// -2 = VERYPOOR
// -1 = POOR
// 0 = LOW
// 1 = MEDIUM
// 2 = HIGH
// 3 = EXCELLENT
// 4 = SUPREME
// 5 = GODLIKE
// 6 = PERFECT 

clearbots

// Skulltag Bots //

// HUMANS ----------------------------------------------------------------------

{
	name = "Chubbs"
	accuracy = 0
	intellect = 0
	evade = 0
	anticipation = -1
	reactiontime = 0
	perception = 0
	favoriteweapon = "SuperChaingun"
	color = "00 BF 00"
	gender = "male"
	skin = "big fat doomguy"
	class = "Chaingun"
	chatfrequency = 75
	revealed = true
	railcolor = blue
	script = "fatbot"
	chatlump = "bots/chatfiles/chubbs.txt"
}

{
	name = "Deimos"
	accuracy = 1
	intellect = 2
	evade = 1
	anticipation = 2
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMSupershotgun"
	color = "5F BF C0"
	gender = "male"
	class = "Boomstick"
	chatfrequency = 33
	revealed = true
	railcolor = white
	script = "humanbot"
	chatlump = "bots/chatfiles/soldier.txt"
}

{
	name = "Aldebaran"
	accuracy = 1
	intellect = 2
	evade = 2
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRocketlauncher"
	color = "FF 60 00"
	gender = "male"
	skin = "phobos"
	class = "Machinegun"
	chatfrequency = 33
	revealed = true
	railcolor = orange
	script = "humanbot"
	chatlump = "bots/chatfiles/soldier.txt"
}

{
	name = "Crash"
	accuracy = 0
	intellect = 0
	evade = 1
	anticipation = 0
	reactiontime = 0
	perception = 0
	favoriteweapon = "GrenadeLauncher"
	color = "00 00 BF"
	gender = "female"
	skin = "crash"
	class = "Pistol"
	chatfrequency = 90
	revealed = true
	railcolor = purple
	script = "crashbot"
	chatlump = "bots/chatfiles/crash.txt"
}

{
	name = "Procyon"
	accuracy = 1
	intellect = 2
	evade = 2
	anticipation = 3
	reactiontime = 1
	perception = 1
	favoriteweapon = "SuperNailgun"
	color = "9F 6F 3F"
	gender = "male"
	skin = "procyon"
	class = "Blaster"
	chatfrequency = 33
	revealed = true
	railcolor = red
	script = "humanbot"
	chatlump = "bots/chatfiles/soldier.txt"
}

{
	name = "Sirius"
	accuracy = 1
	intellect = 3
	evade = 3
	anticipation = 3
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRocketlauncher"
	color = "90 90 FF"
	gender = "male"
	skin = "Base II"
	class = "BuckShot"
	railcolor = red
	chatfrequency = 33
	revealed = true
	script = "humanbot"
	chatlump = "bots/chatfiles/soldier.txt"
}

{
	name = "Rigel"
	accuracy = 1
	intellect = 3
	evade = 2
	anticipation = 3
	reactiontime = 1
	perception = 2
	favoriteweapon = "IDMRocketlauncher"
	color = "00 00 FF"
	gender = "male"
	skin = "Base II"
	class = "Nailgun"
	chatfrequency = 33
	railcolor = red
	revealed = true
	script = "humanbot"
	chatlump = "bots/chatfiles/soldier.txt"
}

{
	name = "Seenas"
	accuracy = 1
	intellect = 2
	evade = 1
	anticipation = 2
	reactiontime = 1
	perception = 1
	favoriteweapon = "Barragelauncher"
	color = "B0 AF 4F"
	gender = "male"
	skin = "seenas"
	class = "Yellowboy"
	chatfrequency = 50
	revealed = true
	railcolor = red
	script = "humanbot"
	chatlump = "bots/chatfiles/soldier.txt"
}

{
	name = "Synas"
	accuracy = 2
	intellect = 3
	evade = 3
	anticipation = 3
	reactiontime = 2
	perception = 2
	favoriteweapon = "GrenadeLauncher"
	color = "8F 00 00"
	gender = "male"
	skin = "synas"
	class = "Blaster"
	chatfrequency = 33
	revealed = true
	railcolor = red
	script = "humanbot"
	chatlump = "bots/chatfiles/soldier.txt"
}

{
	name = "Cygnus"
	accuracy = 4
	intellect = 4
	evade = 4
	anticipation = 4
	reactiontime = -1
	perception = -1
	favoriteweapon = "IDMSupershotgun"
	color = "C0 BF 6F"
	gender = "male"
	skin = "Base II"
	class = "Boomstick"
	chatfrequency = 15
	revealed = true
	railcolor = silver
	script = "humanbot"
	chatlump = "bots/chatfiles/cygnus.txt"
}

