Lock 1 Doom
{
	OlIronKey
	Message "You need an iron key to open this door"
	RemoteMessage "You need an iron key to activate this object"
	Mapcolor 255 0 0
}


Lock 2 Doom
{
	OlSteelKey
	Message "You need a steel key to open this door"
	RemoteMessage "You need a steel key to activate this object"
	Mapcolor 0 0 255
}


Lock 3 Doom
{
	OlBrassKey
	Message "You need a brass key to open this door"
	RemoteMessage "You need a brass key to activate this object"
	Mapcolor 255 255 0
}


Lock 4 Doom
{
	OlRustKey
	Message "You need a rusted key to open this door"
	RemoteMessage "You need a rusted key to activate this object"
	Mapcolor 255 0 0
}


Lock 5 Doom
{
	OlSilverKey
	Message "You need a silver key to open this door"
	RemoteMessage "You need a silver key to activate this object"
	Mapcolor 0 0 255
}


Lock 6 Doom
{
	OlGoldKey
	Message "You need a gold key to open this door"
	RemoteMessage "You need a gold key to activate this object"
	Mapcolor 255 255 0
}


Lock 129 Doom
{
	Any { OlIronKey OlRustKey KeyGreen }
	Message "You need a red (iron/rusted) key to open this door"
	RemoteMessage "You need a red (iron/rusted) key to activate this object"
	Mapcolor 255 0 0
}


Lock 130 Doom
{
	Any { OlSteelKey OlSilverKey KeyBlue }
	Message "You need a gray (steel/silver) key to open this door"
	RemoteMessage "You need a gray (steel/silver) key to activate this object"
	Mapcolor 0 0 255
}


Lock 131 Doom
{
	Any { OlBrassKey OlGoldKey KeyYellow }
	Message "You need a yellow (brass/gold) key to open this door"
	RemoteMessage "You need a yellow (brass/gold) key to activate this object"
	Mapcolor 255 255 0
}


Lock 132 Doom
{
	Any { OlIronKey OlRustKey }
	Message "You need a red (iron/rusted) key to open this door"
	RemoteMessage "You need a red (iron/rusted) key to activate this object"
	Mapcolor 255 0 0
}


Lock 133 Doom
{
	Any { OlSteelKey OlSilverKey }
	Message "You need a gray (steel/silver) key to open this door"
	RemoteMessage "You need a gray (steel/silver) key to activate this object"
	Mapcolor 0 0 255
}


Lock 134 Doom
{
	Any { OlBrassKey OlGoldKey }
	Message "You need a yellow (brass/gold) key to open this door"
	RemoteMessage "You need a yellow (brass/gold) key to activate this object"
	Mapcolor 255 255 0
}

Lock 100
{
	Message "$PD_ANY"
	RemoteMessage "$PD_ANYOBJ"
	Mapcolor 128 128 255
}

Lock 228
{
	Message "$PD_ANY"
	RemoteMessage "$PD_ANYOBJ"
	Mapcolor 128 128 255
}

Lock 229 Doom
{
	Any { OlSteelKey OlSilverKey KeyBlue}
	Any { OlBrassKey OlGoldKey KeyYellow}
	Any { OlIronKey OlRustKey KeyGreen}
	Message "$PD_ALL3"
	RemoteMessage "$PD_ALL3O"
}

Lock 101 Doom
{
	OlSteelKey 
	OlSilverKey
	OlBrassKey
	OlGoldKey
	OlIronKey 
	OlRustKey
	Message "$PD_ALL6"
	RemoteMessage "$PD_ALL6O"
}

Lock 1 Heretic
{
	OlIronKey
	Message "You need an iron key to open this door"
	Mapcolor 0 255 0
}


Lock 2 Heretic
{
	OlSteelKey
	Message "You need a steel key to open this door"
	Mapcolor 0 0 255
}


Lock 3 Heretic
{
	OlBrassKey
	Message "You need a brass key to open this door"
	Mapcolor 255 255 0
}


Lock 129 Heretic
{
	OlIronKey
	Message "You need an iron key to open this door"
	Mapcolor 0 255 0
}


Lock 130 Heretic
{
	OlSteelKey
	Message "You need a steel key to open this door"
	Mapcolor 0 0 255
}


Lock 131 Heretic
{
	OlBrassKey
	Message "You need a brass key to open this door"
	Mapcolor 255 255 0
}


Lock 229 Heretic
{
	OlIronKey 
	OlSteelKey 
	OlBrassKey
	Message "$PD_ALL3"
	RemoteMessage "$PD_ALL3O"
}

Lock 101 Heretic
{
	OlIronKey
	OlSteelKey 
	OlBrassKey
	Message "$PD_ALL3"
	RemoteMessage "$PD_ALL3O"
}
