////////////////////////////////////// Misc //////////////////////////////////////////////////

ACTOR SmallRedCorona 10001
{
RENDERSTYLE ADD
ALPHA 0.5
SCALE 0.5
+NOGRAVITY
  States
	{
	Spawn:
RCON A -1 
loop
	}
}

ACTOR SmallYellowCorona 10002
{
RENDERSTYLE ADD
ALPHA 0.5
SCALE 0.5
+NOGRAVITY
  States
	{
	Spawn:
YCON A -1 
loop
	}
}

ACTOR CarDecoration : HeadOnaStick 9609
{ 
    Obituary "Why the heck does Doom Builder incorrectly name DECORATE objects if they have nothing but a state definition?"
    States
    {
    Spawn:
      CARZ A -1
      Stop
    }
}

Actor RaindropSpawnerS 29005
 {
   +SPAWNCEILING
   +NOCLIP
   +NOGRAVITY
   States
 {
 Spawn:
    TNT1 A 2 A_SpawnItemEx("Raindrop",random(-100,100),random(-100,100),0,0,0,0,0,128,75)
    Loop
 }
}

 
Actor Raindrop
 {
	SpawnId 207
	+Missile
	Scale 0.9
	Height 0
	Alpha 0.5
 	States
	{
	Spawn: 
		RAIN A 9 
		Loop
	Death:
 		RAIN B 10 
 		Stop
 	}
}