// ROBOTS ----------------------------------------------------------------------

{
	name = "Alphus"
	accuracy = 2
	intellect = 3
	evade = 3
	anticipation = 1
	reactiontime = -2
	perception = -2
	favoriteweapon = "SuperNailgun"
	color = "C0 BF 6F"
	gender = "male"
	skin = "gamma"
	class = "Yellowboy"
	chatfrequency = 20
	revealed = true
	railcolor = silver
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Protos"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "Plasmachinegun"
	color = "00 00 00"
	gender = "cyborg"
	skin = "Base III"
	class = "Machinegun"
	chatfrequency = 20
	revealed = true
	railcolor = yellow
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Betus"
	accuracy = 2
	intellect = 3
	evade = 3
	anticipation = 1
	reactiontime = -2
	perception = -2
	favoriteweapon = "IDMSupershotgun"
	color = "C0 BF 6F"
	gender = "male"
	skin = "gamma"
	class = "Boomstick"
	chatfrequency = 20
	revealed = true
	railcolor = silver
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Scyon"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRocketlauncher"
	color = "00 00 00"
	gender = "cyborg"
	skin = "base"
	class = "Nailgun"
	railcolor = red
	chatfrequency = 20
	revealed = true
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Gamma"
	accuracy = 2
	intellect = 3
	evade = 3
	anticipation = 1
	reactiontime = -2
	perception = -2
	favoriteweapon = "IDMSupershotgun"
	color = "C0 BF 6F"
	gender = "male"
	skin = "gamma"
	class = "Chaingun"
	chatfrequency = 20
	revealed = true
	railcolor = silver
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Scythe"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "GrenadeLauncher"
	color = "00 00 00"
	gender = "female"
	skin = "Base"
	class = "Chainsaw"
	chatfrequency = 20
	revealed = true
	railcolor = blue
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Electra"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "PulseRifle"
	color = "DF 00 DF"
	skin = "base"
	gender = "female"
	class = "Blaster"
	chatfrequency = 20
	revealed = true
	railcolor = purple
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Omicron"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "GrenadeLauncher"
	color = "00 00 00"
	gender = "female"
	skin = "base"
	class = "BuckShot"
	chatfrequency = 20
	revealed = true
	railcolor = blue
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Cryon"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRailgun"
	color = "00 00 00"
	gender = "cyborg"
	skin = "base III"
	class = "Pistol"
	chatfrequency = 20
	revealed = true
	railcolor = black
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Omega"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "PulseRifle"
	color = "00 00 00"
	gender = "cyborg"
	skin = "base III"
	class = "Buckshot"
	chatfrequency = 20
	revealed = true
	railcolor = black
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

// INSECT BOSSES ---------------------------------------------------------------

{
	name = "Prey"
	accuracy = 0
	intellect = 1
	evade = 4
	anticipation = 0
	reactiontime = 3
	perception = 3
	favoriteweapon = "PulseRifle"
	color = "00 5F 00"
	gender = "cyborg"
	skin = "base"
	class = "Machinegun"
	chatfrequency = 50
	revealed = true
	railcolor = green
	script = "dfultbot"
	chatlump = "bots/chatfiles/insect.txt"
}

{
	name = "Manek"
	accuracy = 0
	intellect = 4
	evade = 3
	anticipation = 1
	reactiontime = 2
	perception = 2
	favoriteweapon = "IDMRailgun"
	color = "5F 00 00"
	gender = "cyborg"
	skin = "base"
	class = "Chainsaw"
	chatfrequency = 50
	revealed = true
	railcolor = green
	script = "dfultbot"
	chatlump = "bots/chatfiles/insect.txt"
}

// DEMONS ----------------------------------------------------------------------

{
	name = "Linguica"
	accuracy = 3
	intellect = 4
	evade = 3
	anticipation = 2
	reactiontime = 2
	perception = 2
	favoriteweapon = "PlasMachinegun"
	color = "FF 00 00"
	gender = "male"
	skin = "hissy hogger"
	class = "Blaster"
	chatfrequency = 75
	revealed = true
	railcolor = green
	script = "sausgbot"
	chatlump = "bots/chatfiles/linguica.txt"
}

{
	name = "Torrent"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRailGun"
	color = "00 00 00"
	gender = "cyborg"
	skin = "base"
	railcolor = red
	class = "Boomstick"
	chatfrequency = 10
	revealed = true
	script = "dfultbot"
	chatlump = "bots/chatfiles/demon.txt"
}

{
	name = "Cataclysm"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "PulseRifle"
	color = "00 00 00"
	gender = "cyborg"
	skin = "base III"
	class = "Pistol"
	chatfrequency = 10
	revealed = true
	railcolor = red
	script = "dfultbot"
	chatlump = "bots/chatfiles/demon.txt"
}

{
	name = "Vex"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "SuperNailgun"
	color = "00 00 00"
	gender = "cyborg"
	skin = "base"
	class = "Chainsaw"
	chatfrequency = 10
	revealed = true
	railcolor = red
	script = "dfultbot"
	chatlump = "bots/chatfiles/demon.txt"
}

{
	name = "Obelisk"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRailgun"
	color = "00 00 00"
	gender = "cyborg"
	skin = "base"
	class = "Buckshot"
	chatfrequency = 10
	revealed = true
	railcolor = red
	script = "dfultbot"
	chatlump = "bots/chatfiles/demon.txt"
}

{
	name = "Daemos"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMSupershotgun"
	color = "5F BF C0"
	skin = "base"
	gender = "male"
	class = "Nailgun"
	chatfrequency = 10
	revealed = true
	railcolor = black
	script = "dfultbot"
	chatlump = "bots/chatfiles/demon.txt"
}

{
	name = "Maabus"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "PlasMachinegun"
	color = "BF BF 00"
	gender = "male"
	skin = "base"
	class = "Machinegun"
	chatfrequency = 10
	revealed = true
	railcolor = gold
	script = "dfultbot"
	chatlump = "bots/chatfiles/demon.txt"
}

{
	name = "Slyor"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRailgun"
	color = "8F 8F 00"
	gender = "male"
	skin = "slyor"
	class = "Yellowboy"
	chatfrequency = 10
	revealed = true
	railcolor = gold
	script = "dfultbot"
	chatlump = "bots/chatfiles/demon.txt"
}

