OBJECT LegendaryAvatar
{
Frame AVATA { Light MediumLegLight }
Frame AVATB { Light MediumLegLight }
Frame AVATC { Light MediumLegLight }
Frame AVATD { Light MediumLegLight }
Frame AVATE { Light MediumLegLight }
Frame AVATF { Light MediumLegLight }
Frame AVATG { Light MediumLegLight }
Frame AVATH { Light MediumLegLight }
Frame AVATI { Light MediumLegLight }
Frame AVATJ { Light MediumLegLight }
Frame AVATK { Light MediumLegLight }
Frame AVATL { Light MediumLegLight }
Frame AVATM { Light MediumLegLight }
}

OBJECT LegSuccubus
{
Frame SUC7A { Light SmallLegLight }
Frame SUC7B { Light SmallLegLight }
Frame SUC7C { Light SmallLegLight }
Frame SUC7D { Light SmallLegLight }
Frame SUC7E { Light SmallLegLight }
Frame SUC7F { Light SmallLegLight }
Frame SUC7G { Light SmallLegLight }
Frame SUC7L { Light SmallLegLight }
Frame SUF7A { Light SmallLegLight }
Frame SUF7B { Light SmallLegLight }
Frame SUF7C { Light SmallLegLight }
Frame SUF7D { Light SmallLegLight }
Frame SUF7E { Light SmallLegLight }
Frame SUF7F { Light SmallLegLight }
Frame SUF7G { Light SmallLegLight }
}

OBJECT ShadowLegSuccubus
{
Frame SUC8A { Light SmallLegLight }
Frame SUC8B { Light SmallLegLight }
Frame SUC8C { Light SmallLegLight }
Frame SUC8D { Light SmallLegLight }
Frame SUC8E { Light SmallLegLight }
Frame SUC8F { Light SmallLegLight }
Frame SUC8G { Light SmallLegLight }
Frame SUC8L { Light SmallLegLight }
}

OBJECT CyberLord3
{
Frame ANNIF { Light BossFire1 }
Frame ANNIH { Light BossFire1 }
Frame ANNII { Light BossFire1 }
Frame ANNIJ { Light BossFire1 }
Frame ANNIK { Light BossFire1 }
Frame ANNIL { Light BossFire1 }
Frame ANNIM { Light BossFire1 }
Frame ANNIN { Light BossFire1 }
Frame ANNIO { Light BossFire1 }
}

OBJECT Demolisher3
{
Frame DEMOH { Light DemolisherAttack1 }
Frame DEMOT { Light DemolisherAttack2 }
Frame DEMOU { Light DemolisherAttack3 }
Frame DEMOJ { Light DemolisherExplode1 }
Frame DEMOK { Light DemolisherExplode1 }
Frame DEMOL { Light DemolisherExplode1 }
Frame DEMOM { Light DemolisherExplode1 }
Frame DEMON { Light DemolisherExplode1 }
Frame DEMOO { Light DemolisherExplode1 }
Frame DEMOP { Light DemolisherExplode1 }
Frame DEMOQ { Light DemolisherExplode1 }
Frame DEMOR { Light DemolisherExplode1 }
}