Graphic M_DOOM, 647, 273
{
	Offset 0, 0
	Patch TSPTITLE, 0, 0
	XScale 3.75//5.176
	YScale 3.75//5.176
}

//Smoke sprites pre-scaled since zand doesn't support a_setscale 
//0.3

Sprite HFT3A0, 30,26
{
	Offset 15,13
	Patch HFTRA0, 0, 0
	XScale 3.333333333
	YScale 3.333333333
}

Sprite HFT3B0, 30,28
{
	Offset 15,14
	Patch HFTRB0, 0, 0
	XScale 3.333333333
	YScale 3.333333333
}

//0.35

Sprite HF35A0, 30,26
{
	Offset 15,13
	Patch HFTRA0, 0, 0
	XScale 2.85714
	YScale 2.85714
}

Sprite HF35B0, 30,28
{
	Offset 15,14
	Patch HFTRB0, 0, 0
	XScale 2.85714
	YScale 2.85714
}

//0.4

Sprite HFT4A0, 30,26
{
	Offset 15,13
	Patch HFTRA0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite HFT4B0, 30,28
{
	Offset 15,14
	Patch HFTRB0, 0, 0
	XScale 2.5
	YScale 2.5
}

//0.45

Sprite HF45A0, 30,26
{
	Offset 15,13
	Patch HFTRA0, 0, 0
	XScale 2.222222222
	YScale 2.222222222
}

Sprite HF45B0, 30,28
{
	Offset 15,14
	Patch HFTRB0, 0, 0
	XScale 2.222222222
	YScale 2.222222222
}

//0.5

Sprite HFT5A0, 30,26
{
	Offset 15,13
	Patch HFTRA0, 0, 0
	XScale 2
	YScale 2
}

Sprite HFT5B0, 30,28
{
	Offset 15,14
	Patch HFTRB0, 0, 0
	XScale 2
	YScale 2
}

//0.55

Sprite HF55A0, 30,26
{
	Offset 15,13
	Patch HFTRA0, 0, 0
	XScale 1.818181818
	YScale 1.818181818
}

Sprite HF55B0, 30,28
{
	Offset 15,14
	Patch HFTRB0, 0, 0
	XScale 1.818181818
	YScale 1.818181818
}

//0.6

Sprite HFT6A0, 30,26
{
	Offset 15,13
	Patch HFTRA0, 0, 0
	XScale 1.666666667
	YScale 1.666666667
}

Sprite HFT6B0, 30,28
{
	Offset 15,14
	Patch HFTRB0, 0, 0
	XScale 1.666666667
	YScale 1.666666667
}

//0.65

Sprite HF65A0, 30,26
{
	Offset 15,13
	Patch HFTRA0, 0, 0
	XScale 1.8538461538
	YScale 1.8538461538
}

Sprite HF65B0, 30,28
{
	Offset 15,14
	Patch HFTRB0, 0, 0
	XScale 1.8538461538
	YScale 1.8538461538
}

//0.7

Sprite HFT7A0, 30,26
{
	Offset 15,13
	Patch HFTRA0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite HFT7B0, 30,28
{
	Offset 15,14
	Patch HFTRB0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

//Smoke sprites pre-scaled since zand doesn't support a_setscale 
//0.0001

Sprite SM00A0, 21,23
{
	Offset 11,12
	Patch SMK2A0, 0, 0
	XScale 1000
	YScale 1000
}

Sprite SM00B0, 25,19
{
	Offset 12,10
	Patch SMK2B0, 0, 0
	XScale 1000
	YScale 1000
}

//0.05

Sprite SM05A0, 21,23
{
	Offset 11,12
	Patch SMK2A0, 0, 0
	XScale 20
	YScale 20
}

Sprite SM05B0, 25,19
{
	Offset 12,10
	Patch SMK2B0, 0, 0
	XScale 20
	YScale 20
}

//0.1

Sprite SM10A0, 21,23
{
	Offset 11,12
	Patch SMK2A0, 0, 0
	XScale 10
	YScale 10
}

Sprite SM10B0, 25,19
{
	Offset 12,10
	Patch SMK2B0, 0, 0
	XScale 10
	YScale 10
}

//0.15

Sprite SM15A0, 21,23
{
	Offset 11,12
	Patch SMK2A0, 0, 0
	XScale 6.666666667
	YScale 6.666666667
}

