Decal KharonSlash1
{
    pic SCRATCHA
    x-scale 0.25
    y-scale 0.25
}

Decal KharonSlash2
{
    pic SCRATCHB
    x-scale 0.25
    y-scale 0.25
}

Decal KharonSlash3
{
    pic SCRATCHC
    x-scale 0.25
    y-scale 0.25
}

Stretcher BloodDrencherA
{
    GoalY 1.5
    StretchStart 1
    StretchTime 11
}

Stretcher BloodDrencherB
{
    GoalY 1.2
    StretchStart 1
    StretchTime 11
}


Slider BloodDripper
{
    SlideTime    15
    DistY        -5
}

Combiner BloodSmearer
{
    BloodDripper
    BloodDrencherA
}

Decal BloodSplat1
{
    Pic BSPLT01
    //shade "BloodDefault"
    randomflipx
    randomflipy
    lowerdecal BloodSmear3
}

Decal BloodSplat2
{
    Pic BSPLT02
    //shade "BloodDefault"
    randomflipx
    randomflipy
    lowerdecal BloodSmear1
}

Decal BloodSplat3
{
    Pic BSPLT03
    //shade "BloodDefault"
    randomflipx
    randomflipy
    lowerdecal BloodSmear1
}
    
Decal BloodSplat4
{
    Pic BSPLT04
    //shade "BloodDefault"
    randomflipx
    randomflipy
    lowerdecal BloodSmear3
}
    
Decal BloodSplat5
{
    Pic BSPLT05
    //shade "BloodDefault"
    randomflipx
    randomflipy
    lowerdecal BloodSmear4
}

Decal BloodSplat6
{
    Pic BSPLT06
    //shade "BloodDefault"
    randomflipx
    randomflipy
}

Decal BloodSplat7
{
    Pic BSPLT07
    //shade "BloodDefault"
    randomflipx
    animator BloodSmearer
}

Decal BloodSmear1
{
    Pic BSMEAR01
    //shade "BloodDefault"
    randomflipx
    animator BloodDrencherA
}    

Decal BloodSmear2
{
    Pic BSMEAR02
    //shade "BloodDefault"
    randomflipx
    animator BloodDrencherB
}    

Decal BloodSmear3
{
    Pic BSMEAR03
    //shade "BloodDefault"
    randomflipx
    animator BloodDrencherA
}    

Decal BloodSmear4
{
    Pic BSMEAR04
    //shade "BloodDefault"
    randomflipx
    animator BloodDrencherB
}

Decal BloodSmear5
{
    Pic BSMEAR05
    //shade "BloodDefault"
    randomflipx
    animator BloodDrencherA
}    
    
Decalgroup BloodDrip
{
    BloodSmear1 1
    BloodSmear2 1
    BloodSmear3 1
    BloodSmear4 1
    BloodSmear5 1
}

decal WallCrack1
{
    pic BFGLITE1
    shade "00 00 00"
    x-scale 0.5
    y-scale 0.5
    randomflipx
    randomflipy
}

decal WallCrack2
{
    pic BFGLITE2
    shade "00 00 00"
    x-scale 0.5
    y-scale 0.5
    randomflipx
    randomflipy
}

Decalgroup WallCrack
{
    WallCrack1 1
    WallCrack2 1
}

DECAL Demon_BulletChipLower1
{
    Pic Scorch1
    Shade "00 00 00"
    X-scale 0.06
    Y-scale 0.06
    RandomFlipx
    RandomFlipy
}

DECAL Demon_BulletChip
{
    Pic BPSPA0
    Add 1.0
    FullBright
    Animator GoAway
    X-scale 0.04
    Y-scale 0.04
    LowerDecal Demon_BulletChipLower1
}



decal BFGScorchSmall1
{
	pic BFGSCRC1
	shade "00 00 00"

    x-scale 0.6 
    y-scale 0.6 

	randomflipx
	randomflipy
}

decal BFGScorchSmall2
{
	pic BFGSCRC2
	shade "00 00 00"

    x-scale 0.6 
    y-scale 0.6 

	randomflipx
	randomflipy
}

decalgroup BFGScorchSmall
{
	BFGScorchSmall1     1
	BFGScorchSmall2     1
}

decal BFGLightningSmall1
{
	pic BFGLITE1
	shade "80 ff 80"

    x-scale 0.6 
    y-scale 0.6 

	fullbright
	randomflipx
	animator GoAway2
	lowerdecal BFGScorchSmall
}

decal BFGLightningSmall2
{
	pic BFGLITE2
	shade "80 ff 80"

    x-scale 0.6 
    y-scale 0.6 

	fullbright
	randomflipy
	animator GoAway2
	lowerdecal BFGScorchSmall
}

decalgroup BFGLightningSmall
{
	BFGLightningSmall1  1
	BFGLightningSmall2  1
}