ACTOR GvHRoot 24778
{
  Game Doom
  Radius 16
  Height 84
  -SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
    ROOT A -1
    Stop
  }
}

ACTOR GvHRootSmooth 24779
{
  Game Doom
  Radius 16
  Height 84
  -SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
    ROOT B -1
    Stop
  }
}

ACTOR GvHRootSmall 24780
{
  Game Doom
  Radius 16
  Height 48
  -SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
    ROOT C -1
    Stop
  }
}

ACTOR GvHRootTiny 24781
{
  Game Doom
  Radius 16
  Height 24
  -SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
    ROOT D -1
    Stop
  }
}

ACTOR GvHRootDouble 24782
{
  Game Doom
  Radius 16
  Height 48
  -SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
    ROOT E -1
    Stop
  }
}

ACTOR GvHRootFloor 24783
{
  Game Doom
  Radius 16
  Height 48
  -SOLID
  States
  {
  Spawn:
    ROOT F -1
    Stop
  }
}

ACTOR GvHCactus 24784
{
  Game Doom
  Radius 16
  Height 64
  +SOLID
  States
  {
  Spawn:
    GCAC A -1
    Stop
  }
}

ACTOR GvHCactusStump 24785
{
  Game Doom
  Radius 16
  Height 32
  +SOLID
  States
  {
  Spawn:
    GCAC B -1
    Stop
  }
}

ACTOR GvHRadioactiveBarrel 24786
{
  Game Doom
  Radius 16
  Height 48
  +SOLID
  States
  {
  Spawn:
    GDBR A -1
    Stop
  }
}

Actor HexenBarrel 18005
{
	Radius 8
	Height 32
	+SOLID
	
	States
	{
		Spawn:
			HBRL A -1
		Stop
	}
}

ACTOR SmallBush1 10702
{
  Radius 16
  Height 24
  +SOLID
  States
  {
  Spawn:
    BUSN A -1
    Stop
  }
}

ACTOR SmallBush2 10703
{
  Radius 16
  Height 40
  +SOLID
  States
  {
  Spawn:
    BUSN B -1
    Stop
  }
}

Actor HereticPillar 10708
{
	Radius 24
	Height 96
	+SOLID
	
	States
	{
		Spawn:
			BRPL A -1
		Stop
	}
}

Actor HereticFloorTorch 10709
{
	radius 16
	Height 64
	+SOLID
	
	States
	{
		Spawn:
			SRTC ABC 4 Bright
		Loop
	}
}

Actor HereticCeilingTorch 10710
{
	radius 24
	height 64
	-SOLID
	+NOGRAVITY
	
	States
	{
		Spawn:
			CHDL ABC 4 Bright
		Loop
	}
}