ACTOR LegendaryRedStar : RedStar { +NOTIMEFREEZE }
ACTOR LegendaryRedSparkleSpawner : redSparkleSpawner
{
+NOTIMEFREEZE
States
{
Spawn:
		TNT1 A 0
		TNT1 A 0 A_JumpIf(ACS_ExecuteWithResult(304) == 1, "Toaster")
		TNT1 AA 2 A_SpawnItemEx("LegendaryRedStar", random(-15, 15), random(-15, 15), random(0, 16), 0, 0, 0, 0, 128)
        Stop
        }
}
ACTOR LegendaryOrangeStar : OrangeStar { +NOTIMEFREEZE }
ACTOR LegendaryOrangeSparkleSpawner : OrangeSparkleSpawner
{
+NOTIMEFREEZE
States
{
Spawn:
		TNT1 A 0
		TNT1 A 0 A_JumpIf(ACS_ExecuteWithResult(304) == 1, "Toaster")
		TNT1 AA 2 A_SpawnItemEx("LegendaryOrangeStar", random(-15, 15), random(-15, 15), random(0, 16), 0, 0, 0, 0, 128)
        Stop
        }
}

ACTOR LegendaryRedSphereFlare : RedSphereFlare { +NOTIMEFREEZE }

ACTOR ShadowVaporDustFIX : ShadowVaporDust replaces ShadowVaporDust //this causes massive lag when spammed, maga-reimu and heresiarch can lag the ass out a server just with this effect alone
{
  Projectile
  DamageType "NobleComet"
  Species "Nobles"
  Damage (1)
  Speed 0
  Radius 2
  Height 2
  Renderstyle Add
  Scale 0.65
  Alpha 0.7
  +DONTHARMSPECIES
  +THRUSPECIES
  +RIPPER
  +BLOODLESSIMPACT
  States
  {
  Spawn:
    TNT1 A 0 A_JumpIf(ACS_ExecuteWithResult(304) == 1, "Toaster")
	VPXS MNOPQRSTUVWXYZ 1 Bright A_FadeOut(0.018)
	VPXS ABC 2 A_FadeOut(0.018)
	Loop
  Toaster:
    TNT1 A 0
	Stop	
  }
}
