Model MorgDisplacer      // Name of actor in DECORATE
{
   Path "models/pentagram"    // Path to model in PK3
   Model 0 "pentagram.md3"    // Model index, model file
   Skin 0 "pentag.png"     // Model index, texture (can be in any format supported by GZDoom)
   Scale 75.0 75.0 1.0             // Scale values

   FrameIndex MDIS A 0 0         // The sprite lump, sprite frame, model index, frame number
}