCRW11", 0, 0
}

Sprite "WRK2T0", 115, 214
{
	Offset 109, -117
	Patch "WCRW11", 0, 0
}

Sprite "WRK2U0", 159, 110
{
	Offset 101, -109
	Patch "WCRW12", 0, 0
}

Sprite "WRK2V0", 159, 110
{
	Offset 68, -80
	Patch "WCRW12", 0, 0
}

Sprite "WRK2W0", 133, 95
{
	Offset -92, -75
	Patch "WCRW13", 0, 0
}

Sprite "WRK2X0", 159, 110
{
	Offset -209, -80
	Patch "WCRW14", 0, 0
}

Sprite "WRK2Y0", 159, 110
{
	Offset -247, -116
	Patch "WCRW14", 0, 0
}

Sprite "WRK3U0", 159, 110
{
	Offset 101, -109
	Patch "WCRW8", 0, 0
}

Sprite "WRK3V0", 159, 110
{
	Offset 68, -80
	Patch "WCRW8", 0, 0
}

Sprite "WRK3W0", 133, 95
{
	Offset -92, -75
	Patch "WCRW9", 0, 0
}

Sprite "WRK3X0", 159, 110
{
	Offset -209, -80
	Patch "WCRW10", 0, 0
}

Sprite "WRK3Y0", 159, 110
{
	Offset -247, -116
	Patch "WCRW10", 0, 0
}

Sprite "WRK3Z0", 159, 110
{
	Offset -249, -120
	Patch "WCRW10", 0, 0
}

Sprite "WRK4A0", 336, 178
{
	Offset 32, -74
	Patch "WCRW1", 0, 0
}

Sprite "WRK4B0", 336, 178
{
	Offset 52, -94
	Patch "WCRW1", 0, 0
}

Sprite "WRK4C0", 336, 178
{
	Offset 55, -99
	Patch "WCRW1", 0, 0
}

Sprite "WRK4D0", 336, 178
{
	Offset 56, -98
	Patch "WCRW1", 0, 0
}

Sprite "WRK4E0", 336, 178
{
	Offset 51, -101
	Patch "WCRW1", 0, 0
}

Sprite "WRK4F0", 385, 295
{
	Offset 49, 19
	Patch "MYBUDZ", 147, 140
	Patch "WCRW1", 0, 121
}

Sprite "WRK4G0", 385, 295
{
	Offset 49, 19
	Patch "MYBUDZ", 172, 123
	Patch "WCRW1", -1, 123
}

Sprite "WRK4H0", 385, 295
{
	Offset 49, 19
	Patch "MYBUDZ", 193, 108
	Patch "WCRW1", 0, 124
}

Sprite "WRK4I0", 385, 295
{
	Offset 49, 19
	Patch "MYBUDZ", 208, 97
	Patch "WCRW1", 3, 124
}

Sprite "WRK4J0", 385, 295
{
	Offset 49, 19
	Patch "MYBUDZ", 210, 95
	Patch "WCRW1", 3, 123
}

Sprite "WRK4K0", 385, 295
{
	Offset 49, 19
	Patch "MYBUDZ", 209, 93
	Patch "WCRW1", 4, 124
}

Sprite "WRK4L0", 385, 295
{
	Offset 49, 19
	Patch "MYBUDZ", 233, 125
	Patch "WCRW1", 3, 123
}

Sprite "WRK4M0", 385, 295
{
	Offset 49, 19
	Patch "MYBUDZ", 270, 160
	Patch "WCRW1", 0, 121
}

Sprite "WRK4N0", 385, 295
{
	Offset 49, 19
	Patch "MYBUDZ", 298, 181
	Patch "WCRW1", 0, 121
}

// End of texture definitions
