// --------------------------------------------------------------------------
//
// SkullTag Weapons
//
// --------------------------------------------------------------------------

ACTOR EriBasiliskST : EriBasilisk replaces MiniGun 5014
{
	States
	{
		Spawn:
			HECA A -1
			Stop
		Pickup:
			TNT1 A 0 A_GiveInventory("EriBasilisk", 1)
			TNT1 A 0 A_GiveInventory("FlameAmmo", 20)
			TNT1 A 0 A_SelectWeapon("EriBasilisk")
			Wait
		Select:
			TNT1 A 0 A_SelectWeapon("EriBasilisk")
			Wait
			
	}
}

ACTOR EriSoulReaverST : EriSoulReaver replaces BFG10K 5013
{
	States
	{
		Spawn:
			HESR A -1
			Stop
		Pickup:
			TNT1 A 0 A_GiveInventory("EriSoulReaver", 1)
			TNT1 A 0 A_GiveInventory("SoulAmmo", 20)
			TNT1 A 0 A_SelectWeapon("EriSoulReaver")
			Wait
		Select:
			TNT1 A 0 A_SelectWeapon("EriSoulReaver")
			Wait
			
	}
}
