
// Pet Lost Soul ----------------------------------------------------------------

Sprite SOUFC0, 194, 117
{
	Offset -254, -83
	Patch SOUFB0, 0, 0
}

Sprite SOUFE0, 143, 107
{
	Offset 0, -90
	Patch SOUFE0, 0, 0
}

Sprite SOUFF0, 143, 107
{
	Offset 24, -114
	Patch SOUFE0, 0, 0
}

Sprite SOUFG0, 415, 107
{
	Offset 48, -138
	Patch SOUFE0, 0, 0
	Patch SOUFA0, 292, 40
}

Sprite SOUFH0, 487, 115
{
	Offset 72, -154
	Patch SOUFE0, 0, 8
	Patch SOUFA0, 340, 0
}

// SRS Chaingun ----------------------------------------------------------------

Sprite DAMNA0, 320, 200
{
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNB0, 320, 200
{
	Patch PISGA0, 176, 144
	Patch PISGA0, 85, 143
	{
		FlipX
	}
	Patch PISGA0, 126, 125
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNC0, 320, 200
{
	Patch PISGA0, 176, 131
	Patch PISGA0, 85, 130
	{
		FlipX
	}
	Patch PISGA0, 126, 112
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMND0, 320, 200
{
	Patch PISGA0, 176, 116
	Patch PISGA0, 85, 116
	{
		FlipX
	}
	Patch PISGA0, 126, 98
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNE0, 320, 200
{
	Patch PISGA0, 176, 110
	Patch PISGA0, 85, 109
	{
		FlipX
	}
	Patch PISGA0, 126, 91
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNF0, 320, 200
{
	Patch PISGA0, 176, 106
	Patch PISGA0, 85, 105
	{
		FlipX
	}
	Patch PISGA0, 126, 87
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNG0, 320, 200
{
	Patch PISGA0, 176, 106
	Patch PISGB0, 104, 77
	Patch PISGA0, 85, 105
	{
		FlipX
	}
	Patch PISFA0, 140, 57
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGB0, 102, 133
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNH0, 320, 200
{
	Patch PISGA0, 176, 106
	Patch PISGA0, 85, 105
	{
		FlipX
	}
	Patch PISGC0, 119, 73
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGB0, 102, 133
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNI0, 320, 200
{
	Patch PISGA0, 176, 106
	Patch PISGB0, 104, 77
	Patch PISGA0, 85, 105
	{
		FlipX
	}
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNJ0, 320, 200
{
	Patch PISGA0, 176, 106
	Patch PISGB0, 85, 96
	{
		FlipX
	}
	Patch PISFA0, 87, 76
	{
		FlipX
	}
	Patch PISGA0, 126, 87
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGB0, 62, 153
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNK0, 320, 200
{
	Patch PISGA0, 176, 106
	Patch PISGC0, 83, 93
	{
		FlipX
	}
	Patch PISGA0, 126, 87
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGB0, 62, 153
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNL0, 320, 200
{
	Patch PISGA0, 176, 106
	Patch PISGB0, 85, 96
	{
		FlipX
	}
	Patch PISGA0, 126, 87
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNM0, 320, 200
{
	Patch PISGB0, 154, 96
	Patch PISGA0, 85, 105
	{
		FlipX
	}
	Patch PISGA0, 126, 87
	Patch CHGGB0, 140, 153
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch PISFA0, 190, 76
}

Sprite DAMNN0, 320, 200
{
	Patch PISGC0, 169, 93
	Patch PISGA0, 85, 105
	{
		FlipX
	}
	Patch PISGA0, 126, 87
	Patch CHGGB0, 140, 153
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNO0, 320, 200
{
	Patch PISGB0, 154, 96
	Patch PISGA0, 85, 105
	{
		FlipX
	}
	Patch PISGA0, 126, 87
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNP0, 320, 200
{
	Patch PISGA0, 176, 106
	Patch PISGB0, 104, 77
	Patch PISGB0, 85, 96
	{
		FlipX
	}
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGB0, 62, 153
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch PISFA0, 87, 76
	{
		FlipX
	}
}

Sprite DAMNQ0, 320, 200
{
	Patch PISGB0, 154, 96
	Patch PISGB0, 85, 96
	{
		FlipX
	}
	Patch PISGA0, 126, 87
	Patch CHGGB0, 140, 153
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch PISFA0, 190, 76
}

Sprite DAMNR0, 320, 200
{
	Patch PISGB0, 154, 96
	Patch PISGB0, 104, 77
	Patch PISGA0, 85, 105
	{
		FlipX
	}
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGB0, 102, 133
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch PISFA0, 140, 57
}

Sprite DAMNS0, 320, 200
{
	Patch PISGA0, 126, 125
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNT0, 320, 200
{
	Patch PISGA0, 176, 144
	Patch PISGA0, 126, 112
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNU0, 320, 200
{
	Patch PISGA0, 176, 131
	Patch PISGA0, 85, 143
	{
		FlipX
	}
	Patch PISGA0, 126, 98
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNV0, 320, 200
{
	Patch PISGA0, 176, 116
	Patch PISGA0, 85, 131
	{
		FlipX
	}
	Patch PISGA0, 126, 91
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNW0, 320, 200
{
	Patch PISGA0, 176, 110
	Patch PISGA0, 85, 116
	{
		FlipX
	}
	Patch PISGA0, 126, 87
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite DAMNX0, 320, 200
{
	Patch PISGA0, 176, 106
	Patch PISGA0, 85, 110
	{
		FlipX
	}
	Patch PISGA0, 126, 87
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite WHOAA0, 320, 200
{
	Patch DKBTA0, 77, 150
	{
		FlipX
	}
	Patch DKBTA0, 89, 159
	Patch DKBTA0, 80, 146
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite WHOAB0, 320, 200
{
	Patch DKBTA0, 77, 143
	{
		FlipX
	}
	Patch DKBTA0, 89, 152
	Patch DKBTA0, 80, 139
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite WHOAC0, 320, 200
{
	Patch DKBTA0, 77, 137
	{
		FlipX
	}
	Patch DKBTA0, 89, 146
	Patch DKBTA0, 80, 133
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite WHOAD0, 320, 200
{
	Patch DKBTA0, 77, 129
	{
		FlipX
	}
	Patch DKBTA0, 89, 138
	Patch DKBTA0, 80, 125
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite WHOAE0, 320, 200
{
	Patch DKBTA0, 77, 120
	{
		FlipX
	}
	Patch DKBTA0, 89, 129
	Patch DKBTA0, 80, 116
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite WHOAF0, 320, 200
{
	Patch DKBTB0, 80, 50
	{
		FlipX
	}
	Patch DKBTB0, 151, 52
	Patch DKBTB0, 108, 36
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite WHOAG0, 320, 200
{
	Patch DKBTB0, 80, 45
	{
		FlipX
	}
	Patch DKBTB0, 151, 47
	Patch DKBTB0, 108, 31
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Sprite WHOAH0, 320, 200
{
	Patch DKBTA0, 77, 114
	{
		FlipX
	}
	Patch DKBTA0, 89, 123
	Patch DKBTA0, 80, 110
	Patch CHGGA0, 140, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 62, 150
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
	Patch CHGGA0, 102, 130
	{
		Translation "80:107=84:111", "3:3=109:109", "108:111=5:8", "152:159=104:111", "128:143=100:111", "48:79=107:111"
	}
}

