//=================
// Powerup Spawners
//=================

ACTOR UraniumCoreSpot : NewPowerUpInvasionSpot 16001
{
	//$Title UraniumCore
	//$Sprite URCOA0
	DropItem "UraniumCore"
}

ACTOR BioCoreSpot : NewPowerUpInvasionSpot 16002
{
	//$Title BioCore
	//$Sprite BIOSA0
	DropItem "BioCore"
}

ACTOR WingsOfAscensionSpot : NewPowerUpInvasionSpot 16003
{
	//$Title WingsOfAscension
	//$Sprite WOAXA0
	DropItem "WingsOfAscension"
}

ACTOR ScrollOfHellfireSpot : NewPowerUpInvasionSpot 16004
{
	//$Title ScrollOfHellfire
	//$Sprite HFSCB0
	DropItem "ScrollOfHellfire"
}