// FINAL BOSSES ----------------------------------------------------------------

{
	name = "Orion"
	accuracy = 4
	intellect = 4
	evade = 3
	anticipation = 4
	reactiontime = 2
	perception = 2
	favoriteweapon = "IDMRailgun"
	color = "BF BF 00"
	gender = "male"
	skin = "orion"
	class = "Nailgun"
	chatfrequency = 33
	revealed = true
	railcolor = gold
	script = "humanbot"
	chatlump = "bots/chatfiles/orion.txt"
}

{
	name = "Ultimus"
	accuracy = 6
	intellect = 6
	evade = 6
	anticipation = 6
	reactiontime = 6
	perception = 6
	favoriteweapon = "IDMRailgun"
	color = "C0 8F 60"
	gender = "cyborg"
	skin = "ultimus"
	class = "Boomstick"
	chatfrequency = 25
	revealed = false
	railcolor = black
	script = "dfultbot"
	chatlump = "bots/chatfiles/ultimus.txt"
}

// EXTRA BOTS ------------------------------------------------------------------

{
	name = "Romero"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "SuperChaingun"
	color = "7F 80 3F"
	gender = "male"
	skin = "john romero"
	class = "Pistol"
	chatfrequency = 50
	revealed = true
	railcolor = rainbow
	script = "humanbot"
	chatlump = "bots/chatfiles/romero.txt"
}

{
	name = "h4x0r"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRailgun"
	color = "BF BF 60"
	gender = "male"
	skin = "1337Marine"
	class = "Chainsaw"
	chatfrequency = 75
	revealed = true
	railcolor = purple
	script = "humanbot"
	chatlump = "bots/chatfiles/1337.txt"
}

{
	name = "frad"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "PulseRifle"
	color = "00 00 00"
	gender = "male"
	skin = "Base II"
	class = "Nailgun"
	chatfrequency = 70
	revealed = true
	railcolor = red
	script = "humanbot"
	chatlump = "bots/chatfiles/frad.txt"
}

{
	name = "mewse"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRailGun"
	color = "00 00 00"
	gender = "cyborg"
	skin = "1337Marine"
	class = "Yellowboy"
	chatfrequency = 75
	revealed = true
	railcolor = rainbow
	script = "humanbot"
	chatlump = "bots/chatfiles/mewse.txt"
}

{
	name = "Hissy"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "PulseRifle"
	color = "00 FF 00"
	gender = "male"
	skin = "hissy"
	class = "Nailgun"
	chatfrequency = 65
	revealed = true
	railcolor = rainbow
	script = "humanbot"
	chatlump = "bots/chatfiles/hissy.txt"
}

{
	name = "Massmouth"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "SuperChaingun"
	color = "00 B0 00"
	gender = "male"
	skin = "Massmouth 2"
	class = "Chaingun"
	chatfrequency = 65
	revealed = true
	railcolor = white
	script = "humanbot"
	chatlump = "bots/chatfiles/massmouth.txt"
}

{
	name = "Doomcrate"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "SuperChaingun"
	color = "EF C0 80"
	gender = "male"
	skin = "doomcrate"
	class = "Chaingun"
	chatfrequency = 10
	revealed = true
	railcolor = silver
	script = "dfultbot"
	chatlump = "bots/chatfiles/doomcrate.txt"
}

{
	name = "Zombieman"
	accuracy = 0
	intellect = 0
	evade = 0
	anticipation = 0
	reactiontime = 0
	perception = 0
	favoriteweapon = "IDMPistol"
	color = "BF 8F 5F"
	gender = "male"
	skin = "zombieman"
	class = "Pistol"
	revealed = true
	railcolor = blue
	script = "dfultbot"
}

{
	name = "Shotgunner"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMShotgun"
	color = "DF 20 20"
	gender = "male"
	skin = "shotgun guy"
	class = "Boomstick"
	revealed = true
	railcolor = red
	script = "dfultbot"
}

{
	name = "Chaingunner"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
	favoriteweapon = "SuperChaingun"
	color = "EF 00 00"
	gender = "male"
	skin = "big chaingun guy"
	class = "Chaingun"
	revealed = true
	railcolor = red
	script = "dfultbot"
}

{
	name = "Super Shotgunner"
	accuracy = 3
	intellect = 3
	evade = 3
	anticipation = 3
	reactiontime = 3
	perception = 3
	favoriteweapon = "IDMSupershotgun"
	color = "00 FF 00"
	gender = "male"
	skin = "super shotgun guy"
	class = "BuckShot"
	revealed = true
	railcolor = green
	script = "dfultbot"
}

{
	name = "SS Nazi"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "HeavyMachinegun"
	color = "00 00 FF"
	gender = "male"
	skin = "SS Nazi"
	class = "Machinegun"
	revealed = true
	railcolor = blue
	script = "dfultbot"
}

{
	name = "Nazi Guard"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMPistol"
	color = "B0 B0 B0"
	gender = "male"
	skin = "Nazi Guard"
	class = "Pistol"
	revealed = true
	railcolor = blue
	script = "dfultbot"
}

{
	name = "Nazi Chaingunner"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
	favoriteweapon = "SuperChaingun"
	color = "00 00 EF"
	gender = "male"
	skin = "Nazi Chaingunner"
	class = "Chaingun"
	revealed = true
	railcolor = blue
	script = "dfultbot"
}

