defaultmap
{
    next = "HUBMAP"
    cluster = 1
    ResetHealth
    ResetInventory
    NoFallingDamage
}

cluster 1
{
    flat = "FLOOR4_8"
    music = "M_WIN"
	exittext = lookup, "WINTEXT"
    hub
}

clearepisodes

episode HUBMAP
{
    Name = "DUMP 3: Maps"
}

map HUBMAP "The Cathedral of Benellus - Sgt. Shivers"
{
   next = "HUBMAP"
   sky1 = "MOUNTAIN"
   music = "M_HUBMAP" // Star Control 2 - Ur-Quan Theme
}



map MAP01 "Check-In - unRyker"
{
    LevelNum = 1
    sky1 = "MECH99" // By Mechadon
    music = "M_MAP01" // Gammis of Lemonride - kattastrof
}

map MAP02 "Pissboy - Anonymous"
{
    LevelNum = 2
    sky1 = "SKY1"
    music = "M_MAP02" // slamtilt - space5
}

map MAP03 "Simplicity is Golden - demo_the_man"
{
    LevelNum = 3
    sky1 = "SKY1"
    music = "M_MAP03" // Rise of the Triad - Going Down the Fast Way
}

Map MAP04 "Invitation to Destruction - Gardevoir"
{
    LevelNum = 4
    sky1 = "SKY4"
    music = "M_MAP04" // Bobby Prince - Sign of Evil
    BaronSpecial
    SpecialAction_LowerFloor
}

map MAP05 "SOLITARY - CJacobs"
{
    LevelNum = 5
    music = "M_MAP05" // Shinobi III - SOLITARY
}

Map MAP06 "Ruins & Lava - VBob"
{
    levelnum = 6
    sky1 = "SKY3", 0
    music = "M_MAP06" // Dracula X - Cursed Bloodlines
}

map MAP07 "Bloodsport Canyon - Hoodoo456"
{
	levelnum = 7
	sky1 = "SKY2"
	music = "M_MAP07" // One Must Fall - ARENA2
}

map MAP08 "Nuclear Control Facilities - Titan314"
{
	levelnum = 8
	sky1 = "RED_SKY"
	music = "M_MAP08" // Bobby Prince - Unused Doom Music 20
}

map MAP09 "Mountain Temple - Project_ILE"
{
	levelnum = 9
	sky1 = "SKY1", 0.0
	music = "M_MAP09" // Shadow Warrior - Everyone Off
}

map MAP10 "Overflow - SpudTheRubbish"
{
	levelnum = 10
	music = "M_MAP10" // Comix Zone - Page 1-1
}

map MAP11 "'Venture into the Bouncy Castle - Beed28"
{
    levelnum = 11
	sky1 = "BEEDSKY1"
	sky2 = "BEEDSKY2"
	aircontrol = 0.5
	music = "M_MAP11" // Andromeda - Jelly Vibes
}

map MAP12 "The Crater - combatxtreme & Plutonic Overkill"
{
    levelnum = 12
	sky1 = "NSKY"
	music = "M_MAP12" // combatxtreme - Killing Floor
	PrecacheSounds = "world/eng1", "world/eng2"
}

map MAP13 "The Fun Lab - TerminusEst13"
{
    LevelNum = 13
    sky1 = "ZSKY1", 0.1 // By Plums
    music = "M_MAP13" // Crusader: No Regret - Carnage and Mayhem
    SmoothLighting
}

map MAP14 "Durex Waste Disposal - Minimum Payne"
{
    LevelNum = 14
    sky1 = "SKY2"
    music = "M_MAP14" // Contra III - Neo Kobe Steel Factory
}

map MAP15 "The Corporate Ladder - Kinsie"
{
    LevelNum = 15
    music = "MUS-TRAX" // Time Trax - Stage 4
    sky1 = "DN3DSKY"
}

map MAP16 "Regressive Experience - Dukka"
{
    LevelNum = 16
	sky1 = "SKY1"
	music = "M_MAP16" // Microforce - zapultur.mod
}

map MAP17 "Baby's First Map - Bobman23"
{
    LevelNum = 17
	music = "M_MAP17" // The Assassin - hoise 2-34
}