Graphic MGUNPRT1, 21, 12
{
	Patch MGUNA0, -33, 0
}

Graphic MGUNPRT2, 17, 12
{
	Patch MGUNA0, -17, 0
}

Sprite DAMNZ0, 54, 22
{
	Offset 24, 21
	Patch MGUNPRT1, 33, 0
	{
		Translation "80:107=84:111", "108:111=5:8", "3:3=108:108"
	}
	Patch MGUNPRT2, 17, 1
	{
		Translation "72:79=32:47"
	}
	Patch MGUNA0, 0, 6
	{
		Translation "72:79=152:159"
	}
	Patch MGUNPRT2, 17, 6
	{
		Translation "72:79=32:47"
	}
	Patch MGUNPRT1, 33, 6
	{
		Translation "80:107=84:111", "108:111=5:8", "3:3=108:108"
	}
}

Sprite SSSGA0, 320, 200
{
	Patch SHT2A0, 94, 160
	Patch SSSGPAT1, 166, 160
	Patch SSSGPAT1, 154, 155
	Patch SSSGPAT1, 106, 155
	Patch SSSGPAT1, 142, 151
	Patch SSSGPAT1, 118, 150
	Patch SSSGPAT1, 130, 145
}

Sprite SSSGB0, 320, 200
{
	Patch SSSGPAT1, 94, 160
	Patch SHT2I0, 97, 146
	Patch SSSGPAT1, 166, 160
	Patch SHT2I0, 167, 142
	Patch SSSGPAT1, 154, 155
	Patch SHT2I0, 109, 141
	Patch SSSGPAT1, 106, 155
	Patch SHT2I0, 155, 137
	Patch SSSGPAT1, 142, 151
	Patch SHT2I0, 121, 136
	Patch SSSGPAT1, 118, 150
	Patch SHT2I0, 143, 133
	Patch SSSGPAT1, 130, 145
	Patch SHT2I0, 133, 131
}

Sprite SSSGC0, 320, 200
{
	Patch SSSGPAT1, 94, 160
	Patch SHT2J0, 91, 137
	Patch SSSGPAT1, 166, 160
	Patch SHT2J0, 161, 133
	Patch SSSGPAT1, 154, 155
	Patch SHT2J0, 103, 132
	Patch SSSGPAT1, 106, 155
	Patch SHT2J0, 149, 128
	Patch SSSGPAT1, 142, 151
	Patch SHT2J0, 115, 127
	Patch SSSGPAT1, 118, 150
	Patch SHT2J0, 137, 124
	Patch SSSGPAT1, 130, 145
	Patch SHT2J0, 127, 122
}

Sprite SSSGD0, 320, 200
{
	Patch SSSGPAT2, 85, 125
	Patch SSSGPAT2, 88, 117
	Patch SSSGPAT2, 130, 115
	Patch SSSGPAT2, 117, 113
	Patch SSSGPAT2, 104, 111
	Patch SSSGPAT2, 91, 109
}

Sprite SSSGE0, 320, 200
{
	Patch SHT2C0, 111, 88
	Patch SHT2C0, 92, 91
	Patch SHT2C0, 73, 94
	Patch SHT2C0, 54, 97
}

Sprite SSSGF0, 320, 200
{
	Patch SHT2D0, 138, 132
	Patch SHT2D0, 122, 128
	Patch SHT2D0, 106, 124
	Patch SHT2D0, 72, 141
	Patch SHT2D0, 78, 134
	Patch SHT2D0, 84, 127
	Patch SHT2D0, 91, 120
}

Sprite SSSGK0, 320, 200
{
	Patch SHT2E0, 1, 112
	Patch SHT2E0, -16, 134
	Patch SHT2E0, 19, 127
	Patch SHT2E0, 2, 150
	Patch SHT2E0, -34, 158
	Patch SHT2E0, 37, 142
	Patch SHT2E0, 20, 165
	Patch SHT2E0, 57, 157
}


// HS 011 ----------------------------------------------------------------------

Sprite H10PA0, 15, 14
{
	Offset 7, 8
	Patch PLSSA0, 0, 0
	{
		Translation "192:207=211:223", "240:247=234:234"
	}
}

Sprite H10PB0, 13, 13
{
	Offset 6, 7
	Patch PLSSB0, 0, 0
	{
		Translation "192:207=211:223", "240:247=234:234"
	}
}


