
ACTOR ExplosiveBarrel1 Replaces ExplosiveBarrel
{
	Game Doom
	SpawnID 125
	Health 20
	Radius 10
	Height 42
	+SOLID
	+SHOOTABLE
	+NOBLOOD
	+ACTIVATEMCROSS
	+DONTGIB
	+NOICEDEATH
	+OLDRADIUSDMG
	DeathSound "world/barrelx"
	Obituary "$OB_BARREL"
	States
	{
	Spawn:
		BAR1 AB 6
		Loop
	Death:
		BEXP A 5 BRIGHT
		BEXP B 5 BRIGHT A_Scream
		BEXP C 5 BRIGHT
		TNT1 A 0 A_SpawnItem("Explosion", 0, 10)
		BEXP D 0 BRIGHT A_Explode
		TNT1 A 1050 BRIGHT A_BarrelDestroy
		TNT1 A 5 A_Respawn
		Wait
	}
}