map MAP18 "Research Facility - deathgod5309"
{
    LevelNum = 18
	music = "M_MAP18" // Virgill - Crucifixion
}

map MAP19 "AMONG US - HumansAmongUs"
{
    LevelNum = 19
    sky1 = "SKY1"
	music = "M_MAP19" // The REW - Rivendell 
}

map MAP20 "The Darkness Beyond - KarolineDianne"
{
    LevelNum = 20
	sky1 = "BLACKSKY", 0.00
	music = "M_MAP20" // Music from Doom 64
}

map MAP21 "Base Stimpack - Charcola"
{
    LevelNum = 21
    sky1 = "SKY2"
	music = "M_MAP21" // Purple Motion - Zak-zaka-zak-zak
}

map MAP22 "Crunk Refinery - BobBarker"
{
    sky1 = "RSKY2", 0.0
    music = "M_MAP22" // KurtZ - ParanoiA
}

map MAP23 "0-Pipe Gear - Toooooasty"
{
    LevelNum = 23
    Sky1 = "SKY1"
    music = "M_MAP23" // Unknown Artist - hybrid.xm
}

map MAP24 "Escape From Argent Prison - Lance Charleson"
{
    LevelNum = 24
    Sky1 = "SKY3", 0.15
    music = "M_MAP24" // Necros - Isotoxin
}

map MAP25 "Live Fire Exorcise - Sgt. Shivers"
{
    LevelNum = 25
    sky1 = "DAYSKY"
    music = "M_MAP25" // Duke Nukem 3D - Pissed Office Box
}

map MAP26 "Attack First - Simpleton"
{
    LevelNum = 26
    sky1 = "SKY2B", 0
    music = "M_MAP26" // Homestuck - Black
}

map MAP27 "Hitler's Prison - Luigi2600"
{
    LevelNum = 27
    sky1 = "TEKWALL4", 0.2
    music = "M_MAP27" // Jester / Sanity - molecule's revenge
}

map MAP28 "Tomb of Hectikhamen - Action Max"
{
    LevelNum = 28
    //compat_sectorsounds 1 // Doesn't seem to do anything.
    sky1 = "RSKY1", 0
    music = "M_MAP28" // GoldenEye 64 - Egypt
}

map MAP29 "The Weed Number - Abysswalker"
{
    LevelNum = 29
    sky1 = "SKY3", 0
    music = "M_MAP29" // Dracula X - Den
}

map MAP30 "This Is Serious Mum - deathz0r"
{
    LevelNum = 30
	sky1 = "fireblu1"
	music = "M_MAP30" // Betrayer - B A T T E R Y
}

map MAP31 "Not Another Tech Base - ArchXeno"
{
    LevelNum = 31
    sky1 = "SKY2", 0.0
	music = "M_MAP31" // Petter Mårtensen - The Temple of Judgement
}

map MAP32 "Hydraulic Plant - SpiritOfDecay"
{
	levelnum = 32
	sky1 = "SKY1", 0.0
	music = "M_MAP32" // Theshooter7 - Into the Fire
}

map MAP33 "Janus - SoundOfDoomDoors"
{
    levelnum = 33
    sky1 = "SKY3", 0.0
    music = "M_MAP33" // Helloween - Midnight Sun
}

map MAP34 "Gamma Station Entrance - SMG_Marine"
{
    levelnum = 34
    sky1 = "SKY1", 0.0
    music = "M_MAP34" // Synthetic - 7th-miracle
}

map MAP35 "Realm of the Sempiternal Archvile - Darsycho"
{
	levelnum = 35
	sky1 = "DARS_SKY"
	music = "M_MAP35" // madbrain - Pico song
}

map MAP36 "Judgement Day - Stale_Meat"
{
	levelnum = 36
	sky1 = "SKY1", 0.0
	music = "M_MAP36" // Terminator 2: Judgement Day - Mission 1
}

map MAP37 "Complex Alive - Roxas"
{
	levelnum = 37
	music = "M_MAP37" // Minomus - Quicksilver
}

map MAP38 "DUMP TD - Arctangent"
{
	levelnum = 38
	music = "M_MAP38" // xaser - destiny's promise
	AllowRespawn
}

