Actor ReeYees 30044
{
	Health 60
	Radius 20
	Height 56
	Mass 100
	Speed 3
	PainChance 200
	Monster
	+NOTARGET
	+FLOORCLIP
	SeeSound "ReeYees/Allert"
	PainSound "ReeYees/Pain"
	DeathSound "ReeYees/Die"
	Scale 0.85
	DropItem "5ThermalDetonators" 255 5
	States
	{
	Spawn:
		REEY M 1 A_Look
		Loop
	See:
		REEY AAAAA 1 A_Chase
		REEY BBBBB 1 A_Chase
		REEY CCCCC 1 A_Chase
		REEY DDDDD 1 A_Chase
		Loop
	Melee:
	    REEY E 6
		REEY F 7 A_CustomMeleeAttack(15)
		REEY A 1
	    Goto See
	Missile:
	    TNT1 A 0 A_JumpIfCloser(200, "See")
	    REEY N 5 A_FaceTarget
		REEY O 5 A_FaceTarget
		REEY P 6 A_CustomMissile("ReeYeesDetonator", 0, 0, 0, 2, 22)
		REEY Q 8 A_FaceTarget
		Goto See
	Pain:
		REEY R 3
		REEY R 2 A_Pain
		Goto See
	Death:
	    TNT1 A 0 A_Scream
		REEY G 5 Bright
		REEY IJ 5
		REEY K 5 A_NoBlocking
		REEY L -1
		Stop
	Death.KyleFistDamage:
		TNT1 A 0 A_Scream
		REEY HIJ 5
		REEY K 5 A_NoBlocking
		REEY L -1
		Stop
	}
}

Actor ReeYeesDetonator
{
	Radius 4
	Height 4
	Speed 25
	scale 0.6
	Damage 4
	Projectile
	-NOGRAVITY
	+FORCEPAIN
	DeathSound "DetonatorExplode"
	States
	{
	Spawn: 
		DFP4 M 1 Bright
		Loop
	Death:
	    TNT1 A 1 A_Explode(25, 100)
		DFP4 ABCDEFGHIJKL 3 Bright
		Stop
	XDeath:
	    TNT1 A 1 A_Explode(25, 100)
		DFP4 ABCDEFGHIJKL 3 Bright
		Stop	
	}
}