Sprite SM15B0, 25,19
{
	Offset 12,10
	Patch SMK2B0, 0, 0
	XScale 6.666666667
	YScale 6.666666667
}

//0.2

Sprite SM20A0, 21,23
{
	Offset 11,12
	Patch SMK2A0, 0, 0
	XScale 5
	YScale 5
}

Sprite SM20B0, 25,19
{
	Offset 12,10
	Patch SMK2B0, 0, 0
	XScale 5
	YScale 5
}

//0.25

Sprite SM25A0, 21,23
{
	Offset 11,12
	Patch SMK2A0, 0, 0
	XScale 4
	YScale 4
}

Sprite SM25B0, 25,19
{
	Offset 12,10
	Patch SMK2B0, 0, 0
	XScale 4
	YScale 4
}

//0.3

Sprite SM30A0, 21,23
{
	Offset 11,12
	Patch SMK2A0, 0, 0
	XScale 3.333333333
	YScale 3.333333333
}

Sprite SM30B0, 25,19
{
	Offset 12,10
	Patch SMK2B0, 0, 0
	XScale 3.333333333
	YScale 3.333333333
}

//Shrapnel sprites pre-scaled since zand doesn't support a_setscale 
//0.1

Sprite SHA1A0, 5, 5
{
	Offset 2, 3
	Patch SHAPA0, 0, 0
	XScale 10
	YScale 10
}

Sprite SHA1B0, 5, 5
{
	Offset 2, 3
	Patch SHAPB0, 0, 0
	XScale 10
	YScale 10
}

Sprite SHA1C0, 3, 3
{
	Offset 1, 1
	Patch SHAPC0, 0, 0
	XScale 10
	YScale 10
}

//0.2

Sprite SHA2A0, 5, 5
{
	Offset 2, 3
	Patch SHAPA0, 0, 0
	XScale 5
	YScale 5
}

Sprite SHA2B0, 5, 5
{
	Offset 2, 3
	Patch SHAPB0, 0, 0
	XScale 5
	YScale 5
}

Sprite SHA2C0, 3, 3
{
	Offset 1, 1
	Patch SHAPC0, 0, 0
	XScale 5
	YScale 5
}

//0,3

Sprite SHA3A0, 5, 5
{
	Offset 2, 3
	Patch SHAPA0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite SHA3B0, 5, 5
{
	Offset 2, 3
	Patch SHAPB0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite SHA3C0, 3, 3
{
	Offset 1, 1
	Patch SHAPC0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

//0.4

Sprite SHA4A0, 5, 5
{
	Offset 2, 3
	Patch SHAPA0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite SHA4B0, 5, 5
{
	Offset 2, 3
	Patch SHAPB0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite SHA4C0, 3, 3
{
	Offset 1, 1
	Patch SHAPC0, 0, 0
	XScale 2.5
	YScale 2.5
}

//0.5

Sprite SHA5A0, 5, 5
{
	Offset 2, 3
	Patch SHAPA0, 0, 0
	XScale 2
	YScale 2
}

Sprite SHA5B0, 5, 5
{
	Offset 2, 3
	Patch SHAPB0, 0, 0
	XScale 2
	YScale 2
}

Sprite SHA5C0, 3, 3
{
	Offset 1, 1
	Patch SHAPC0, 0, 0
	XScale 2
	YScale 2
}

//Poison cloud sprites pre-scaled since zand doesn't support a_setscale 
//0.1

Sprite SPB1D0, 71, 36
{
	Offset 33,17
	Patch SPBGD0, 0, 0
	XScale 10
	YScale 10
}

Sprite SPB1E0, 86, 49
{
	Offset 40,24 
	Patch SPBGE0, 0, 0
	XScale 10
	YScale 10
}

Sprite SPB1F0, 97, 50
{
	Offset 46,24 
	Patch SPBGF0, 0, 0
	XScale 10
	YScale 10
}

Sprite SPB1G0, 94, 53
{
	Offset 41,26
	Patch SPBGG0, 0, 0
	XScale 10
	YScale 10
}

Sprite SPB1H0, 96, 55
{
	Offset 42,28
	Patch SPBGH0, 0, 0
	XScale 10
	YScale 10
}