{
	name = "Strife Guy"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
	favoriteweapon = "HeavyMachinegun"
	color = "BF 8F 5F"
	gender = "male"
	skin = "Strife Guy"
	class = "Machinegun"
	revealed = true
	railcolor = blue
	script = "dfultbot"
}

{
	name = "xxEnemyxx"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "Minigun"
	color = "7F 80 3F"
	gender = "male"
	skin = "base III"
	class = "Yellowboy"
	chatfrequency = 80
	revealed = true
	railcolor = red
	script = "humanbot"
	chatlump = "bots/chatfiles/xxenemyxx.txt"
}

{
	name = "King REoL"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRocketLauncher"
	color = "7F 80 3F"
	gender = "male"
	skin = "base II"
	class = "Blaster"
	chatfrequency = 65
	revealed = true
	railcolor = purple
	script = "humanbot"
	chatlump = "bots/chatfiles/reol.txt"
}

{
	name = "Meepy"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "HeavyMachinegun"
	color = "7F 80 3F"
	gender = "male"
	skin = "meepy"
	class = "Chainsaw"
	chatfrequency = 33
	revealed = true
	railcolor = blue
	script = "humanbot"
	chatlump = "bots/chatfiles/meepy.txt"
}

{
	name = "Chexman"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "SuperChaingun"
	color = "7F 80 3F"
	gender = "male"
	skin = "chexman"
	class = "Pistol"
	chatfrequency = 33
	revealed = true
	railcolor = yellow
	script = "dfultbot"
	chatlump = "bots/chatfiles/chexman.txt"
}

{
	name = "Daisy"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "SuperChaingun"
	color = "7F 80 3F"
	gender = "male"
	skin = "daisy"
	class = "Pistol"
	chatfrequency = 50
	revealed = true
	railcolor = rainbow
	script = "dfultbot"
	chatlump = "bots/chatfiles/daisy.txt"
}

{
	name = "\cgL\ciI\cfN \cdM\cfe\chn\cgg\ccj\ciu"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMShotgun"
	color = "8F 5F 2F"
	gender = "male"
	skin = "base II"
	class = "Yellowboy"
	chatfrequency = 80
	revealed = true
	railcolor = red
	script = "humanbot"
	chatlump = "bots/chatfiles/fob.txt"
}

{
	name = "Golden Fattie"
	accuracy = 4
	intellect = 4
	evade = 4
	anticipation = 4
	reactiontime = 4
	perception = 4
	favoriteweapon = "SuperChaingun"
	color = "A0 A0 00"
	gender = "male"
	skin = "big fat doomguy"
	class = "Chaingun"
	chatfrequency = 33
	revealed = true
	railcolor = rainbow
	script = "fatbot"
	chatlump = "bots/chatfiles/chubbs.txt"
}

{
	name = "Quotebot"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "BFG9000"
	color = "EF C0 80"
	gender = "male"
	skin = "doomcrate"
	class = "Chainsaw"
	chatfrequency = 95
	revealed = true
	railcolor = blue
	script = "dfultbot"
	chatlump = "bots/chatfiles/quotebot.txt"
}



// Custom Bots //

// Ranger (from Quake & Quake III: Arena)
{
	name = "Ranger"
	skin = "Ranger"
	favoriteweapon = "Barragelauncher"
	color = "BF 8F 5F"
	gender = "male"
	class = "Boomstick"
	revealed = true
	railcolor = gold
	script = "humanbot"
	accuracy = 2
	intellect = 3
	evade = 4
	anticipation = 2
	reactiontime = 0
	perception = 2
}

// Enforcer (meant to resemble the Enforcer from Quake)
{
	name = "Enforcer"
	favoriteweapon = "PlasMachineGun"
	color = "BF 8F 5F"
	gender = "male"
	class = "Blaster"
	revealed = true
	railcolor = orange
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Grunt (from Quake II & Quake III: Arena)
{
	name = "Grunt"
	skin = "Bitterman"
	gender = "male"
	class = "Blaster"
	favoriteweapon = "BFG9000"
	script = "humanbot"
	color = "7F 80 3F"
	revealed = true
	railcolor = blue
	accuracy = 2
	intellect = 0
	evade = 2
	anticipation = 2
	reactiontime = 1
	perception = 1
}

// Caleb (from Blood)
{
	name = "Caleb"
	skin = "Caleb"
	class = "BuckShot"
	favoriteweapon = "IDMSuperShotgun"
	gender = "male"
	script = "humanbot"
	revealed = true
	railcolor = red
	accuracy = 1
	intellect = 2
	evade = 1
	anticipation = 1
	reactiontime = 6
	perception = 5
}

// Duke Nukem (from Duke Nukem 3D)
{
	name = "Duke Nukem"
	skin = "Duke Nukem"
	favoriteweapon = "FreezeCannon"
	class = "Chaingun"
	color = "AF 00 00"
	gender = "male"
	script = "humanbot"
	revealed = true
	railcolor = blue
	accuracy = 1
	intellect = 1
	evade = 3
	anticipation = 2
	reactiontime = 4
	perception = 3
}

// Lo Wang (from Shadow Warrior)
{
	name = "Lo Wang"
	skin = "Lo Wang"
	class = "Chainsaw"
	favoriteweapon = "HellStormCannon"
	gender = "male"
	script = "humanbot"
	revealed = true
	railcolor = Silver
	accuracy = 1
	intellect = 4
	evade = 6
	anticipation = 6
	reactiontime = 6
	perception = 2
}

