/* -------------------------------------------------------------------------- */
/* --- BRIGHTMAPS ----------------------------------------------------------- */
/* -------------------------------------------------------------------------- */

// NOTE: This brightmaps PK3 is very early in development, as such it may appear
// messy and disorganized. In due time it will be developed further and become
// complete.



// --- SPRITES -----------------------------------------------------------------

// Plasma Rifle
//brightmap sprite "PLASA0" { map "brightmaps/weapons/PLASA0.png" disablefullbright }
//brightmap sprite "" { map "brightmaps/weapons/.png" disablefullbright }
//brightmap sprite "" { map "brightmaps/weapons/.png" disablefullbright }
//brightmap sprite "" { map "brightmaps/weapons/.png" disablefullbright }

// Ammo
//brightmap sprite "" { map "brightmaps/weapons/.png" disablefullbright }
//brightmap sprite "" { map "brightmaps/weapons/.png" disablefullbright }

// Torch long blue
brightmap sprite "TLBLA0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }
brightmap sprite "TLBLB0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }
brightmap sprite "TLBLC0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }
brightmap sprite "TLBLD0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }
brightmap sprite "TLBLE0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }

// Torch long red
brightmap sprite "TLRDA0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }
brightmap sprite "TLRDB0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }
brightmap sprite "TLRDC0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }
brightmap sprite "TLRDD0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }
brightmap sprite "TLRDE0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }

// Torch long yellow
brightmap sprite "TLYLA0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }
brightmap sprite "TLYLB0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }
brightmap sprite "TLYLC0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }
brightmap sprite "TLYLD0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }
brightmap sprite "TLYLE0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }

// Torch long green
brightmap sprite "TLGRA0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }
brightmap sprite "TLGRB0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }
brightmap sprite "TLGRC0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }
brightmap sprite "TLGRD0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }
brightmap sprite "TLGRE0" { map "brightmaps/props/TORCHLNG.png" disablefullbright }

// Torch short blue
brightmap sprite "TSBLA0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }
brightmap sprite "TSBLB0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }
brightmap sprite "TSBLC0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }
brightmap sprite "TSBLD0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }
brightmap sprite "TSBLE0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }

// Torch short red
brightmap sprite "TSRDA0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }
brightmap sprite "TSRDB0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }
brightmap sprite "TSRDC0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }
brightmap sprite "TSRDD0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }
brightmap sprite "TSRDE0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }

// Torch short yellow
brightmap sprite "TSYLA0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }
brightmap sprite "TSYLB0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }
brightmap sprite "TSYLC0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }
brightmap sprite "TSYLD0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }
brightmap sprite "TSYLE0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }

// Torch short green
brightmap sprite "TSGRA0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }
brightmap sprite "TSGRB0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }
brightmap sprite "TSGRC0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }
brightmap sprite "TSGRD0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }
brightmap sprite "TSGRE0" { map "brightmaps/props/TORCHSHT.png" disablefullbright }


// --- TEXTURES ----------------------------------------------------------------

brightmap texture "SMONAA" { map "brightmaps/textures/SMONAA.png" }
brightmap texture "SMONAB" { map "brightmaps/textures/SMONAB.png" }
brightmap texture "SMONAC" { map "brightmaps/textures/SMONAC.png" }
brightmap texture "SMONAD" { map "brightmaps/textures/SMONAD.png" }

brightmap texture "SMONBA" { map "brightmaps/textures/SMONBA.png" }
brightmap texture "SMONBB" { map "brightmaps/textures/SMONBB.png" }
brightmap texture "SMONBC" { map "brightmaps/textures/SMONBC.png" }
brightmap texture "SMONBD" { map "brightmaps/textures/SMONBD.png" }

brightmap texture "SMONCA" { map "brightmaps/textures/SMONCA.png" }
brightmap texture "SMONCB" { map "brightmaps/textures/SMONCB.png" }
brightmap texture "SMONCC" { map "brightmaps/textures/SMONCC.png" }
brightmap texture "SMONCD" { map "brightmaps/textures/SMONCD.png" }

brightmap texture "SMONDA" { map "brightmaps/textures/SMONDA.png" }
brightmap texture "SMONDB" { map "brightmaps/textures/SMONDB.png" }
brightmap texture "SMONDC" { map "brightmaps/textures/SMONDC.png" }
brightmap texture "SMONDD" { map "brightmaps/textures/SMONDD.png" }

brightmap texture "SMONEA" { map "brightmaps/textures/SMONEA.png" }
brightmap texture "SMONEB" { map "brightmaps/textures/SMONEB.png" }
brightmap texture "SMONEC" { map "brightmaps/textures/SMONEC.png" }
brightmap texture "SMONED" { map "brightmaps/textures/SMONED.png" }

brightmap texture "SMONLC1" { map "brightmaps/textures/SMONLC1.png" }
brightmap texture "SMONLC2" { map "brightmaps/textures/SMONLC2.png" }
brightmap texture "SMONLC3" { map "brightmaps/textures/SMONLC3.png" }
brightmap texture "SMONLC4" { map "brightmaps/textures/SMONLC4.png" }

brightmap texture "C22" { map "brightmaps/textures/C22.png" }
brightmap texture "C23" { map "brightmaps/textures/C23.png" }
brightmap texture "CFACEC" { map "brightmaps/textures/CFACEC.png" }
brightmap texture "SEXIT" { map "brightmaps/textures/SEXIT.png" }

brightmap texture "OUTTEX02" { map "brightmaps/textures/OUTTEX02.png" }
brightmap texture "OUTTEX07" { map "brightmaps/textures/OUTTEX07.png" }
brightmap texture "OUTTEX08" { map "brightmaps/textures/OUTTEX08.png" }
brightmap texture "OUTTEX09" { map "brightmaps/textures/OUTTEX09.png" }
//brightmap texture "OUTTEX24" { map "brightmaps/textures/OUTTEX24.png" }
brightmap texture "OUTTEX50" { map "brightmaps/textures/OUTTEX50.png" }

/*
// --- SWITCHES -------------------------------
brightmap texture "SWXCB" { map "BMTX016A" }
brightmap texture "SWXCKB" { map "BMTX017A" }
brightmap texture "SWXCKLA" { map "BMTX018A" }
brightmap texture "SWXCLA" { map "BMTX019A" }
brightmap texture "SWXS4B" { map "BMTX020A" }
brightmap texture "SWXSAB" { map "BMTX021A" }
brightmap texture "SWXSCB" { map "BMTX022A" }
brightmap texture "SWXSDB" { map "BMTX023A" }
brightmap texture "SWXSEB" { map "BMTX024A" }
brightmap texture "SWXSFB" { map "BMTX025A" }
brightmap texture "SWXSGB" { map "BMTX026A" }

// TEMPLATE: brightmap texture "" { map "BMTXA" }
// for sprites do BMSP000A

*/