Sprite SPB1I0, 101, 54
{
	Offset 47,28
	Patch SPBGI0, 0, 0
	XScale 10
	YScale 10
}

//0.2

Sprite SPB2D0, 71, 36
{
	Offset 33,17
	Patch SPBGD0, 0, 0
	XScale 5
	YScale 5
}

Sprite SPB2E0, 86, 49
{
	Offset 40,24 
	Patch SPBGE0, 0, 0
	XScale 5
	YScale 5
}

Sprite SPB2F0, 97, 50
{
	Offset 46,24 
	Patch SPBGF0, 0, 0
	XScale 5
	YScale 5
}

Sprite SPB2G0, 94, 53
{
	Offset 41,26
	Patch SPBGG0, 0, 0
	XScale 5
	YScale 5
}

Sprite SPB2H0, 96, 55
{
	Offset 42,28
	Patch SPBGH0, 0, 0
	XScale 5
	YScale 5
}

Sprite SPB2I0, 101, 54
{
	Offset 47,28
	Patch SPBGI0, 0, 0
	XScale 5
	YScale 5
}

//0.3

Sprite SPB3D0, 71, 36
{
	Offset 33,17
	Patch SPBGD0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite SPB3E0, 86, 49
{
	Offset 40,24 
	Patch SPBGE0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite SPB3F0, 97, 50
{
	Offset 46,24 
	Patch SPBGF0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite SPB3G0, 94, 53
{
	Offset 41,26
	Patch SPBGG0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite SPB3H0, 96, 55
{
	Offset 42,28
	Patch SPBGH0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite SPB3I0, 101, 54
{
	Offset 47,28
	Patch SPBGI0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

//0.4

Sprite SPB4D0, 71, 36
{
	Offset 33,17
	Patch SPBGD0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite SPB4E0, 86, 49
{
	Offset 40,24 
	Patch SPBGE0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite SPB4F0, 97, 50
{
	Offset 46,24 
	Patch SPBGF0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite SPB4G0, 94, 53
{
	Offset 41,26
	Patch SPBGG0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite SPB4H0, 96, 55
{
	Offset 42,28
	Patch SPBGH0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite SPB4I0, 101, 54
{
	Offset 47,28
	Patch SPBGI0, 0, 0
	XScale 2.5
	YScale 2.5
}

//0.5

Sprite SPB5D0, 71, 36
{
	Offset 33,17
	Patch SPBGD0, 0, 0
	XScale 2
	YScale 2
}

Sprite SPB5E0, 86, 49
{
	Offset 40,24 
	Patch SPBGE0, 0, 0
	XScale 2
	YScale 2
}

Sprite SPB5F0, 97, 50
{
	Offset 46,24 
	Patch SPBGF0, 0, 0
	XScale 2
	YScale 2
}

Sprite SPB5G0, 94, 53
{
	Offset 41,26
	Patch SPBGG0, 0, 0
	XScale 2
	YScale 2
}

Sprite SPB5H0, 96, 55
{
	Offset 42,28
	Patch SPBGH0, 0, 0
	XScale 2
	YScale 2
}

Sprite SPB5I0, 101, 54
{
	Offset 47,28
	Patch SPBGI0, 0, 0
	XScale 2
	YScale 2
}

//0.6

Sprite SPB6D0, 71, 36
{
	Offset 33,17
	Patch SPBGD0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite SPB6E0, 86, 49
{
	Offset 40,24 
	Patch SPBGE0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite SPB6F0, 97, 50
{
	Offset 46,24 
	Patch SPBGF0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite SPB6G0, 94, 53
{
	Offset 41,26
	Patch SPBGG0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite SPB6H0, 96, 55
{
	Offset 42,28
	Patch SPBGH0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite SPB6I0, 101, 54
{
	Offset 47,28
	Patch SPBGI0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

//0.7

Sprite SPB7D0, 71, 36
{
	Offset 33,17
	Patch SPBGD0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite SPB7E0, 86, 49
{
	Offset 40,24 
	Patch SPBGE0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite SPB7F0, 97, 50
{
	Offset 46,24 
	Patch SPBGF0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite SPB7G0, 94, 53
{
	Offset 41,26
	Patch SPBGG0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite SPB7H0, 96, 55
{
	Offset 42,28
	Patch SPBGH0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite SPB7I0, 101, 54
{
	Offset 47,28
	Patch SPBGI0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