// Leonard (from Redneck Rampage)
{
	name = "Leonard"
	skin = "Leonard"
	favoriteweapon = "IDMSuperShotgun"
	class = "BuckShot"
	color = "BF 8F 5F"
	gender = "male"
	script = "humanbot"
	revealed = true
	railcolor = white
	accuracy = 0
	intellect = -2
	evade = 6
	anticipation = -2
	reactiontime = 0
	perception = 6
	chatlump = "bots/chatfiles/leonard.txt"
	chatfrequency = 50
}

// Grosse (from Wolfenstein 3D)
{
	name = "Grosse"
	skin = "Nazi Chaingunner"
	class = "Chaingun"
	favoriteweapon = "Minigun"
	color = "00 00 DF"
	gender = "male"
	script = "fatbot"
	revealed = true
	railcolor = blue
	accuracy = 0
	intellect = 3
	evade = -2
	anticipation = 4
	reactiontime = 0
	perception = 3
}

// Panzerfaust
{
	name = "Panzerfaust"
	skin = "Rocket Guy"
	class = "Buckshot"
	favoriteweapon = "IDMRocketlauncher"
	color = "BF 8F 5F"
	gender = "male"
	script = "fatbot"
	revealed = true
	railcolor = black
	accuracy = 4
	intellect = 5
	evade = -1
	anticipation = 4
	perception = 4
}

// Jason (from Friday the 13th)
{
	name = "Jason"
	skin = "Jason"
	class = "Chainsaw"
	favoriteweapon = "StartingChainsaw"
	color = "DF 20 20"
	gender = "male"
	script = "humanbot"
	revealed = true
	railcolor = red
	accuracy = 2
	intellect = 0
	evade = 6
	anticipation = 3
	perception = 4
}

// Bitterman (from Quake II and Quake III: Arena)
{
	name = "Bitterman"
	skin = "Bitterman"
	class = "Blaster"
	favoriteweapon = "BFG9000"
	color = "00 BF 00"
	gender = "male"
	script = "humanbot"
	revealed = true
	railcolor = blue
	accuracy = 3
	intellect = 3
	evade = 3
	anticipation = 1
	perception = 5
}

// Sam (from Serious Sam)
{
	name = "Sam"
	skin = "Microsoft Sam"
	class = "Chaingun"
	favoriteweapon = "Minigun"
	color = "BB BB BB"
	gender = "male"
	script = "humanbot"
	revealed = true
	railcolor = silver
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 4
	perception = 4
}

// Jonne
{
	name = "Jonne"
	class = "Boomstick"
	favoriteweapon = "BFG9000"
	color = "00 BF 00"
	gender = "male"
	script = "fatbot"
	revealed = true
	railcolor = blue
	accuracy = -2
	intellect = -2
	evade = 6
	anticipation = -2
	perception = -2
}

// Wrack (from Quake III: Arena)
{
	name = "Wrack"
	skin = "Ranger"
	favoriteweapon = "Barragelauncher"
	color = "BF 8F 5F"
	gender = "male"
	class = "BuckShot"
	revealed = true
	railcolor = gold
	script = "humanbot"
	accuracy = 2
	intellect = 3
	evade = 4
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Machinegunner
{
	name = "Machinegunner"
	skin = "Machinegun guy"
	favoriteweapon = "Machinegun"
	color = "DD DD 22"
	gender = "male"
	class = "Machinegun"
	revealed = true
	railcolor = yellow
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Heavy Machinegunner
{
	name = "Heavy Machinegunner"
	skin = "Heavy Machinegun guy"
	favoriteweapon = "HeavyMachinegun"
	color = "CF 00 00"
	gender = "male"
	class = "Machinegun"
	revealed = true
	railcolor = yellow
	script = "dfultbot"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Nailgunner
{
	name = "Nailgunner"
	favoriteweapon = "Nailgun"
	color = "22 22 FF"
	gender = "male"
	class = "Nailgun"
	revealed = true
	railcolor = blue
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Super Nailgunner
{
	name = "Super Nailgunner"
	favoriteweapon = "SuperNailgun"
	color = "22 22 FF"
	gender = "male"
	class = "Nailgun"
	revealed = true
	railcolor = blue
	script = "dfultbot"
	accuracy = 3
	intellect = 3
	evade = 3
	anticipation = 3
	reactiontime = 3
	perception = 3
}

// Plasmagunner
{
	name = "Plasmagunner"
	skin = "Plasma Guy"
	favoriteweapon = "IDMPlasmagun"
	color = "00 00 EF"
	gender = "male"
	class = "Nailgun"
	revealed = true
	railcolor = blue
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Keel
{
	name = "Keel"
	skin = "Keel"
	favoriteweapon = "PlasmachineGun"
	color = "00 00 EF"
	gender = "cyborg"
	class = "Nailgun"
	revealed = true
	railcolor = blue
	script = "fatbot"
	accuracy = 2
	intellect = 2
	evade = 0
	anticipation = 2
	reactiontime = 2
	perception = 1
}

// ezPotat (from Quake Champions)
{
	name = "ezPotat"
	skin = "Strogg"
	favoriteweapon = "IDMRailgun"
	color = "FF 00 FF"
	gender = "male"
	class = "Nailgun"
	revealed = true
	railcolor = purple
	script = "humanbot"
	accuracy = 4
	intellect = 3
	evade = 3
	anticipation = 6
	reactiontime = 6
	perception = 4
}