// Flakchette Gun --------------------------------------------------------------

Graphic BIT1A0, 8, 29
{
	Patch SHT2A0, -31, -1
}

Graphic BIT1B0, 17, 36
{
	Patch BOSFC0, -18, 0
}

Graphic BIT1C0, 22, 36
{
	XScale 0.300
	YScale 0.300
	Patch BOSFD0, -13, 0
}

Graphic BIT1D0, 12, 44
{
	Patch BSPII7, -76, -9
}

Graphic BIT1E0, 15, 9
{
	Patch COLUA0, -4, -33
}

Graphic BIT1F0, 21, 25
{
	Patch PISGE0, -41, -2
}

Graphic BIT1G0, 7, 1
{
	Patch MODWALL4, -10, -9
}

Graphic BIT1H0, 1, 1
{
	Patch CYBRJ0, -64, -38
}

Graphic BIT1I0, 41, 35
{
	XScale 1.200
	Patch PISFA0, 0, 0
}

Graphic BIT1J0, 4, 4
{
	Patch COLUA0, -12, -37
}

Graphic BIT1K0, 2, 5
{
	Patch COLUA0, -12, -38
}

Graphic BIT1L0, 1, 9
{
	Patch COLUA0, -12, -34
}

Graphic BIT1M0, 1, 1
{
	Patch COLUA0, -16, -34
}

Graphic BIT1N0, 1, 1
{
	Patch COLUA0, -16, -35
}

Graphic HANDA0, 20, 39
{
	Patch SHT2D0, -61, -41
}

Graphic PARTA0, 61, 3
{
	Patch BFUGA0, -51, -18
}

Graphic PARTB0, 7, 5
{
	Patch COLUA0, -29, -8
	{
		Rotate 90
	}
}

Graphic PARTC0, 1, 1
{
	Patch TROOM0, -29, -13
}

Sprite GUN1A0, 64, 77
{
	Offset -128, -91
	Patch BIT1A0, 32, 35
	Patch BIT1A0, 24, 35
	{
		FlipX
	}
	Patch BIT1A0, 32, 64
	{
		FlipY
	}
	Patch BIT1A0, 24, 64
	{
		FlipX
		FlipY
	}
	Patch BIT1E0, 25, 55
	Patch BIT1E0, 25, 64
	Patch BIT1E0, 25, 82
	Patch BIT1E0, 25, 73
	Patch BIT1F0, 22, 27
	Patch BIT1E0, 25, 46
	Patch BIT1G0, 28, 22
	{
		Rotate 90
	}
	Patch BIT1E0, 25, 37
	Patch BIT1D0, 40, 52
	Patch BIT1D0, 12, 52
	{
		FlipX
	}
	Patch BIT1G0, 29, 21
	Patch BIT1G0, 36, 22
	{
		Rotate 90
	}
	Patch BIT1H0, 32, 24
	{
		Style Translucent
	}
	Patch HANDA0, 33, 50
	Patch BIT1J0, 33, 50
	Patch BIT1K0, 33, 54
	Patch BIT1L0, 33, 59
	Patch BIT1L0, 33, 68
	Patch BIT1M0, 37, 50
	Patch BIT1M0, 34, 64
	Patch BIT1N0, 35, 54
}

Sprite GUN1B0, 64, 77
{
	Offset -128, -91
	Patch SHTFB0, 6, 5
	Patch GUN1A0, 0, 0
}

Sprite FLORA0, 53, 10
{
	Offset 26, 10
	Patch SHOTA0, -10, 0
	Patch PARTA0, 40, 1
	Patch PARTA0, -21, 1
	{
		FlipX
	}
	Patch PARTB0, 18, 5
	Patch PARTB0, 22, 5
	{
		FlipX
	}
	Patch PARTC0, 52, 0
}



// Bio Eradicator --------------------------------------------------------------

Graphic CYGUN1, 22, 39
{
	Patch CYBRG4, -96, -31
	{
		FlipX
		Blend "#A7DAAE"
	}
	Patch CYBRG4, -100, -13
	{
		FlipX
		Blend "#A7DAAF"
		Style Add
	}
}

Graphic CYGUN2, 18, 16
{
	Patch PLSGA0, -52, -1
	{
		Blend "#A7DAAE"
	}
}

Graphic CYGUN3, 15, 22
{
	XScale 0.500
	YScale 0.500
	Patch CELPA0, 0, -6
	{
		Rotate -90
	}
}

Graphic CYGUN4, 4, 27
{
	Patch SHT2A0, -27, -3
}

Graphic CYGUN5, 32, 42
{
	Patch PLSGA0, -9, -17
}

Graphic CYFIR1, 39, 13
{
	Patch PLSFA0, -22, 0
}

Graphic CYFIR2, 4, 7
{
	Patch PLSFA0, -49, -16
}

Graphic GLOWZ1, 2, 1
{
	Patch BON2D0, -4, -9
}

Graphic GLOWZ2, 4, 1
{
	Patch BON2D0, -2, -9
}

Graphic GLOWZ3, 5, 2
{
	XScale 0.500
	YScale 0.500
	Patch CELPA0, -10, -24
	{
		Rotate -90
	}
}

Graphic GLOWZ4, 4, 2
{
	XScale 0.500
	YScale 0.500
	Patch CELPA0, -11, -18
	{
		Rotate -90
	}
}

Graphic GLOWZ5, 1, 1
{
	XScale 0.500
	YScale 0.500
	Patch CELPA0, -11, -18
	{
		Rotate -90
	}
}

