decal PlasmaShock1
{
pic PLSPA0
fullbright
add 0.6
x-scale 0.2
y-scale 0.2
randomflipx
randomflipy
lowerdecal PlasmaScorchLower
animator GoAway
}
decal PlasmaShock2
{
pic PLSPB0
fullbright
add 0.6
x-scale 0.2
y-scale 0.2
randomflipx
randomflipy
lowerdecal PlasmaScorchLower1
animator GoAway
}
decal PlasmaShock3
{
pic PLSPC0
fullbright
add 0.6
x-scale 0.2
y-scale 0.2
randomflipx
randomflipy
lowerdecal PlasmaScorchLower1
animator GoAway
}
decalgroup PlasmaShock
{
PlasmaShock1 1
PlasmaShock2 1
PlasmaShock3 1
}

decal GooScorch
{
pic BAL7E0
x-scale 0.7
y-scale 0.7
add 0.6
lowerdecal Scorch
animator GoAway2
}

decal BulletScratch
{
pic PUFFD0
x-scale 0.2
y-scale 0.2
randomflipx
randomflipy
lowerdecal BulletChip
add 0.2
}

decal BulletChipSmall1
{
	pic CHIP1
	translucent 0.85
	shade "00 00 00"
	x-scale 0.3
	y-scale 0.3
	randomflipx
	randomflipy
}
decal BulletChipSmall2
{
	pic CHIP2
	translucent 0.85
	shade "00 00 00"
	x-scale 0.3
	y-scale 0.3
	randomflipx
	randomflipy
}
decal BulletChipSmall3
{
	pic CHIP3
	translucent 0.85
	shade "00 00 00"
	x-scale 0.3
	y-scale 0.3
	randomflipx
	randomflipy
}
decal BulletChipSmall4
{
	pic CHIP4
	translucent 0.85
	shade "00 00 00"
	x-scale 0.3
	y-scale 0.3
	randomflipx
	randomflipy
}
decal BulletChipSmall5
{
	pic CHIP5
	translucent 0.85
	shade "00 00 00"
	x-scale 0.3
	y-scale 0.3
	randomflipx
	randomflipy
}
decalgroup BulletChipSmall
{
	BulletChipSmall1	1
	BulletChipSmall2	1
	BulletChipSmall3	1
	BulletChipSmall4	1
	BulletChipSmall5	1
}
decal BulletScratchSmall
{
pic PUFFD0
x-scale 0.12
y-scale 0.12
randomflipx
randomflipy
lowerdecal BulletChipSmall
add 0.2
}

decal BakaScorch
{
pic BAL2C0
fullbright
add 0.8
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
lowerdecal Scorch
animator GoAway
}

decal BFGSM1
{
pic BFGLITE1
x-scale 0.4
y-scale 0.4
shade "80 ff 80"
fullbright
randomflipx
animator GoAway2
lowerdecal DoomImpScorch
}

decal BFGSM2
{
pic BFGLITE2
x-scale 0.4
y-scale 0.4
shade "80 ff 80"
fullbright
randomflipy
animator GoAway2
lowerdecal DoomImpScorch
}

decalgroup BFGLightningSmall
{
BFGSM1	1
BFGSM2	1
}