gameinfo
{
	infopage = "METRTIP0", "CREDIT"
}

map TITLEMAP "Title Map"
{
    next = "TITLEMAP"
    SKY1 = "HEXSKY1A", 1.5
    SKY2 = "HEXSKY1B", 1.5
    Lightning
    SmoothLighting
}

skill baby // Heh.
{
    ACSReturn = 0
    EasyBossBrain
    SpawnFilter = Baby // Hehhhh.
    DamageFactor = 0.75
    AmmoFactor = 2
    Name = "Hatchling"
    MustConfirm = "$CONFIRM_BABY"
}

skill easy
{
    ACSReturn = 1
    EasyBossBrain
    SpawnFilter = Easy
    Name = "Space Cadet"
    MustConfirm = "$CONFIRM_EASY"
}

skill normal
{
    ACSReturn = 2
    SpawnFilter = Normal
    Name = "Bounty Hunter"
    MustConfirm = "$CONFIRM_NORMAL"
}

skill hard
{
    ACSReturn = 3
    SpawnFilter = Hard
    Name = "Chozo Warrior"
    MustConfirm = "$CONFIRM_HARD"
}

skill nightmare
{
    ACSReturn = 4
    FastMonsters
    DamageFactor = 1.25
    SpawnFilter = Nightmare
    Name = "Galactic Protector"
    MustConfirm = "$CONFIRM_NIGHTMARE"
}

skill ohgodhelpme
{
    ACSReturn = 5
    FastMonsters
    DisableCheats
    RespawnTime = 30
    RespawnLimit = 3
    DamageFactor = 1.5
    //MonsterHealth = 1.25
    Aggressiveness = 1.0
    SpawnFilter = Nightmare
    Name = "   "
    //ReplaceActor = "Medikit", "Stimpack"
    MustConfirm = "$CONFIRM_OHGODHELPME"
}