actor DummySpawner {
  States {

  Spawn:
    TNT1 A 0
    TNT1 A 0 A_Jump(255,"Item1","Item2") 

  Item1:
    TNT1 A 0 A_SpawnItemEx("PPSH-41")
    stop

  Item2:
    TNT1 A 0 A_SpawnItemEx("MP5")
	stop

  }
}