// Corvus (from Heretic)
{
	name = "Corvus"
	skin = "Corvus"
	favoriteweapon = "PulseRifle"
	color = "00 FF 00"
	gender = "male"
	class = "Pistol"
	revealed = true
	railcolor = green
	script = "humanbot"
	accuracy = 2
	intellect = 5
	evade = 2
	anticipation = 1
	reactiontime = 1
	perception = 6
}

// Sniper
{
	name = "Sniper"
	skin = "Sniper"
	favoriteweapon = "IDMRailgun"
	color = "00 BB DD"
	gender = "male"
	class = "Yellowboy"
	revealed = true
	railcolor = purple
	script = "dfultbot"
	accuracy = 6
	intellect = 3
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Einstein
{
	name = "Einstein"
	skin = "Sector C Scientist"
	favoriteweapon = "BFG9000"
	color = "FF FF FF"
	gender = "male"
	class = "Blaster"
	revealed = true
	railcolor = white
	script = "dfultbot"
	accuracy = 1
	intellect = 6
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 3
}

// Scout
{
	name = "Scout"
	favoriteweapon = "IDMSupershotgun"
	color = "00 00 DD"
	gender = "male"
	class = "Buckshot"
	revealed = true
	railcolor = red
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 6
	anticipation = 3
	reactiontime = 1
	perception = 1
}

// Centaur
{
	name = "Centaur"
	favoriteweapon = "PulseRifle"
	color = "CC CC CC"
	gender = "male"
	class = "Chainsaw"
	revealed = true
	railcolor = silver
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 6
	reactiontime = 3
	perception = 1
}

// Slinger
{
	name = "Slinger"
	skin = "Cowboy"
	favoriteweapon = "IDMSuperShotgun"
	color = "00 DD DD"
	gender = "male"
	class = "Pistol"
	revealed = true
	railcolor = silver
	script = "dfultbot"
	accuracy = 3
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 6
	perception = 1
}

// Thermo
{
	name = "Thermo"
	favoriteweapon = "HeatSeeker"
	color = "00 00 00"
	gender = "male"
	class = "Yellowboy"
	revealed = true
	railcolor = orange
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 3
	anticipation = 1
	reactiontime = 1
	perception = 6
}

// Colonel Overhouse, Commander of the Armor Brigade of the Finnish Defense Forces
{
	name = "Col. Overhouse"
	skin = "Col. Overhouse"
	favoriteweapon = "HellstormCannon"
	color = "000000"
	gender = "male"
	class = "Machinegun"
	revealed = true
	railcolor = black
	chatlump = "bots/chatfiles/overhouse.txt"
	chatfrequency = 33
	script = "sausgbot"
	accuracy = 4
	intellect = 4
	evade = 4
	anticipation = 4
	reactiontime = 4
	perception = 4
}

// Blinky
{
	name = "Blinky"
	skin = "Pac Man Ghost"
	favoriteweapon = "HeatSeeker"
	color = "FF0000"
	gender = "cyborg"
	class = "Chainsaw"
	revealed = true
	railcolor = red
	script = "dfultbot"
	accuracy = 0
	intellect = 0
	evade = 4
	anticipation = 2
	reactiontime = 6
	perception = 4
}

// Pinky
{
	name = "Pinky"
	skin = "Pac Man Ghost"
	favoriteweapon = "PlasMachinegun"
	color = "FF00FF"
	gender = "cyborg"
	class = "Nailgun"
	revealed = true
	railcolor = purple
	script = "dfultbot"
	accuracy = 1
	intellect = 4
	evade = 2
	anticipation = 0
	reactiontime = 2
	perception = 6
}

// Inky
{
	name = "Inky"
	skin = "Pac Man Ghost"
	favoriteweapon = "Grenade Launcher"
	color = "00FFFF"
	gender = "cyborg"
	class = "Blaster"
	revealed = true
	railcolor = blue
	script = "dfultbot"
	accuracy = 1
	intellect = 5
	evade = 0
	anticipation = 2
	reactiontime = 1
	perception = 6
}

// Clyde
{
	name = "Clyde"
	skin = "Pac Man Ghost"
	favoriteweapon = "PulseRifle"
	color = "FFBB00"
	gender = "cyborg"
	class = "Buckshot"
	revealed = true
	railcolor = orange
	script = "dfultbot"
	accuracy = 2
	intellect = 2
	evade = 3
	anticipation = 1
	reactiontime = 4
	perception = 0
}

// Zandro Guy
{
	name = "Zandro Guy"
	skin = "ZandroGuy"
	favoriteweapon = "IDMSuperShotgun"
	color = "00 BF 00"
	gender = "male"
	class = "Pistol"
	revealed = true
	railcolor = green
	script = humanbot
	accuracy = 2
	intellect = 1
	evade = 2
	anticipation = 2
	reactiontime = 3
	perception = 2
}

// Half Life Scientist
{
	name = "Kleiner"
	skin = "Sector C Scientist"
	script = HUMANBOT
	gender = male
	color = "DD DD DD"
	railcolor = white
	class = "Pistol"
	revealed = true
	accuracy = 1
	intellect = 6
	evade = 2
	anticipation = 2
	reactiontime = 1
	perception = 4
	favoriteweapon = "IDMSuperShotgun"
}

// Billy Mays
{
	name = "Billy Mays"
	skin = "Billy Mays"
	script = humanbot
	gender = male
	color = "00 00 BD"
	railcolor = blue
	favoriteweapon = "BFG9000"
	class = "Buckshot"
	revealed = true
	accuracy = 3
	intellect = 3
	evade = 3
	anticipation = 3
	reactiontime = 3
	perception = 3
}