Graphic CYSPR1, 9, 9
{
	Patch PLASA0, -44, -2
}

Graphic CYSPR2, 9, 4
{
	Patch PLASA0, -26, -2
}

Graphic CYSPR3, 9, 4
{
	Patch PLASA0, -26, -2
}

Graphic CYSPR4, 6, 3
{
	Patch BFUGA0, -37, -31
}

Graphic CYSPR5, 3, 3
{
	Patch CYBRG3, -10, -32
}

Graphic CYSPR10, 3, 1
{
	Patch CYBRG3, -12, -39
}

Graphic CYSPR6, 15, 1
{
	Patch RW31_3, -12, -8
}

Graphic CYSPR7, 3, 1
{
	Patch RW31_3, -12, -8
}

Graphic CYSPR8, 13, 4
{
	Patch CELLA0, -2, -4
}

Graphic CYSPR9, 2, 1
{
	Patch CELLA0, -3, -5
}

Sprite CYGUA0, 87, 76
{
	Offset -116, -100
	Patch MISGA0, 0, 16
	Patch CYGUN5, 12, 37
	Patch CYGUN5, 44, 37
	{
		FlipX
	}
	Patch CYGUN3, 27, 32
	Patch CYGUN3, 27, 54
	{
		FlipY
	}
	Patch CYGUN3, 46, 32
	{
		FlipX
	}
	Patch CYGUN2, 54, 23
	Patch CYGUN2, 16, 23
	{
		FlipX
	}
	Patch CYGUN3, 46, 54
	{
		FlipX
		FlipY
	}
	Patch CYGUN2, 44, 16
	Patch CYGUN2, 26, 16
	{
		FlipX
	}
	Patch CYGUN1, 60, 40
	Patch CYGUN1, 6, 40
	{
		FlipX
	}
	Patch CYGUN4, 42, 32
	{
		FlipY
	}
	Patch CYGUN4, 42, 57
}

Sprite CYGUB0, 87, 76
{
	Offset -116, -100
	Patch MISGA0, 0, 16
	Patch CYGUN5, 12, 37
	Patch CYGUN5, 44, 37
	{
		FlipX
	}
	Patch CYGUN3, 27, 32
	Patch CYGUN3, 27, 54
	{
		FlipY
	}
	Patch CYGUN3, 46, 32
	{
		FlipX
	}
	Patch CYGUN2, 54, 23
	Patch CYGUN2, 16, 23
	{
		FlipX
	}
	Patch CYGUN3, 46, 54
	{
		FlipX
		FlipY
	}
	Patch CYGUN2, 44, 16
	Patch CYGUN2, 26, 16
	{
		FlipX
	}
	Patch CYGUN1, 60, 40
	Patch CYGUN1, 6, 40
	{
		FlipX
	}
	Patch CYGUN4, 42, 32
	{
		FlipY
	}
	Patch CYGUN4, 42, 57
	Patch CYFIR2, 44, 17
	Patch CYFIR2, 40, 17
	{
		FlipX
	}
	Patch GLOWZ1, 21, 46
	Patch GLOWZ1, 19, 49
	Patch GLOWZ1, 25, 64
	Patch GLOWZ1, 23, 67
	Patch GLOWZ1, 78, 50
	{
		FlipX
	}
	Patch GLOWZ1, 8, 50
	Patch GLOWZ1, 71, 67
	Patch GLOWZ1, 11, 49
	Patch GLOWZ2, 66, 68
	Patch GLOWZ2, 70, 50
	{
		FlipX
	}
	Patch GLOWZ4, 38, 37
	Patch GLOWZ4, 38, 69
	Patch GLOWZ4, 46, 37
	{
		FlipX
	}
	Patch GLOWZ4, 46, 69
	{
		FlipX
	}
}

Sprite CYGUC0, 87, 76
{
	Offset -116, -100
	Patch MISGA0, 0, 16
	Patch CYGUN5, 12, 37
	Patch CYGUN5, 44, 37
	{
		FlipX
	}
	Patch CYGUN3, 27, 32
	Patch CYGUN3, 27, 54
	{
		FlipY
	}
	Patch CYGUN3, 46, 32
	{
		FlipX
	}
	Patch CYFIR1, 24, 9
	{
		FlipX
		Style Translucent
	}
	Patch CYGUN2, 54, 23
	Patch CYGUN2, 16, 23
	{
		FlipX
	}
	Patch CYGUN3, 46, 54
	{
		FlipX
		FlipY
	}
	Patch CYGUN2, 44, 16
	Patch CYGUN2, 26, 16
	{
		FlipX
	}
	Patch CYGUN1, 60, 40
	Patch CYGUN1, 6, 40
	{
		FlipX
	}
	Patch CYGUN4, 42, 32
	{
		FlipY
	}
	Patch CYGUN4, 42, 57
	Patch CYFIR2, 44, 17
	{
		Style Add
	}
	Patch CYFIR2, 40, 17
	{
		FlipX
		Style Add
	}
	Patch GLOWZ1, 21, 46
	Patch GLOWZ1, 19, 49
	Patch GLOWZ1, 25, 64
	Patch GLOWZ1, 23, 67
	Patch GLOWZ1, 78, 50
	{
		FlipX
	}
	Patch GLOWZ1, 8, 50
	Patch GLOWZ1, 79, 52
	Patch GLOWZ1, 71, 67
	Patch GLOWZ1, 65, 46
	Patch GLOWZ1, 75, 70
	Patch GLOWZ1, 63, 67
	Patch GLOWZ1, 75, 49
	Patch GLOWZ1, 11, 49
	Patch GLOWZ1, 7, 52
	Patch GLOWZ1, 15, 67
	Patch GLOWZ2, 66, 68
	Patch GLOWZ2, 20, 65
	{
		FlipX
	}
	Patch GLOWZ2, 70, 50
	{
		FlipX
	}
	Patch GLOWZ2, 63, 65
	{
		FlipX
	}
	Patch GLOWZ2, 67, 47
	{
		FlipX
	}
	Patch GLOWZ2, 18, 68
	{
		FlipX
	}
	Patch GLOWZ2, 70, 69
	Patch GLOWZ2, 14, 50
	{
		FlipX
	}
	Patch GLOWZ3, 37, 37
	Patch GLOWZ3, 37, 44
	Patch GLOWZ3, 46, 37
	{
		FlipX
	}
	Patch GLOWZ3, 46, 44
	{
		FlipX
	}
	Patch GLOWZ3, 46, 62
	{
		FlipX
	}
	Patch GLOWZ3, 46, 69
	{
		FlipX
	}
	Patch GLOWZ3, 37, 69
	Patch GLOWZ3, 37, 62
}