//0.8

Sprite SPB8D0, 71, 36
{
	Offset 33,17
	Patch SPBGD0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite SPB8E0, 86, 49
{
	Offset 40,24 
	Patch SPBGE0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite SPB8F0, 97, 50
{
	Offset 46,24 
	Patch SPBGF0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite SPB8G0, 94, 53
{
	Offset 41,26
	Patch SPBGG0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite SPB8H0, 96, 55
{
	Offset 42,28
	Patch SPBGH0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite SPB8I0, 101, 54
{
	Offset 47,28
	Patch SPBGI0, 0, 0
	XScale 1.25
	YScale 1.25
}

//0.9

Sprite SPB9D0, 71, 36
{
	Offset 33,17
	Patch SPBGD0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite SPB9E0, 86, 49
{
	Offset 40,24 
	Patch SPBGE0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite SPB9F0, 97, 50
{
	Offset 46,24 
	Patch SPBGF0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite SPB9G0, 94, 53
{
	Offset 41,26
	Patch SPBGG0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite SPB9H0, 96, 55
{
	Offset 42,28
	Patch SPBGH0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite SPB9I0, 101, 54
{
	Offset 47,28
	Patch SPBGI0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

//Poison cloud sprites with offsets to simulate bobbing effect of a_poisonbagdamage
//1