map MAP39 "Dumping Ground - TotalInjury"
{
    levelnum = 39
	sky1 = "SKY1", 0.0
	music = "M_MAP39" // -sine/triad! - doom
}

map MAP40 "Mercury Rain - Jimmy"
{
    Levelnum = 40
    music = "M_MAP40" // Skaven - Mercury Rain
    sky1 = "HSKY2GR", 0.0
    sky2 = "HSKY2GR2", 0.0
    lightning
}

map MAP41 "mapsterpiece - idiotbitz"
{
    levelnum = 41
	sky1 = "sky1"
	music = "M_MAP41" // Psycho - Backbeats Forever
}

map MAP42 "Tunnel Crates Rule! - Stale_Meat"
{
	levelnum = 42
	music = "M_MAP42" // Jason Reichard - E2M2 Remix
}

map MAP43 "CLOVERHOUSE - Icept"
{
    levelnum = 43
    sky1 = "SKY1"
    music = "M_MAP43" // Electric Six - Danger High Voltage
}

map MAP44 "Generic UAC Outpost - Anonymous"
{
    levelnum = 44
    sky1 = "SKY3"
    music = "M_MAP44" // Necros - Crew Communication
}

map MAP45 "Felt - FloatRand"
{
    levelnum = 45
	sky1 = "SKY1", 0.0
	music = "M_MAP45" // CastleVania: Aria of Sorrow - Top Floor
}

map MAP46 "Panic Room - comet1338"
{
    levelnum = 46
    music = "M_MAP46" // Command & Conquer - Full Stop
}

map MAP47 "Simple Chaos - willykuo123"
{
    levelnum = 47
    sky1 = "SKY1", 0.0
    music = "M_MAP47" // Sidewinder - in_the_Eyes
}

map MAP48 "EVISCERATED - NAG"
{
    levelnum = 48
    sky1 = "SKY3", 0.0
	music = "M_MAP48" // Goblin - Profondo Rosso
}

map MAP49 "The Mine To Hell - InsanityBringer"
{
    levelnum = 49
	music = "M_MAP49" // the Deviant - Purity (My Placebo)
    sky1 = "SKY1", 0.0
	smoothlighting
}

map MAP50 "Sandcastley Sandcastling Sandcastles - PinchySkree"
{
    levelnum = 50
	sky1 = "FULLMOON"
	music = "M_MAP50" // James Paddock - Crashed Potatoes
}

map MAP52 "Broken Shit - ZachBrowder"
{
    levelnum = 52
    sky1 = "SKY3", 0.0
    music = "M_MAP52" // Substance - winterman's cigar
}

map MAP53 "Weapons Research Lab - Vennobennu"
{
	levelnum = 53
	sky1 = "SKY1", 0.0
	music = "M_MAP53" // CastleVania: Symphony of the Night - Dracula's Castle
}

map MAP54 "Winter In Summer - TehRealSalt"
{
    levelnum = 54
	Sky1 = "SKY1"
	Music = "M_MAP54" // The Lost Vikings - Wacky World
}

map MAP55 "The UAC Ocean Base - leodoom85"
{
    levelnum = 55
    sky1 = "RSKY1"
    music = "M_MAP55" // Noby - Ocean Deep
}

Map MAP56 "Hot Water Music - Protester"
{
    levelnum = 56
    music = "M_MAP56" // Warbrain - Alkaline Trio
    sky1 = "RSKY05", 0
}

map MAP57 "Lambda Base - floatRand"
{
    levelnum = 57
    music = "M_MAP57" // Sparkster - Submarine
}


map MAP58 "inferno odyssey - Anonymous"
{
    levelnum = 58
    music = "M_MAP58" // Martin Iveson - Skeletonkrew (Comp1)
}

map MAP59 "Infested Installation - Flipy"
{
    levelnum = 59
	sky1 = "SKY1"
    music = "M_MAP59", 12 // Shovel Knight - An Underlying Problem
}

