height 0;
resolution 320, 240;

statusbar normal, forcescaled, fullscreenoffsets
{
  InInventory not DisableTheHud
  {
    DrawImage "CENSRBAR", 0, -8;
    DrawImage "HDBGROND", 0, -24;
    InInventory not "NotPlayingGolf" { DrawImage "HDBGRND2", -44, -24; }
    else { DrawImage "HDBGRND3", -44, -39; }

    InInventory "IsDoomguy"
    {
        DrawImage "P_DOOMGY", 0, -82;
        DrawImage translatable "P_DSHIRT", 0, -82;
    }
    InInventory "IsMaestro"
    {
        IsSelected "LightClub" { DrawImage "P_MAEST2", 0, -82; }
        IsSelected "MediumClub" { DrawImage "P_MAEST1", 0, -82; }
        IsSelected "HeavyClub" { DrawImage "P_MAEST3", 0, -82; }
        IsSelected "Painter" { DrawImage "P_MAEST4", 0, -82; }
        InInventory "PoweredUp" { DrawImage "P_MAEST5", 0, -82; }
        DrawImage translatable "P_MSHIRT", 0, -82;
    }
    InInventory "IsCygnis"
    {
        DrawImage "P_CYGNIS", 0, -82;
        DrawImage translatable "P_CSHIRT", 0, -82;
    }
    InInventory "IsCKid"
    {
        DrawImage "P_CKID", 0, -82;
        DrawImage translatable "P_KSHIRT", 0, -82;
    }
    InInventory "IsRekkr"
    {
        DrawImage "P_REKKR", 0, -82;
        DrawImage translatable "P_DSHIRT", 0, -82;
    }
    InInventory "IsThi"
    {
        DrawImage "P_THI", 0, -82;
        DrawImage translatable "P_TSHIRT", 0, -82;
    }
    InInventory "IsLordBlaz"
    {
        DrawImage "P_BLAZKO", 0, -82;
        DrawImage translatable "P_BSHIRT", 0, -82;
    }
    InInventory "IsRenegade"
    {
        DrawImage "P_RENEGD", 0, -82;
        DrawImage translatable "P_RSHIRT", 0, -82;
    }
    InInventory "IsDaina"
    {
        DrawImage "P_DAINA", 0, -82;
        DrawImage translatable "P_NSHIRT", 0, -82;
    }
    InInventory "IsVesper"
    {
        DrawImage "P_VESPER", 0, -82;
        DrawImage translatable "P_VSHIRT", 0, -82;
    }
    InInventory "IsSquare"
    {
        DrawImage "P_SQUARE", 0, -82;
        DrawImage translatable "P_SSHIRT", 0, -82;
    }
    InInventory "IsCorzo"
    {
        DrawImage "P_CORZO", 0, -82;
        DrawImage translatable "P_ZSHIRT", 0, -82;
    }

    //DrawNumber 4, BIGFONT, Untranslated, HellshotAmmo, 120, -40;

    /*DrawImage "HBARBACK", -51 + center, -24;
    DrawBar "HBARFORE", "HBAREMPT", HellshotAmmo, horizontal, -47 + center, -21;
    InInventory "HellshotAmmo", 1750 { DrawImage "HBARFULL", -47 + center, -21; }
    InInventory "HellshotAmmo", 3500 { DrawImage "HBARFULR", -47 + center, -21; }
    InInventory "HellshotNope", 1 { DrawImage "HBARFLK1", -51 + center, -24; }*/

    IsSelected "LightClub" { DrawImage "EQPLIGHT", 52, -24; }
    IsSelected "MediumClub" { DrawImage "EQPMDIUM", 52, -24; }
    IsSelected "HeavyClub" { DrawImage "EQPHEAVY", 52, -24; }
    IsSelected "Painter" { DrawImage "EQPPAINT", 52, -24; }
    IsSelected "PaintWand" { DrawImage "EQPPAINW", 52, -24; }

    InInventory not "NotPlayingGolf"
    {
        DrawString STATFONT, Untranslated, "Course:", 2, -7, 0, alignment(left);
        DrawNumber 2, STATFONT, Untranslated, CourseNumberHack, alignment(left), 54, -7;

        DrawString STATFONT, Untranslated, "Par:", -74, -7, 0, alignment(right);
        DrawNumber 2, STATFONT, Untranslated, CourseParHack, alignment(left), -65, -7;

        DrawString STATFONT, Untranslated, "Ace:", -18, -7, 0, alignment(right);
        DrawNumber 2, STATFONT, Untranslated, CourseAceHack, alignment(right), -2, -7;
    }
    else
    {
        DrawString STATFONT, Untranslated, "Course:", 2, -7, 0, alignment(left);
        DrawString STATFONT, Untranslated, levellump, 62, -7, 0, alignment(left);
    }

    InInventory SwingStage1
    {
        InInventory SwingArc, 1
        {
            InInventory SwingArc, 2
            {
                DrawImage "ARC3LOW", 100, -47;
            }
            else
            {
                DrawImage "ARC1HIGH", 100, -47;
            }
        }
        else
        {
            DrawImage "ARC2MEDM", 100, -47;
        }
    }

    InInventory not StrokeCounter, 1000 { DrawNumber 3, HUDFONT, White, StrokeCounter, -2, -22; }
    else { DrawImage "DAMNSON", -31, -22; }

    InInventory "NotPlayingGolf" { DrawNumber 3, HUDFONT, White, Health, -2, -37; }
    InInventory "BlueCard" { DrawImage "STKEYS0", -54, -34; }
    InInventory "YellowCard" { DrawImage "STKEYS1", -54, -25; }
    InInventory "RedCard" { DrawImage "STKEYS2", -54, -16; }
    InInventory "BlueSkull" { DrawImage "STKEYS3", -64, -34; }
    InInventory "YellowSkull" { DrawImage "STKEYS4", -64, -25; }
    InInventory "RedSkull" { DrawImage "STKEYS5", -64, -16; }

    InInventory "FinishedHole"
    {
        DrawImage "HDSTFINS", 85, -21;
    }
    else
    {
      InInventory "MaySwingAgain"
      {
        InInventory "CameraOn" { DrawImage "HDSTCAMR", 85, -21; }
        else
        {
          InInventory "SwingStage1" { DrawImage "HDSTAIMN", 85, -21; }
          else
          {
              DrawImage "HDSTWALK", 85, -21;
          }
        }
      }
      else
      {
        DrawImage "HDSTWAIT", 85, -21;
      }
    }
  }
}

statusbar automap, forcescaled
{
    DrawImage "STARTAN2", 0, -128; // Heh.
}