Sprite CYGUD0, 87, 76
{
	Offset -116, -100
	Patch MISGA0, 0, 16
	Patch PLSEC0, 8, 8
	Patch PLSEC0, 43, 8
	{
		FlipX
	}
	Patch CYGUN5, 12, 37
	Patch CYGUN5, 44, 37
	{
		FlipX
	}
	Patch CYGUN3, 27, 32
	Patch CYGUN3, 27, 54
	{
		FlipY
	}
	Patch CYGUN3, 46, 32
	{
		FlipX
	}
	Patch CYFIR1, 24, 9
	{
		Style Translucent
	}
	Patch CYGUN2, 54, 23
	Patch CYGUN2, 16, 23
	{
		FlipX
	}
	Patch CYGUN3, 46, 54
	{
		FlipX
		FlipY
	}
	Patch CYGUN2, 44, 16
	Patch CYGUN2, 26, 16
	{
		FlipX
	}
	Patch CYGUN1, 60, 40
	Patch CYGUN1, 6, 40
	{
		FlipX
	}
	Patch CYGUN4, 42, 32
	{
		FlipY
	}
	Patch CYGUN4, 42, 57
	Patch CYFIR2, 44, 17
	{
		Style Add
	}
	Patch CYFIR2, 40, 17
	{
		FlipX
		Style Add
	}
	Patch GLOWZ1, 21, 46
	Patch GLOWZ1, 19, 49
	Patch GLOWZ1, 25, 64
	Patch GLOWZ1, 23, 67
	Patch GLOWZ1, 78, 50
	{
		FlipX
	}
	Patch GLOWZ1, 8, 50
	Patch GLOWZ1, 79, 52
	Patch GLOWZ1, 71, 67
	Patch GLOWZ1, 65, 46
	Patch GLOWZ1, 67, 49
	Patch GLOWZ1, 75, 70
	Patch GLOWZ1, 74, 68
	Patch GLOWZ1, 63, 67
	Patch GLOWZ1, 61, 64
	Patch GLOWZ1, 75, 49
	Patch GLOWZ1, 11, 49
	Patch GLOWZ1, 7, 52
	Patch GLOWZ1, 15, 67
	Patch GLOWZ1, 12, 68
	{
		FlipX
	}
	Patch GLOWZ1, 11, 70
	Patch GLOWZ2, 66, 68
	Patch GLOWZ2, 13, 69
	Patch GLOWZ2, 10, 51
	Patch GLOWZ2, 21, 65
	{
		FlipX
	}
	Patch GLOWZ2, 17, 66
	{
		FlipX
	}
	Patch GLOWZ2, 70, 50
	{
		FlipX
	}
	Patch GLOWZ2, 63, 65
	{
		FlipX
	}
	Patch GLOWZ2, 67, 47
	{
		FlipX
	}
	Patch GLOWZ2, 71, 48
	{
		FlipX
	}
	Patch GLOWZ2, 74, 51
	{
		FlipX
	}
	Patch GLOWZ2, 18, 68
	{
		FlipX
	}
	Patch GLOWZ2, 70, 69
	Patch GLOWZ2, 67, 66
	{
		FlipX
	}
	Patch GLOWZ2, 14, 50
	{
		FlipX
	}
	Patch GLOWZ2, 13, 48
	{
		FlipX
	}
	Patch GLOWZ2, 17, 47
	{
		FlipX
	}
	Patch GLOWZ3, 37, 37
	Patch GLOWZ3, 37, 44
	Patch GLOWZ3, 46, 37
	{
		FlipX
	}
	Patch GLOWZ3, 46, 44
	{
		FlipX
	}
	Patch GLOWZ3, 46, 62
	{
		FlipX
	}
	Patch GLOWZ3, 46, 69
	{
		FlipX
	}
	Patch GLOWZ3, 37, 69
	Patch GLOWZ3, 37, 62
}

Sprite CYGUE0, 87, 76
{
	Offset -116, -100
	Patch MISGA0, 0, 16
	Patch PLSEC0, 8, 8
	Patch PLSEC0, 43, 8
	{
		FlipX
	}
	Patch CYGUN5, 12, 37
	Patch CYGUN5, 44, 37
	{
		FlipX
	}
	Patch CYGUN3, 27, 32
	Patch CYGUN3, 27, 54
	{
		FlipY
	}
	Patch CYGUN3, 46, 32
	{
		FlipX
	}
	Patch CYFIR1, 24, 9
	{
		Style Translucent
	}
	Patch CYGUN2, 54, 23
	Patch CYGUN2, 16, 23
	{
		FlipX
	}
	Patch CYGUN3, 46, 54
	{
		FlipX
		FlipY
	}
	Patch CYGUN2, 44, 16
	Patch CYGUN2, 26, 16
	{
		FlipX
	}
	Patch CYGUN1, 60, 40
	Patch CYGUN1, 6, 40
	{
		FlipX
	}
	Patch CYGUN4, 42, 32
	{
		FlipY
	}
	Patch CYGUN4, 42, 57
	Patch CYFIR2, 44, 17
	{
		Style Add
	}
	Patch CYFIR2, 40, 17
	{
		FlipX
		Style Add
	}
	Patch GLOWZ1, 21, 46
	Patch GLOWZ1, 19, 49
	Patch GLOWZ1, 25, 64
	Patch GLOWZ1, 23, 67
	Patch GLOWZ1, 78, 50
	{
		FlipX
	}
	Patch GLOWZ1, 8, 50
	Patch GLOWZ1, 79, 52
	Patch GLOWZ1, 71, 67
	Patch GLOWZ1, 65, 46
	Patch GLOWZ1, 67, 49
	Patch GLOWZ1, 75, 70
	Patch GLOWZ1, 74, 68
	Patch GLOWZ1, 63, 67
	Patch GLOWZ1, 61, 64
	Patch GLOWZ1, 75, 49
	Patch GLOWZ1, 11, 49
	Patch GLOWZ1, 7, 52
	Patch GLOWZ1, 15, 67
	Patch GLOWZ1, 12, 68
	{
		FlipX
	}
	Patch GLOWZ1, 11, 70
	Patch GLOWZ2, 66, 68
	Patch GLOWZ2, 13, 69
	Patch GLOWZ2, 10, 51
	Patch GLOWZ2, 21, 65
	{
		FlipX
	}
	Patch GLOWZ2, 17, 66
	{
		FlipX
	}
	Patch GLOWZ2, 70, 50
	{
		FlipX
	}
	Patch GLOWZ2, 63, 65
	{
		FlipX
	}
	Patch GLOWZ2, 67, 47
	{
		FlipX
	}
	Patch GLOWZ2, 71, 48
	{
		FlipX
	}
	Patch GLOWZ2, 74, 51
	{
		FlipX
	}
	Patch GLOWZ2, 18, 68
	{
		FlipX
	}
	Patch GLOWZ2, 70, 69
	Patch GLOWZ2, 67, 66
	{
		FlipX
	}
	Patch GLOWZ2, 14, 50
	{
		FlipX
	}
	Patch GLOWZ2, 13, 48
	{
		FlipX
	}
	Patch GLOWZ2, 17, 47
	{
		FlipX
	}
	Patch GLOWZ3, 37, 37
	Patch GLOWZ3, 37, 44
	Patch GLOWZ3, 46, 37
	{
		FlipX
	}
	Patch GLOWZ3, 46, 44
	{
		FlipX
	}
	Patch GLOWZ3, 46, 62
	{
		FlipX
	}
	Patch GLOWZ3, 46, 69
	{
		FlipX
	}
	Patch GLOWZ3, 37, 69
	Patch GLOWZ3, 37, 62
	Patch BFE1A0, 12, 1
	{
		Blend "#7AA3E4", 1.0
		Alpha 0.00
		Style Add
	}
	Patch BFE1B0, 9, 9
	{
		Rotate 90
		Blend "#7AA3E4", 1.0
		Style Add
	}
}

