gameinfo
{
	borderflat = "ZLIME13"
	
	quitmessages = "$QUITMSG", "$QUITMSG1", "$QUITMSG2", "$QUITMSG3", "$QUITMSG4", "$QUITMSG5", "$QUITMSG6", "$QUITMSG7",
				   "$QUITMSG8", "$QUITMSG9", "$QUITMSG10", "$QUITMSG11", "$QUITMSG12", "$QUITMSG13", "$QUITMSG14",
				   "$C4TEXT", "$STSTR_CHOPPERS", "$GOTCHAINSAW", "$PD_BLUEO", "T", "VISPLANE OVERFLOW", "$QUITMSG15",
				   "422 Validation failed: Text can't be blank", "$QUITMSG16", "$QUITMSG17", "$QUITMSG18", "$QUITMSG19",
				   "$QUITMSG20", "$QUITMSG21", "$QUITMSG22", "$QUITMSG23", "$QUITMSG24", "$QUITMSG25", "$QUITMSG26",
				   "$QUITMSG27", "$QUITMSG28"
   drawreadthis = true
   titlemusic = "D_TTLGLT"
   finalemusic = "D_REAVM"
   intermissionmusic = "D_INTRR"
   dimcolor = "ff 00 ff"
	dimamount = 0.05
	pickupcolor = "c7 ba 55"
}

skill secretx
{
	SpawnFilter = 6
	Name = "  "
    MustConfirm
	Key = "z"
}

skill doublesecretx
{
	SpawnFilter = 6
	Name = "  "
    MustConfirm
	Key = "x"
}

skill triplesecretx
{
    AmmoFactor = 2
	FastMonsters
	SpawnFilter = 6
	Name = "  "
    MustConfirm
	Key = "c"
    RespawnTime = 12
}

map MAP01 "I/O ERROR" //"MALFORMED HEADER"
{
	next = "MAP02"
	secretnext = "MAP02"
	sky1 = "SKY1"
	cluster = 5
	par = 23
	music = "D_RUNNNN"//music = "$MUSIC_DOOM"
    compat_nopassover = 0
	nocrouch
	nojump
}

cluster 5
{
	flat = "1LIME13"
	music = "D_REAVM"
	exittext = lookup, "G0TEXT"

}

map MAP02 "502 BAD GATEWAY"
{
	next = "MAP03"
	secretnext = "MAP03"
	sky1 = "SKY1"
	cluster = 6
	par = 30
	music = "D_BOSPN"
    compat_nopassover = 0
	nocrouch
	nojump
}

cluster 6
{
	flat = "ZFLR8_3"
	music = "D_REAVM"
	exittext = lookup, "G1TEXT"
}

map MAP03 "REFRACTION ERROR"
{
	next = "MAP04"
	secretnext = "MAP04"
	sky1 = "SKY1"
	cluster = 7
	par = 121
	music = "D_ROMER5"
    compat_nopassover = 0
	nocrouch
	nojump
}

cluster 7
{
	flat = "ZFLR8_2"
	music = "D_REAVM"
	exittext = lookup, "GXTEXT"
}

map MAP04 "ILLEGAL BLOCK SIZE 1024"
{
	next = "MAP05"
	secretnext = "MAP05"
	sky1 = "SKY1"
	cluster = 7
	par = 77
	music = "D_ZDRIAN"
    compat_nopassover = 0
	nocrouch
	nojump
}

cluster 8
{
	flat = "YLOOR4_5"
	music = "D_REAVM"
	exittext = lookup, "G2TEXT"
}

map MAP05 "CHOPPING DOWN THE BSP TREE"
{
	next = "MAP06"
	secretnext = "MAP06"
	sky1 = "SKY1"
	cluster = 9
	par = 313
	music = "D_DDTGLU"
    compat_nopassover = 0
	nocrouch
	nojump
}

cluster 9
{
	flat = "YLAT5_3"
	music = "D_REAVM"
	exittext = lookup, "G3TEXT"
}

map MAP06 "CRC FAILED" //"BUFFER UNDERFLOW"
{
	next = "MAP07"
	secretnext = "MAP07"
	sky1 = "SKY1"
	cluster = 10
	par = 419
	music = "D_ZTALKZ"
    compat_nopassover = 0
	nocrouch
	nojump
}

cluster 10
{
	flat = "YLAT14"
	music = "D_REAVM"
	exittext = lookup, "G4TEXT"
}

map MAP07 "GURU MEDITATION"
{
	next = "MAP08"
	secretnext = "MAP08"
	sky1 = "SKY1"
	cluster = 11
	par = 358
	music = "D_TENSOR"
	compat_useblocking = 0
    compat_nopassover = 0
	nocrouch
	nojump
}

cluster 11
{
	flat = "YEIL5_1"
	music = "D_REAVM"
	exittext = lookup, "G5TEXT"
}

map MAP08 "FATAL EXCEPTION"
{
	next = "MAP09"
	secretnext = "MAP09"
	sky1 = "SKY1"
	cluster = 11
	par = 474
	music = "D_WAD3"
    compat_nopassover = 0
	nocrouch
	nojump
}

cluster 12
{
	flat = "YEIL4_1"
	music = "D_REAVM"
	exittext = lookup, "G6TEXT"
}

map MAP09 "RED RING OF DEATH"//"CRC FAILED"
{
	next = "MAP09"
	secretnext = "MAP09"
	sky1 = "SKY1"
	cluster = 12
	par = 30
	music = "$MUSIC_IN_CIT"
    compat_nopassover = 0
	nocrouch
	nojump
}

cluster 13
{
	flat = "ZFLR8_3"
	music = "D_REAVM"
	exittext = lookup, "G7TEXT"
}

map MAP33 "THIS ISNT ZDOOM"
{
	next = "MAP33"
	secretnext = "MAP33"
	sky1 = "SKY1"
	cluster = 5
	par = 30
	music = "$MUSIC_TITLE"
	nocrouch
	nojump
}

map MAP34 "FLOW CONTROL"
{
	next = "MAP34"
	secretnext = "MAP34"
	sky1 = "SKY1"
	cluster = 5
	par = 30
	music = "D_RUNNNN"
    compat_nopassover = 0
	nocrouch
	nojump
}

map MAP98 "THE ABANDONED FILES"
{
	next = "MAP98"
	secretnext = "MAP98"
	sky1 = "SKY1"
	cluster = 5
	par = 30
	music = "$MUSIC_IN_CIT"
    compat_nopassover = 0
	nocrouch
	nojump
}

map MAP99 "THE LIVING EOF"
{
	next = "MAP98"
	secretnext = "MAP98"
	sky1 = "SKY1"
	cluster = 5
	par = 30
	music = "$MUSIC_SHAWN"
    compat_nopassover = 0
	nocrouch
	nojump
}