Map MAP60 "The Duality - NeuralStunner"
{
    levelnum = 60

	Sky1 = "HacxSky1"
	Sky2 = "HacxSky2"
	SkyStretch

	Music = "M_MAP60" // Legend of Zelda: A Link to the Past - Light World Dungeon
	SmoothLighting
	MissilesActivateImpactLines
}

map MAP61 "Municipal Well - Flotilla"
{
    levelnum = 61
    sky1 = "SKY2", 0
    music = "M_MAP61" // Metal Slug 3 - Midnight Wandering
}

map MAP62 "Dropoff - CharlieTheGnarly"
{
    levelnum = 62
    sky1 = "SKY1", 0
    music = "M_MAP62" // Super Metroid - Norfair Hot Lava Area
}

map MAP63 "Dimensional Accelerator - Untitled"
{
   levelnum = 63
   sky1 = "SKY1", 0
   sky2 = "SKY3", 0
   music = "M_MAP63" // Xaser - Angry Science
}

map MAP64 "Urban Hell - ChrisR91"
{
    levelnum = 64
	sky1 = "HSKY", 0.0
	fade = "800000"
	fogdensity = 128
	lightmode = 0
	SmoothLighting
    music = "M_MAP64"
}

map MAP65 "Electron - floatRand"
{
    levelnum = 65
    music = "M_MAP65" // Journey to Silius - Stage 1
}

map MAP66 "Caco-lover - everennui"
{
    levelnum = 66
    sky1 = "SKY1", 0
    music = "M_MAP66" // Ratchet & Clank - Metropolis
}

map MAP67 "Brown Mesa - Cheeki"
{
    levelnum = 67
    sky1 = "SKY1", 0
    music = "M_MAP67" // basehead - Erosion (Fast Mix)
}

map MAP68 "Bloody Hell - Wivicer"
{
    levelnum = 68
	SKY1 = "Sky1" //By Mechadon
	Sky2 = "D64DIIS" //By Mechadon
	music = "M_MAP68" // CastleVania II - Bloody Tears
}

map MAP69 "A Night at the Opera - Temin_Dump"
{
    levelnum = 69
	music = "M_MAP69" // Samuel Barber - Pas De Deux
	sky1 = "SNOW6"
}

map MAP70 "An Online Virtual Reality Used By Hackers - ShadowHog"
{
	levelnum = 70
	sky1 = "QSKY4B", 1.0
	sky2 = "QSKY4F", 2.0
	par = 600
	music = "PARALLEL" // Quake - Parallel dimensions
	Grinding_Polyobj
}
  
map MAP71 "BtFS - Gageat"
{
    levelnum = 71
	sky1 = "SKYSPACE"
	music = "M_MAP71" // CastleVania: Symphony of the Night - Crystal Teardrops
}
  
map MAP72 "The Runaround - LogicalFallacy"
{
    levelnum = 72
	sky1 = "SKYSPACE"
	music = "M_MAP72" // Impaler - Klischee Power Metal
}

map MAP73 "Attack From Within - Mumblemumble"
{
    levelnum = 73
    music = "M_MAP73" // aceman - Pirahna's Den
    Sky1 = "Sky1", 0.0
}





map MAPFINAL "The Way of Benellus - Sgt. Shivers & TerminusEst13"
{
    levelnum = 666
    music = "FINAL1" // enigma - noolevel6
    Sky1 = "Sky2", 0.0
    next = "EndTitle"
}






map SECRET1 "SILVERSATELLITE - DudeDesigns"
{
    levelnum = 101
	music = "M_SEC1" // GoldenEye Theme (Fast)
}

map SECRET2 "Knee-deep in the DUMP - MJ79"
{
    levelnum = 102
    sky1 = "SKY1", 0
    music = "M_SEC2" // Xaser - MegaloDoomia
}

map SECRET3 "The Best Map - TerminusEst13"
{
    levelnum = 103
    music = "M_SEC3" // Cynmusic - RPG-Battle
}

map SECRET4 "Box Simple - Redead-ITA"
{
    levelnum = 104
    music = "M_SEC4" // Mega Man X - Storm Eagle
}

map SECRET5 "Escape Plan - Anonymous"
{
    levelnum = 105
    music = "M_SEC5" // Scrap Heap - crush them
}

map SECRET6 "Real is shit - Deviluke Roy"
{
    levelnum = 106
    music = "M_SEC6" // Pip Malt - Symphony of Destruction
}






map MAP51 "Dummy map"
{
    levelnum = 51
	sky1 = "FULLMOON"
}