//Newitems
#include "decorate/newdropitems.txt"

//Weapons
#include "Actors/Weapons/PulseCannonCDIA.txt"
#include "Actors/Weapons/BarbatosCannon.txt"
#include "Actors/Weapons/PurgatoryCannon.txt"
#include "Actors/Weapons/BlackHoleGenerator.txt"
#include "Actors/Weapons/PlasmaBallista.txt"
#include "Actors/Weapons/CryoBow.txt"

//Monsters
#Include "Actors/Monsters/ChainsawZombie.txt"
#Include "Actors/Monsters/Loper.txt"
#Include "Actors/Monsters/Fallen.txt"
#Include "Actors/Monsters/ShieldZombie.txt"
#Include "Actors/Monsters/Kullwarrior.txt"
#Include "Actors/Monsters/ToxicCardinal.txt"
#Include "Actors/Monsters/PhaseHound.txt"

//Items
#Include "Actors/Items/WingsOfAscension.txt"
#Include "Actors/Items/UraniumCore.txt"
#Include "Actors/Items/BioCore.txt"
#Include "Actors/Items/ScrollOfHellfire.txt"

//Spots
#include "decorate/newmonsterspot.txt"
#include "decorate/newweaponspot.txt"
#include "decorate/newrandomspot.txt"
#include "decorate/newpowerupspot.txt"

//Player
#include "Actors/DOOMGUY.txt"


