
LISTMENU "MainMenu"
{
	IfGame(Doom, Chex)
	{
		StaticPatch 94, 2, "M_DOOM"
		Position 97, 72
		IfOption(ReadThis)
		{
			Position 97, 64
		}
	}
	IfGame(Strife)
	{
		StaticPatch 84, 2, "M_STRIFE"
		Position 97, 45
	}
	IfGame(Heretic)
	{
		StaticPatch 88, 0, "M_HTIC"
		StaticPatch 40, 10, "M_SKL01"
		StaticPatch 232, 10, "M_SKL00"
		Position 110, 56
	}
	IfGame(Hexen)
	{
		StaticPatch 88, 0, "M_HTIC"
		StaticPatch 37, 80, "FBULB0"
		StaticPatch 278, 80, "FBULA0"
		Position 110, 56
	}
	
	IfGame(Doom, Strife, Chex)
	{
		TextItem "New Game", "n", "PlayerclassMenu"
		ifOption(SwapMenu)
		{
			TextItem "Load Game", "l", "LoadGameMenu"
			TextItem "Save Game", "s", "SaveGameMenu"
			TextItem "Options","o", "OptionsMenu"
			TextItem "DUMP3 Options",	"d", "DUMP3Menu"
		}
		else
		{
			TextItem "Options","o", "OptionsMenu"
			TextItem "DUMP3 Options",	"d", "DUMP3Menu"
			TextItem "Load Game", "l", "LoadGameMenu"
			TextItem "Save Game", "s", "SaveGameMenu"
		}
		ifOption(ReadThis)
		{
			TextItem "Read This","r", "ReadThisMenu"
		}
		TextItem "y u do dis", "q", "QuitMenu"
	}
	
	IfGame(Heretic, Hexen)
	{
		TextItem "$MNU_NEWGAME", "n", "PlayerclassMenu"
		TextItem "$MNU_OPTIONS", "o", "OptionsMenu"
		TextItem "$MNU_GAMEFILES", "g", "GameFilesMenu"
		TextItem "$MNU_INFO", "i", "ReadThisMenu"
		TextItem "$MNU_QUITGAME", "q", "QuitMenu"
	}
}

//==============================================================================

OptionMenu "DUMP3Menu"
{
	Title "DUMP3 OPTIONS"
	Option "Switch Synthfire", "dump3_switchsynth", "OnOff"
	Option "Bullet Casings", "dump3_casings", "OnOff"
	Slider "Casings Fade Time", "dump3_casingstime", 0, 3600, 5, 0
	Option "Gun Smoke", "dump3_gunsmoke", "OnOff"
	Option "Pitch-based Recoil", "dump3_pitchrecoil", "OnOff"
	Option "Velocity-based Recoil", "dump3_velocityrecoil", "OnOff"
	Option "Less Effects Mode", "dump3_lesseffects", "OnOff"
	Option "No Hitscan Tracers", "dump3_notracers", "OnOff"
	Option "Always Pickup Guns", "dump3_infinitepickup", "OnOff"
	Option "Unlimited Tier Guns", "dump3_unlimitedtierpickup", "OnOff"
//	Option "Reroll Gun on Drop", "dump3_rerollgun", "OnOff"
	Option "Non-click Pistol Style", "dump3_safewristspistol", "OnOff"
}
