gameinfo
{
	infopage = "DEMNTIP0", "CREDIT0"
    //translator = "xlat/Doom.txt" // DO NOT RE-ENABLE THIS, SERIOUSLY
}

map MAPFINAL "Steel Meets Steel" // Hammerfall
{
    next = "MAP01"
    music = "D_FINAL1" // Finntroll - Haterop
}

map MAPTEST "Practice What You Preach" // Testament
{
    next = "MAP01"
    music = "D_FINAL1" // Finntroll - Haterop
    sky1 = "RSKY3", 0.1
}

skill baby
{
	ACSReturn = 0
    EasyBossBrain
	SpawnFilter = Hard
	Name = "Return to Serenity" // Testament
	MustConfirm = "$CONFIRM_BABY"
    TextColor = white
}

skill easy
{
	ACSReturn = 1
	EasyBossBrain
	SpawnFilter = Hard
	Name = "Never Say Die" // Black Sabbath
	MustConfirm = "$CONFIRM_EASY"
    TextColor = white
}

skill normal
{
	ACSReturn = 2
	SpawnFilter = Hard
	Name = "Take No Prisoners" // Megadeth
	MustConfirm = "$CONFIRM_NORMAL"
    TextColor = white
	//DefaultSkill
}

skill hard
{
	ACSReturn = 3
	SpawnFilter = Hard
	Name = "Facing Hell" // Ozzy Osbourne
	MustConfirm = "$CONFIRM_HARD"
    TextColor = white
}

skill nightmare
{
	ACSReturn = 4
	FastMonsters
	SpawnFilter = Nightmare
	Name = "Killing Machine" // Judas Priest
	MustConfirm = "$CONFIRM_NIGHTMARE"
    TextColor = white
	Aggressiveness = 0.55
}

skill ohgodhelpme
{
	ACSReturn = 5
	FastMonsters
	DisableCheats
	SpawnFilter = Nightmare
	Name = "Angel of Death" // Slayer
	MustConfirm = "$CONFIRM_OHGODHELPME"
    TextColor = white
	Aggressiveness = 0.95
}