Sprite CYGUF0, 87, 76
{
	Offset -116, -100
	Patch MISGA0, 0, 16
	Patch CYGUN5, 12, 37
	Patch CYGUN5, 44, 37
	{
		FlipX
	}
	Patch CYGUN3, 27, 32
	Patch CYGUN3, 27, 54
	{
		FlipY
	}
	Patch CYGUN3, 46, 32
	{
		FlipX
	}
	Patch CYGUN2, 54, 23
	Patch CYGUN2, 16, 23
	{
		FlipX
	}
	Patch CYGUN3, 46, 54
	{
		FlipX
		FlipY
	}
	Patch CYFIR1, 24, 10
	{
		Style Translucent
	}
	Patch CYGUN2, 44, 16
	Patch CYGUN2, 26, 16
	{
		FlipX
	}
	Patch CYGUN1, 60, 40
	Patch CYGUN1, 6, 40
	{
		FlipX
	}
	Patch CYGUN4, 42, 32
	{
		FlipY
	}
	Patch CYGUN4, 42, 57
	Patch CYFIR2, 44, 17
	{
		Style Add
	}
	Patch CYFIR2, 40, 17
	{
		FlipX
		Style Add
	}
	Patch GLOWZ1, 21, 46
	Patch GLOWZ1, 19, 49
	Patch GLOWZ1, 25, 64
	Patch GLOWZ1, 23, 67
	Patch GLOWZ1, 78, 50
	{
		FlipX
	}
	Patch GLOWZ1, 8, 50
	Patch GLOWZ1, 79, 52
	Patch GLOWZ1, 71, 67
	Patch GLOWZ1, 65, 46
	Patch GLOWZ1, 75, 70
	Patch GLOWZ1, 63, 67
	Patch GLOWZ1, 75, 49
	Patch GLOWZ1, 11, 49
	Patch GLOWZ1, 7, 52
	Patch GLOWZ1, 15, 67
	Patch GLOWZ2, 66, 68
	Patch GLOWZ2, 20, 65
	{
		FlipX
	}
	Patch GLOWZ2, 70, 50
	{
		FlipX
	}
	Patch GLOWZ2, 63, 65
	{
		FlipX
	}
	Patch GLOWZ2, 67, 47
	{
		FlipX
	}
	Patch GLOWZ2, 18, 68
	{
		FlipX
	}
	Patch GLOWZ2, 70, 69
	Patch GLOWZ2, 14, 50
	{
		FlipX
	}
	Patch GLOWZ3, 37, 37
	Patch GLOWZ3, 37, 44
	Patch GLOWZ3, 46, 37
	{
		FlipX
	}
	Patch GLOWZ3, 46, 44
	{
		FlipX
	}
	Patch GLOWZ3, 46, 62
	{
		FlipX
	}
	Patch GLOWZ3, 46, 69
	{
		FlipX
	}
	Patch GLOWZ3, 37, 69
	Patch GLOWZ3, 37, 62
}

Sprite FRANA0, 55, 16
{
	Offset 28, 16
	Patch LAUNA0, 0, 0
	Patch CYSPR1, 46, 4
	{
		FlipY
	}
	Patch CYSPR1, 46, 0
	Patch CYSPR4, 29, 10
	Patch CYSPR2, 37, 5
	{
		FlipX
	}
	Patch CYSPR2, 37, 7
	Patch CYSPR5, 31, 2
	Patch CYSPR5, 28, 3
	Patch CYSPR5, 34, 2
	Patch CYSPR2, 28, 4
	{
		FlipX
	}
	Patch CYSPR2, 28, 6
	Patch CYSPR2, 0, 2
	{
		Rotate 90
	}
	Patch CYSPR6, 31, 1
	Patch CYSPR5, 43, 2
	Patch CYSPR5, 40, 2
	Patch CYSPR5, 37, 2
	Patch CYSPR8, 5, 4
	Patch CYSPR7, 28, 2
	Patch CYSPR7, 25, 2
	Patch GLOWZ5, 36, 1
	Patch GLOWZ5, 32, 1
	Patch GLOWZ5, 40, 1
	Patch GLOWZ5, 44, 1
	Patch CYSPR10, 41, 2
	{
		FlipX
	}
	Patch CYSPR10, 35, 2
	{
		FlipX
	}
	Patch CYSPR10, 40, 3
	Patch CYSPR10, 34, 3
}

