     *Doom Sphere*

Makes you do four times the damage on everything
The return of the famous Skulltag powerup

   *Vampirism Sphere*

Gives you health by hitting enemies
Max 100 hp

    *Terror Sphere*

Makes enemies run away.
Doesn't work on Legendaries as +NOFEAR

  *Unstability Sphere*
 
Mixed with Armageddon Sphere and Haste Sphere
Unstable indeed

    *Hell-Staff*

Primary Fire: Fire, Same damage as a Demon Tech Rifle, but the projectiles home in on an enemy if you have your crosshair on them when you fire
Secondary Fire: Steals enemy's hp. Max 150 hp
Dropped by The Cerebral Cacodemon and Cerebral Redeemer

   *Occult Spellbook*
Primary Fire: The default attack for the spellbook are red electric-like beams that penetrate enemies like a Railgun
Secondary Fire : Upgrade with Painlord's soul for Primary Fire, gives the spellbook the power to throw the Pain Lord's Dark Matter projectiles
Dropped by the Legendary Necromancer, Bloody Flandre, and the Impure Vile

       *Beacon*
This Beacon, dropped by the Former Admiral, spawns 3 various friendly marines to help you out. They are fairly strong and are very helpful when you need them