//Sprite From Skulltag
ACTOR ImpStatue 16045
{
	Game Doom
	Game Heretic
	Game Hexen
	Radius 20
	Height 56
	+SOLID
	States
	{
	Spawn:
		STA1 A -1
		Stop
	}
}

//Sprite From Doom 64 Skulltag Stuff
actor 64ImpStatue : ImpStatue Replaces ImpStatue
{
  //$NotAngled
  //$Category Doom64ThingsVoid
  scale 0.75
}

//Sprite From Skulltag
ACTOR DemonStatue 16046
{
	Game Doom
	Game Heretic
	Game Hexen
	Radius 30
	Height 56
	+SOLID
	States
	{
	Spawn:
		STA2 A -1
		Stop
	}
}

//Sprite From Doom 64 Skulltag Stuff
actor 64DemonStatue : DemonStatue Replaces DemonStatue
{
  //$NotAngled
  //$Category Doom64ThingsVoid
  scale 0.75
}

//Sprite From Skulltag
ACTOR BaronStatue 16047
{
	Game Doom
	Game Heretic
	Game Hexen
	Radius 24
	Height 64
	+SOLID
	States
	{
	Spawn:
		STA4 A -1
		Stop
	}
}

//Sprite From Doom 64 Skulltag Stuff
actor 64BaronStatue : BaronStatue Replaces BaronStatue
{
  //$NotAngled
  //$Category Doom64ThingsVoid
  scale 0.75
}

//Sprite From Skulltag
ACTOR CyberdemonStatue 16048
{
	Game Doom
	Game Heretic
	Game Hexen
	Radius 40
	Height 110
	+SOLID
	States
	{
	Spawn:
		STA5 A -1
		Stop
	}
}

//Sprite From Doom 64 Skulltag Stuff
actor 64CyberDemonStatue : CyberDemonStatue Replaces CyberDemonStatue
{
  //$NotAngled
  //$Category Doom64ThingsVoid
  scale 0.75
}

//Sprite From Skulltag
actor DeadCyberdemon : Cyberdemon 16049
{
	Skip_Super
	Game Doom
	DropItem None
	States
	{
	Spawn:
		Goto Super::Death+9
	}
}

//Sprite From Doom 64 Skulltag Stuff
actor 64DeadCyberdemon : DeadCyberdemon replaces DeadCyberdemon
{
  scale 0.75
  states
  {
  Spawn:
    CYBR O -1
    stop
  }
}