ACTOR EmpireGoldProbe 30042
{
	Health 70
	Radius 25
	Height 45
	Mass 400
	Speed 2
	PainChance 255
	Monster
	+NOTARGET
	+FLOAT +NOGRAVITY +NOBLOOD
	SeeSound "Probe/Allert"
	DropItem "10PowerCells" 255 10
	Scale 0.9
	States
	{
	Spawn:
		GPRB A 1 A_Look
		Loop
	See:
		GPRB AAA 1 A_Wander
		GPRB BBB 1 A_Chase
		GPRB CCC 1 A_Wander
		GPRB DDD 1 A_Chase
		GPRB EEE 1 A_Chase
		GPRB FFF 1 A_Chase
		GPRB GGG 1 A_Chase
		GPRB HHH 1 A_Chase
		GPRB III 1 A_Wander
		GPRB JJJ 1 A_Chase
		GPRB KKK 1 A_Chase
		GPRB LLL 1 A_Chase
		GPRB KKK 1 A_Chase
		GPRB JJJ 1 A_Chase
		GPRB III 1 A_Wander
		GPRB HHH 1 A_Wander
		GPRB GGG 1 A_Wander
		GPRB FFF 1 A_Chase
		GPRB EEE 1 A_Chase
		GPRB DDD 1 A_Chase
		GPRB CCC 1 A_Chase
		GPRB BBB 1 A_Chase
		Loop
	Missile:
		GPRB M 6 BRIGHT A_FaceTarget
		TNT1 A 0 A_PlaySound("Probe/Fire")
		TNT1 A 0 A_CustomMissile("ProbeRedBolt", 10, -2, Random(-2,2))
		Goto See
	Pain:
		GPRB A 3
		GPRB S 3
		Goto See
	Death:
	    TNT1 A 0 A_SetFloorClip
		TNT1 A 0 A_PlaySound("Probe/Warning", 5)
		GPRB NOPQR 5 Bright 
		TNT1 A 0 A_PlaySound("MortarGunExplode", 6)
		TNT1 A 0 A_NoBlocking
		TNT1 A 0 A_Scream
		TNT1 A 0 A_FaceTarget
		TNT1 A 0 A_SpawnItemEx("ProbeExplode", 0,-2,3)
		GPRB R -1
		Stop
	}
}