
user	bool	dump3_switchsynth = false;				// Swaps fire and altfire on synthfire weapons
user	bool	dump3_casings = true;					// enables casings on guns
server	int		dump3_casingstime = 700;				// fade timer on casings
user	bool	dump3_gunsmoke = true;					// enables gunsmoke
user	bool	dump3_pitchrecoil = true;				// enables pitch-based recoil
user	bool	dump3_velocityrecoil = true;			// enables velocity-based recoil
user	bool	dump3_infinitepickup = false;			// guns are always picked up even if you are full on ammo
user	bool	dump3_unlimitedtierpickup = false;		// enables you to pickup more than one gun per tier
//user	bool	dump3_rerollgun = false;				// when you drop a gun, gives you a new random one
user	bool	dump3_safewristspistol = false;			// Changes the functionality of the pistol to a more normal style

// NON-STANDARD CVARS

user	bool	dump3_lesseffects = false;				// Less effects on fancy pants guns, for toasters
user	bool	dump3_notracers = false;				// Disables tracers on guns that have them