Sprite FRANB0, 55, 16
{
	Offset 28, 16
	Patch LAUNA0, 0, 0
	Patch CYSPR1, 46, 4
	{
		FlipY
	}
	Patch CYSPR1, 46, 0
	Patch CYSPR4, 29, 10
	Patch CYSPR2, 37, 5
	{
		FlipX
	}
	Patch CYSPR2, 37, 7
	Patch CYSPR5, 31, 2
	Patch CYSPR5, 28, 3
	Patch CYSPR5, 34, 2
	Patch CYSPR2, 28, 4
	{
		FlipX
	}
	Patch CYSPR2, 28, 6
	Patch CYSPR2, 0, 2
	{
		Rotate 90
	}
	Patch CYSPR6, 31, 1
	Patch CYSPR5, 43, 2
	Patch CYSPR5, 40, 2
	Patch CYSPR5, 37, 2
	Patch CYSPR8, 5, 4
	Patch CYSPR7, 28, 2
	Patch CYSPR7, 25, 2
	Patch GLOWZ5, 36, 1
	Patch GLOWZ5, 32, 1
	Patch GLOWZ5, 40, 1
	Patch GLOWZ5, 44, 1
	Patch CYSPR10, 41, 2
	{
		FlipX
	}
	Patch CYSPR10, 35, 2
	{
		FlipX
	}
	Patch CYSPR10, 40, 3
	Patch CYSPR10, 34, 3
	Patch CYSPR9, 7, 6
	Patch CYSPR9, 15, 6
}

Sprite FRANC0, 55, 16
{
	Offset 28, 16
	Patch LAUNA0, 0, 0
	Patch CYSPR1, 46, 4
	{
		FlipY
	}
	Patch CYSPR1, 46, 0
	Patch CYSPR4, 29, 10
	Patch CYSPR2, 37, 5
	{
		FlipX
	}
	Patch CYSPR2, 37, 7
	Patch CYSPR5, 31, 2
	Patch CYSPR5, 28, 3
	Patch CYSPR5, 34, 2
	Patch CYSPR2, 28, 4
	{
		FlipX
	}
	Patch CYSPR2, 28, 6
	Patch CYSPR2, 0, 2
	{
		Rotate 90
	}
	Patch CYSPR6, 31, 1
	Patch CYSPR5, 43, 2
	Patch CYSPR5, 40, 2
	Patch CYSPR5, 37, 2
	Patch CYSPR8, 5, 4
	Patch CYSPR7, 28, 2
	Patch CYSPR7, 25, 2
	Patch GLOWZ5, 36, 1
	Patch GLOWZ5, 32, 1
	Patch GLOWZ5, 40, 1
	Patch GLOWZ5, 44, 1
	Patch CYSPR10, 41, 2
	{
		FlipX
	}
	Patch CYSPR10, 35, 2
	{
		FlipX
	}
	Patch CYSPR10, 40, 3
	Patch CYSPR10, 34, 3
	Patch CYSPR9, 7, 6
	Patch CYSPR9, 9, 6
	Patch CYSPR9, 13, 6
	Patch CYSPR9, 15, 6
}

// D3 Chaingun -----------------------------------------------------------------

Sprite D3CGA0, 182, 102
{
	Offset -69, -94
	Patch D3CGX0, 0, 0
	Patch D3CGR0, 62, 0
	Patch D3CVA0, 50, 66
}

Sprite D3CGB0, 182, 102
{
	Offset -69, -94
	Patch D3CGX0, 0, 0
	Patch D3CGS0, 62, 0
	Patch D3CVA0, 50, 66
}

Sprite D3CGC0, 182, 102
{
	Offset -69, -94
	Patch D3CGX0, 0, 0
	Patch D3CGT0, 62, 0
	Patch D3CVA0, 50, 66
}

Sprite D3CGD0, 182, 102
{
	Offset -69, -94
	Patch D3CGX0, 0, 0
	Patch D3CGU0, 62, 0
	Patch D3CVA0, 50, 66
}

Sprite D3CGE0, 182, 102
{
	Offset -69, -94
	Patch D3CGX0, 0, 0
	Patch D3CGV0, 62, 0
	Patch D3CVA0, 50, 66
}

Sprite D3CGF0, 182, 102
{
	Offset -69, -94
	Patch D3CGX0, 0, 0
	Patch D3CGW0, 62, 0
	Patch D3CVA0, 50, 66
}

Sprite D3CGG0, 182, 102
{
	Offset -69, -94
	Patch D3CGX0, 0, 0
	Patch D3CGR0, 62, 0
	Patch D3CVE0, 50, 66
}

Sprite D3CFA0, 184, 135
{
	Offset -67, -61
	Patch D3CFA0, 0, 0
	Patch D3CVB0, 46, 111
}

Sprite D3CFB0, 183, 110
{
	Offset -68, -86
	Patch D3CFY0, 0, 8
	Patch D3CFV0, 65, 0
	Patch D3CVC0, 48, 80
}

Sprite D3CFC0, 183, 110
{
	Offset -68, -86
	Patch D3CFY0, 0, 8
	Patch D3CFW0, 65, 0
	Patch D3CVC0, 48, 80
}

Sprite D3CFD0, 182, 102
{
	Offset -69, -94
	Patch D3CGX0, 0, 0
	Patch D3CGW0, 62, 0
	Patch D3CVD0, 50, 66
}

Sprite D3CFE0, 182, 102
{
	Offset -69, -94
	Patch D3CGX0, 0, 0
	Patch D3CGR0, 62, 0
	Patch D3CVD0, 50, 66
}

Sprite D3CFF0, 182, 102
{
	Offset -69, -94
	Patch D3CGX0, 0, 0
	Patch D3CGS0, 62, 0
	Patch D3CVD0, 50, 66
}

// Powered Machineguns ---------------------------------------------------------

Sprite DMGSE0, 440, 200
{
	Offset 60, 0
	Patch DMGSA0, 221, 95
	Patch DMGSA0, 8, 95
	{
		FlipX
	}
}