// Parias
{
	name = "Parias"
	skin = "Parias"
	accuracy = 4
	intellect = 2
	evade = 2
	anticipation = 3
	reactiontime = 4
	perception = 2
	favoriteweapon = "IDMShotgun"
	class = "boomstick"
	color = "00 00 CF"
	gender = "Male"
	skin = "Parias"
	railcolor = "green"
	revealed = 1
	script = "humanbot"
}

// Daedolon
{
	name = "Daedolon"
	skin = "Daedolon"
	accuracy = 3
	intellect = 4
	evade = 1
	anticipation = 2
	reactiontime = 2
	perception = 4
	favoriteweapon = "IDMplasmagun"
	class = "Nailgun"
	color = "CF 00 00"
	gender = "Male"
	skin = "Daedolon"
	railcolor = "blue"
	revealed = 1
	script = "humanbot"
}

// Baratus
{
	name = "Baratus"
	skin = "Baratus"
	accuracy = 1
	intellect = 1
	evade = 4
	anticipation = 4
	reactiontime = 2
	perception = 3
	favoriteweapon = "StartingChainsaw"
	class = "Chainsaw"
	color = "FF CF 00"
	gender = "Male"
	skin = "Baratus"
	railcolor = "red"
	revealed = 1
	script = "humanbot"
}

// Mutant Nazi
{
	name = "Mutant Nazi"
	skin = "Mutant Nazi"
	favoriteweapon = "IDMPistol"
	class = "Pistol"
	color = "00 CC 00"
	gender = "Male"
	railcolor = "green"
	revealed = true
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Quad Shotgunner
{
	name = "Quad Shotgunner"
	skin = "Quad Shotgun Guy"
	favoriteweapon = "QuadShotgun"
	class = "BuckShot"
	color = "CF 00 00"
	gender = "Male"
	railcolor = "red"
	revealed = true
	script = "dfultbot"
	accuracy = -1
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Minigunner
{
	name = "Minigunner"
	skin = "Minigun Guy"
	favoriteweapon = "IDMMinigun"
	class = "Chaingun"
	color = "CF 00 00"
	gender = "Male"
	railcolor = "red"
	revealed = true
	script = "dfultbot"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Railgunner
{
	name = "Railgunner"
	skin = "Railgun Guy"
	favoriteweapon = "IDMRailgun"
	class = "Yellowboy"
	color = "CF 00 00"
	gender = "Male"
	railcolor = "red"
	revealed = true
	script = "dfultbot"
	accuracy = 2
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Geit
{
	name = "Geit"
	skin = "Geit"
	favoriteweapon = "HellstormCannon"
	class = "Nailgun"
	color = "00 CF 00"
	gender = "Male"
	railcolor = "black"
	revealed = true
	script = "dfultbot"
	accuracy = 1
	intellect = 3
	evade = 4
	anticipation = 3
	reactiontime = 4
	perception = 3
}

// Zombie Unmaker
{
	name = "Zombie Unmaker"
	skin = "Unmaker Zombie"
	favoriteweapon = "Unmaker"
	class = "Blaster"
	gender = "male"
	railcolor = "red"
	revealed = true
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Illucia
{
	name = "Illucia"
	skin = "Illucia"
	favoriteweapon = "IDMSuperShotgun"
	class = "Buckshot"
	color = "00 CF 00"
	gender = "female"
	railcolor = "orange"
	revealed = true
	script = "humanbot"
	accuracy = 1
	intellect = 3
	evade = 3
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Strogg
{
	name = "Strogg"
	skin = "Strogg"
	favoriteweapon = "Shotgun"
	class = "Blaster"
	color = "BB CC BB"
	gender = "cyborg"
	railcolor = "blue"
	revealed = true
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Strogg Chaingunner
{
	name = "Strogg Chaingunner"
	skin = "Strogg Chaingunner"
	favoriteweapon = "SuperChaingun"
	class = "Chaingun"
	color = "00 00 CF"
	gender = "cyborg"
	railcolor = "red"
	revealed = true
	script = "fatbot"
	accuracy = 1
	intellect = 1
	evade = 2
	anticipation = 2
	reactiontime = 1
	perception = 1
}

// Doom 3 Marine
{
	name = "Doom Marine"
	skin = "Doom3Marine"
	favoriteweapon = "IDMSuperShotgun"
	class = "Pistol"
	color = "00 CF 00"
	gender = "male"
	railcolor = "red"
	revealed = true
	script = "humanbot"
	accuracy = 2
	intellect = 1
	evade = 3
	anticipation = 2
	reactiontime = 1
	perception = 1
}

// Postal Dude
{
	name = "Postal Dude"
	skin = "Postal Dude"
	favoriteweapon = "IDMSuperShotgun"
	class = "Buckshot"
	color = "00 CF 00"
	gender = "male"
	railcolor = "red"
	revealed = true
	script = "humanbot"
	accuracy = 2
	intellect = 1
	evade = 1
	anticipation = 3
	reactiontime = 2
	perception = 0
}

// Player
{
	name = "player"
	skin = "Base"
	favoriteweapon = "IDMPistol"
	class = "Pistol"
	color = "00 CF 00"
	gender = "male"
	railcolor = "blue"
	revealed = true
	script = "fatbot"
	accuracy = -2
	intellect = -2
	evade = -2
	anticipation = -2
	reactiontime = 2
	perception = -2
}

