//---------It's monster reminds me of "The Tremonator" Film xd)--------//
Actor Phase1 30048
{
	Health 130
	PainChance 230
	Speed 4
	Radius 20
	Height 56
	Mass 400
	Monster
	+NOTARGET
	+FLOORCLIP
	+SHIELDREFLECT
	+NOBLOOD
	+FORCEPAIN
	SeeSound "Phase1/Allert"
	PainSound "Phase1/Pain"
	DeathSound "Phase1/Die"
	Scale 0.75
	States
	{
	Spawn:
		PHS1 P 1 A_Look
		Loop
	See:
		PHS1 AAA 1 A_Wander
		PHS1 BBB 1 A_Chase
		PHS1 CCC 1 A_Wander
		PHS1 DDD 1 A_Chase
		PHS1 EEE 1 A_Wander
		PHS1 FFF 1 A_Chase
		Loop
	Melee:
		PHS1 GHI 5 A_FaceTarget
		PHS1 J 5 A_CustomMeleeAttack(20, "Phase1/Attack")
		Goto See
	Pain:
	    TNT1 A 0 A_Jump(128, "PainShield")
		PHS1 R 5 A_Pain
		Goto See
		PainShield:
		TNT1 A 0 A_SetReflectiveInvulnerable
		PHS1 S 5 A_CentaurDefend 
		PHS1 T 8 A_CentaurDefend
		TNT1 A 0 A_UnsetReflectiveInvulnerable
		Goto See
	Death:
	    TNT1 A 0 A_Scream
	    TNT1 A 0 A_NoBlocking
	    PHS1 KLMN 5
	    PHS1 O -1
		Stop
	}
}