Sprite DMGSF0, 211, 105
{
	Offset 52, -95
	Patch DMGSA0, 0, 0
	{
		FlipX
	}
}

Sprite DMGSG0, 211, 133
{
	Offset 53, -68
	Patch DMGSB0, 0, 0
	{
		FlipX
	}
}

Sprite DMGSH0, 211, 130
{
	Offset 56, -73
	Patch DMGSC0, 0, 0
	{
		FlipX
	}
}

Sprite DMGSI0, 211, 131
{
	Offset 55, -73
	Patch DMGSD0, 0, 0
	{
		FlipX
	}
}

// Dual Plasma Pistols ---------------------------------------------------------

Sprite DPL1A0, 440, 200
{
	Offset 60, 0
	Patch DPL0A0, 285, 95
}

Sprite DPL1B0, 440, 200
{
	Offset 60, 0
	Patch DPL0B0, 276, 86
}

Sprite DPL1C0, 440, 200
{
	Offset 60, 0
	Patch DPL0C0, 258, 68
}

Sprite DPL1D0, 440, 200
{
	Offset 60, 0
	Patch DPL0D0, 290, 85
}

Sprite DPL1E0, 440, 200
{
	Offset 60, 0
	Patch DPL0D0, 292, 89
}

Sprite DPL1F0, 440, 200
{
	Offset 60, 0
	Patch DPL0D0, 293, 90
}

Sprite DPL1G0, 440, 200
{
	Offset 60, 0
	Patch DPL0E0, 285, 95
}

Sprite DPL2A0, 440, 200
{
	Offset 60, 0
	Patch DPL0A0, 78, 95
	{
		FlipX
	}
}

Sprite DPL2B0, 440, 200
{
	Offset 60, 0
	Patch DPL0B0, 77, 86
	{
		FlipX
	}
}

Sprite DPL2C0, 440, 200
{
	Offset 60, 0
	Patch DPL0C0, 74, 68
	{
		FlipX
	}
}

Sprite DPL2D0, 440, 200
{
	Offset 60, 0
	Patch DPL0D0, 62, 79
	{
		FlipX
	}
}

Sprite DPL2E0, 440, 200
{
	Offset 60, 0
	Patch DPL0D0, 58, 82
	{
		FlipX
	}
}

Sprite DPL2F0, 440, 200
{
	Offset 60, 0
	Patch DPL0D0, 57, 83
	{
		FlipX
	}
}

Sprite DPL2G0, 440, 200
{
	Offset 60, 0
	Patch DPL0E0, 78, 95
	{
		FlipX
	}
}

Sprite DPL3A0, 440, 200
{
	Offset 60, 0
	Patch DPL0A0, 285, 95
	Patch DPL0A0, 78, 95
	{
		FlipX
	}
}

// Dual WSTEM5s ----------------------------------------------------------------

Sprite WST2A0, 320, 200
{
	Offset 26, 14
	Patch WST1A0, 0, 0
	{
		FlipX
	}
}

Sprite WST2B0, 320, 200
{
	Offset 26, 14
	Patch WST1B0, 0, 0
	{
		FlipX
	}
}

Sprite WST2C0, 320, 200
{
	Offset 26, 14
	Patch WST1C0, 0, 0
	{
		FlipX
	}
}

Sprite WST2D0, 320, 200
{
	Offset 26, 14
	Patch WST1D0, 0, 0
	{
		FlipX
	}
}

Sprite WST2E0, 320, 200
{
	Offset 26, 14
	Patch WST1E0, 0, 0
	{
		FlipX
	}
}

Sprite WST2F0, 320, 200
{
	Offset 26, 14
	Patch WST1F0, 0, 0
	{
		FlipX
	}
}

Sprite WST2G0, 320, 200
{
	Offset 26, 14
	Patch WST1G0, 0, 0
	{
		FlipX
	}
}

Sprite WST2H0, 320, 200
{
	Offset 26, 14
	Patch WST1H0, 0, 0
	{
		FlipX
	}
}

Sprite WST2I0, 320, 200
{
	Offset 26, 14
	Patch WST1I0, 0, 0
	{
		FlipX
	}
}

Sprite WST2J0, 320, 200
{
	Offset 26, 14
	Patch WST1J0, 0, 0
	{
		FlipX
	}
}

Sprite WST2K0, 320, 200
{
	Offset 26, 14
	Patch WST1K0, 0, 0
	{
		FlipX
	}
}

Sprite WST2L0, 320, 200
{
	Offset 26, 14
	Patch WST1L0, 0, 0
	{
		FlipX
	}
}

Sprite WST2M0, 320, 200
{
	Offset 26, 14
	Patch WST1M0, 0, 0
	{
		FlipX
	}
}

Sprite WST2N0, 320, 200
{
	Offset 26, 14
	Patch WST1N0, 0, 0
	{
		FlipX
	}
}

Sprite WST2O0, 320, 200
{
	Offset 26, 14
	Patch WST1O0, 0, 0
	{
		FlipX
	}
}

Sprite WST2P0, 320, 200
{
	Offset 26, 14
	Patch WST1P0, 0, 0
	{
		FlipX
	}
}

Sprite WST2Q0, 320, 200
{
	Offset 26, 13
	Patch WST1Q0, 0, 0
	{
		FlipX
	}
}

Sprite WST3A0, 320, 200
{
	Offset 26, 14
	Patch WST1A0, 0, 0
	{
		FlipX
	}
	Patch WST1A0, 52, 0
}

// Shotgun and Uzi -------------------------------------------------------------

Sprite DUZIF0, 440, 200
{
	Offset 60, 0
	Patch DSHTA0, 57, 97
	Patch DUZIA0, 272, 93
}

// Laundry-Fu ------------------------------------------------------------------

Sprite RPN1A0, 440, 200
{
	Offset 60, 0
	Patch RPNCA0, 65, 123
}

Sprite RPN1B0, 440, 200
{
	Offset 60, 0
	Patch RPNCA0, 83, 77
}

Sprite RPN1C0, 440, 200
{
	Offset 60, 0
	Patch RPNCA0, 83, 78
}

Sprite RPN1D0, 440, 200
{
	Offset 60, 0
	Patch RPNCA0, 80, 87
}

Sprite RPN1E0, 440, 200
{
	Offset 60, 0
	Patch RPNCA0, 66, 127
}