// Dutch
{
	name = "Dutch"
	skin = "Dutch"
	favoriteweapon = "SuperChaingun"
	class = "Chaingun"
	color = "CF CC 00"
	gender = "male"
	railcolor = "blue"
	revealed = true
	script = "humanbot"
	accuracy = 2
	intellect = 1
	evade = 3
	anticipation = 2
	reactiontime = 1
	perception = 3
}

// Neptune
{
	name = "Neptune"
	skin = "Neptune"
	favoriteweapon = "SuperNailgun"
	class = "Nailgun"
	color = "00 CF DF"
	gender = "male"
	railcolor = "blue"
	revealed = true
	script = "dfultbot"
	accuracy = 2
	intellect = 2
	evade = 3
	anticipation = 0
	reactiontime = 2
	perception = 1
}

// Silencer
{
	name = "Silencer"
	skin = "Silencer"
	favoriteweapon = "BarrageLauncher"
	class = "Blaster"
	color = "CC 11 22"
	gender = "male"
	railcolor = "purple"
	revealed = true
	script = "humanbot"
	accuracy = 1
	intellect = 3
	evade = 2
	anticipation = 2
	reactiontime = 1
	perception = 2
}

// Orbb
{
	name = "Orbb"
	skin = "Orbb"
	favoriteweapon = "HeatSeeker"
	class = "Nailgun"
	color = "CF CF FF"
	gender = "male"
	railcolor = "silver"
	revealed = true
	script = "humanbot"
	accuracy = 2
	intellect = 0
	evade = 0
	anticipation = 0
	reactiontime = 4
	perception = 4
}

// Tank Jr.
{
	name = "Tank Jr."
	skin = "Tank Jr."
	favoriteweapon = "MiniBomber"
	class = "Grenade Rifle"
	color = "FF 60 00"
	gender = "cyborg"
	railcolor = ""
	revealed = true
	script = "fatbot"
	accuracy = 1
	intellect = 4
	evade = 0
	anticipation = 2
	reactiontime = 0
	perception = 4
}

// Duck
{
	name = "Duck"
	skin = "Duck"
	favoriteweapon = "BarrelGun"
	class = "Pistol"
	color = "00 00 CF"
	gender = "male"
	railcolor = ""
	revealed = true
	script = "sausgbot"
	accuracy = -2
	intellect = -2
	evade = 6
	anticipation = 6
	reactiontime = -2
	perception = 6
}

// Crusader
{
	name = "Crusader"
	skin = "Crusader"
	favoriteweapon = "Vorpal Blade"
	class = "Vorpal Blade"
	color = "FF 65 00"
	gender = "male"
	railcolor = "gold"
	revealed = true
	script = "humanbot"
	accuracy = 2
	intellect = 2
	evade = 4
	anticipation = 3
	reactiontime = 2
	perception = 1
}

// Hacx Guy
{
	name = "Hacx Guy"
	skin = "Hacx Guy"
	favoriteweapon = "IDMPlasmagun"
	class = "Blaster"
	color = "CF 31 31"
	gender = "male"
	railcolor = "red"
	revealed = true
	script = "humanbot"
	accuracy = 2
	intellect = 4
	evade = 2
	anticipation = 4
	reactiontime = 1
	perception = 1
}

// Cultist
{
	name = "Cultist"
	skin = "Cultist"
	favoriteweapon = "IDMSuperShotgun"
	class = "Buckshot"
	color = "CB 77 44"
	gender = "male"
	railcolor = "red"
	revealed = true
	script = "dfultbot"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Heavy Weapons Guy
{
	name = "Heavy"
	skin = "Heavy Weapons Guy"
	favoriteweapon = "IDMSuperChaingun"
	class = "Chaingun"
	color = "DF 00 00"
	gender = "male"
	railcolor = "red"
	revealed = true
	script = "fatbot"
	accuracy = 2
	intellect = 0
	evade = 1
	anticipation = 3
	reactiontime = 1
	perception = 3
}

// Larv
{
	name = "Larv"
	skin = "Chex Larv"
	favoriteweapon = "IDMGrenadeLauncher"
	class = "Yellowboy"
	color = "00 CF 00"
	gender = "male"
	railcolor = "green"
	revealed = true
	script = "dfultbot"
	accuracy = 1
	intellect = -2
	evade = 3
	anticipation = 3
	reactiontime = 3
	perception = -1
}

// Barrel Guy
{
	name = "Barrel Guy"
	skin = "Barrel Guy"
	favoriteweapon = "BarrelGun"
	class = "Grenade Rifle"
	color = "00 CF 00"
	gender = "male"
	railcolor = "green"
	revealed = true
	script = "humanbot"
	accuracy = 0
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = -2
	perception = 0
}

// Half-a-guy
{
	name = "Half-a-guy"
	skin = "Half-a-guy"
	favoriteweapon = "IDMShotgun"
	class = "Boomstick"
	color = "FF 00 00"
	gender = "male"
	railcolor = "red"
	revealed = true
	script = "humanbot"
	accuracy = 0
	intellect = 2
	evade = 3
	anticipation = 2
	reactiontime = 1
	perception = 2
}

// Cowboy
{
	name = "Cowboy"
	skin = "Cowboy"
	favoriteweapon = "IDMPistol"
	class = "Pistol"
	color = "CF 23 23"
	gender = "male"
	railcolor = "red"
	revealed = true
	script = "humanbot"
	accuracy = 1
	intellect = 2
	evade = 1
	anticipation = 1
	reactiontime = 3
	perception = 2
}