//-------Here Special spawners replaces standart doom spawners------//

//-----------Super Random ammo spawner)))------------------//
Actor StimPackReplaces : RandomSpawner replaces StimPack
{
DropItem "DarkForcesMedikit"
}

Actor MedikitReplaces : RandomSpawner replaces Medikit
{
DropItem "DarkForcesMedikit"
}

Actor ArmorBonusReplace : randomspawner replaces ArmorBonus
{
Dropitem "15EnergyUnits" 128 255
Dropitem "DarkForcesMedikit" 128 255
Dropitem "20ShieldUnits" 128 255
DropItem "MouseBot" 128 45
}

Actor HealthBonusReplace : randomspawner replaces HealthBonus
{
Dropitem "15EnergyUnits" 128 255
Dropitem "DarkForcesMedikit" 128 255
Dropitem "20ShieldUnits" 128 255
DropItem "MouseBot" 128 45
}

Actor ClipReplace replaces Clip
{
Dropitem "15EnergyUnits" 255 255
}

Actor ClipBoxReplace replaces ClipBox
{
Dropitem "15EnergyUnits"
}

Actor ShellReplace : randomspawner replaces Shell
{
Dropitem "15EnergyUnits" 255 255
Dropitem "10PowerCells" 255 255
Dropitem "30PowerCells" 255 128
Dropitem "50PowerCells" 255 64
}

Actor ShellBoxReplace : randomspawner replaces ShellBox
{
Dropitem "15EnergyUnits" 255 255
Dropitem "10PowerCells" 255 255
Dropitem "30PowerCells" 255 128
Dropitem "50PowerCells" 255 64
}

Actor RocketAmmoReplace : randomspawner replaces RocketAmmo
{
Dropitem "1ThermalDetonator" 255 255
Dropitem "3ThermalDetonators" 255 255
Dropitem "5ThermalDetonators" 255 255
Dropitem "1IMMine" 255 255
Dropitem "5IMMines" 255 255
}

Actor RocketBoxReplace : randomspawner replaces RocketBox
{
Dropitem "1MortarShell" 255 255
Dropitem "3MortarShells" 255 255
Dropitem "5MortarShells" 255 255
Dropitem "1Missile" 255 255
Dropitem "5Missiles" 255 255
}

Actor CellReplace : randomspawner replaces Cell
{
Dropitem "100PowerUnits" 255 64
Dropitem "20PlasmaCartridges" 255 255
Dropitem "30PlasmaCartridges" 255 128
Dropitem "1ThermalDetonator" 255 128
Dropitem "1IMMine" 255 128
}

Actor CellPackReplace : randomspawner replaces CellPack
{
Dropitem "100PowerUnits" 255 64
Dropitem "20PlasmaCartridges" 255 255
Dropitem "30PlasmaCartridges" 255 128
Dropitem "5ThermalDetonators" 255 128
Dropitem "5IMMines" 255 128
}
//-------------------------------------------------------------//

//--------Super Random Weapons spawner)))----------------------//
Actor ChainsawReplace : randomspawner replaces Chainsaw
{
Dropitem "KyleBlasterRifle" 255 255
}

Actor ShotgunReplace : randomspawner replaces Shotgun
{
Dropitem "KyleFusionCutter" 255 255
Dropitem "KyleAutoGun" 255 255
}

Actor SuperShotgunReplace : randomspawner replaces SuperShotgun
{
Dropitem "KyleFusionCutter" 255 255
Dropitem "KyleAutoGun" 255 255
}

Actor ChaingunReplace : randomspawner replaces Chaingun
{
Dropitem "KyleFusionCutter" 255 255
Dropitem "KyleAutoGun" 255 255
}

Actor RocketLauncherReplace : randomspawner replaces RocketLauncher
{
Dropitem "KyleMortarGun" 255 255
}

Actor PlasmaRifleReplace : randomspawner replaces PlasmaRifle
{
Dropitem "KyleConcussionRifle" 255 255
}

Actor BFG9000Replace : randomspawner replaces BFG9000
{
Dropitem "KyleAssaultCannon" 255 255
}
//-------------------------------------------------------------------//

//--------------Power-Up Spawners--------------------------//
Actor InvulnerabilitySphereReplace : randomspawner replaces InvulnerabilitySphere
{
Dropitem "ShieldSuperchargeSpawner"
}

Actor SoulsphereReplace : randomspawner replaces Soulsphere
{
Dropitem "ExtraLife"
}

Actor MegasphereReplace : randomspawner replaces Megasphere
{
Dropitem "ExtraLife"
Dropitem "Revive"
}

Actor GreenArmorReplace : randomspawner replaces GreenArmor
{
Dropitem "Revive"
}

Actor BlueArmorReplace : randomspawner replaces BlueArmor
{
Dropitem "Revive"
}

//------------Other Types replaces------------//
Actor DoomBarrelReplaces : RandomSpawner replaces ExplosiveBarrel
{
DropItem "DFBarrel"
}

Actor BackPackReplaces : RandomSpawner replaces BackPack
{
DropItem "YourGear"
}

Actor InfraredReplaces : RandomSpawner replaces Infrared
{
DropItem "InfaredGoggles"
}

Actor RadSuitReplaces : RandomSpawner replaces RadSuit
{
DropItem "GasMask"
}

Actor BerserkReplaces : RandomSpawner replaces Berserk
{
DropItem "WeaponSupercharge"
}