Sprite S1BGD0, 71, 36
{
	Offset 33,16
	Patch SPBGD0, 0, 0
}

Sprite S1BGE0, 86, 49
{
	Offset 40,23 
	Patch SPBGE0, 0, 0
}

Sprite S1BGF0, 97, 50
{
	Offset 46,23 
	Patch SPBGF0, 0, 0
}

Sprite S1BGG0, 94, 53
{
	Offset 41,25
	Patch SPBGG0, 0, 0
}

Sprite S1BGH0, 96, 55
{
	Offset 42,27
	Patch SPBGH0, 0, 0
}

Sprite S1BGI0, 101, 54
{
	Offset 47,27
	Patch SPBGI0, 0, 0
}

//2
Sprite S2BGD0, 71, 36
{
	Offset 33,15
	Patch SPBGD0, 0, 0
}

Sprite S2BGE0, 86, 49
{
	Offset 40,22 
	Patch SPBGE0, 0, 0
}

Sprite S2BGF0, 97, 50
{
	Offset 46,22 
	Patch SPBGF0, 0, 0
}

Sprite S2BGG0, 94, 53
{
	Offset 41,24
	Patch SPBGG0, 0, 0
}

Sprite S2BGH0, 96, 55
{
	Offset 42,26
	Patch SPBGH0, 0, 0
}

Sprite S2BGI0, 101, 54
{
	Offset 47,26
	Patch SPBGI0, 0, 0
}

//3

Sprite S3BGD0, 71, 36
{
	Offset 33,14
	Patch SPBGD0, 0, 0
}

Sprite S3BGE0, 86, 49
{
	Offset 40,21 
	Patch SPBGE0, 0, 0
}

Sprite S3BGF0, 97, 50
{
	Offset 46,21 
	Patch SPBGF0, 0, 0
}

Sprite S3BGG0, 94, 53
{
	Offset 41,23
	Patch SPBGG0, 0, 0
}

Sprite S3BGH0, 96, 55
{
	Offset 42,25
	Patch SPBGH0, 0, 0
}

Sprite S3BGI0, 101, 54
{
	Offset 47,25
	Patch SPBGI0, 0, 0
}

//-1
Sprite 1SBGD0, 71, 36
{
	Offset 33,18
	Patch SPBGD0, 0, 0
}

Sprite 1SBGE0, 86, 49
{
	Offset 40,25 
	Patch SPBGE0, 0, 0
}

Sprite 1SBGF0, 97, 50
{
	Offset 46,25 
	Patch SPBGF0, 0, 0
}

Sprite 1SBGG0, 94, 53
{
	Offset 41,27
	Patch SPBGG0, 0, 0
}

Sprite 1SBGH0, 96, 55
{
	Offset 42,29
	Patch SPBGH0, 0, 0
}

Sprite 1SBGI0, 101, 54
{
	Offset 47,29
	Patch SPBGI0, 0, 0
}

//-2
Sprite 2SBGD0, 71, 36
{
	Offset 33,19
	Patch SPBGD0, 0, 0
}

Sprite 2SBGE0, 86, 49
{
	Offset 40,26 
	Patch SPBGE0, 0, 0
}

Sprite 2SBGF0, 97, 50
{
	Offset 46,26
	Patch SPBGF0, 0, 0
}

Sprite 2SBGG0, 94, 53
{
	Offset 41,28
	Patch SPBGG0, 0, 0
}

Sprite 2SBGH0, 96, 55
{
	Offset 42,30
	Patch SPBGH0, 0, 0
}

Sprite 2SBGI0, 101, 54
{
	Offset 47,30
	Patch SPBGI0, 0, 0
}

//-3
Sprite 3SBGD0, 71, 36
{
	Offset 33,20
	Patch SPBGD0, 0, 0
}

Sprite 3SBGE0, 86, 49
{
	Offset 40,27
	Patch SPBGE0, 0, 0
}

Sprite 3SBGF0, 97, 50
{
	Offset 46,27 
	Patch SPBGF0, 0, 0
}

Sprite 3SBGG0, 94, 53
{
	Offset 41,29
	Patch SPBGG0, 0, 0
}

Sprite 3SBGH0, 96, 55
{
	Offset 42,31
	Patch SPBGH0, 0, 0
}

Sprite 3SBGI0, 101, 54
{
	Offset 47,31
	Patch SPBGI0, 0, 0
}

//Scaled and Offset poison cloud sprites

//1 .1

Sprite S1B1D0, 71, 36
{
	Offset 33,16
	Patch SPB1D0, 0, 0
	XScale 10
	YScale 10
}

Sprite S1B1E0, 86, 49
{
	Offset 40,23 
	Patch SPB1E0, 0, 0
	XScale 10
	YScale 10
}

Sprite S1B1F0, 97, 50
{
	Offset 46,23 
	Patch SPB1F0, 0, 0
	XScale 10
	YScale 10
}

Sprite S1B1G0, 94, 53
{
	Offset 41,25
	Patch SPB1G0, 0, 0
	XScale 10
	YScale 10
}

Sprite S1B1H0, 96, 55
{
	Offset 42,27
	Patch SPB1H0, 0, 0
	XScale 10
	YScale 10
}

Sprite S1B1I0, 101, 54
{
	Offset 47,27
	Patch SPB1I0, 0, 0
	XScale 10
	YScale 10
}

//2 .1
Sprite S2B1D0, 71, 36
{
	Offset 33,15
	Patch SPB1D0, 0, 0
	XScale 10
	YScale 10
}

Sprite S2B1E0, 86, 49
{
	Offset 40,22 
	Patch SPB1E0, 0, 0
	XScale 10
	YScale 10
}

Sprite S2B1F0, 97, 50
{
	Offset 46,22 
	Patch SPB1F0, 0, 0
	XScale 10
	YScale 10
}

Sprite S2B1G0, 94, 53
{
	Offset 41,24
	Patch SPB1G0, 0, 0
	XScale 10
	YScale 10
}

Sprite S2B1H0, 96, 55
{
	Offset 42,26
	Patch SPB1H0, 0, 0
	XScale 10
	YScale 10
}

Sprite S2B1I0, 101, 54
{
	Offset 47,26
	Patch SPB1I0, 0, 0
	XScale 10
	YScale 10
}

//3 .1

Sprite S3B1D0, 71, 36
{
	Offset 33,14
	Patch SPB1D0, 0, 0
	XScale 10
	YScale 10
}

Sprite S3B1E0, 86, 49
{
	Offset 40,21 
	Patch SPB1E0, 0, 0
	XScale 10
	YScale 10
}

Sprite S3B1F0, 97, 50
{
	Offset 46,21 
	Patch SPB1F0, 0, 0
	XScale 10
	YScale 10
}

Sprite S3B1G0, 94, 53
{
	Offset 41,23
	Patch SPB1G0, 0, 0
	XScale 10
	YScale 10
}

Sprite S3B1H0, 96, 55
{
	Offset 42,25
	Patch SPB1H0, 0, 0
	XScale 10
	YScale 10
}

Sprite S3B1I0, 101, 54
{
	Offset 47,25
	Patch SPB1I0, 0, 0
	XScale 10
	YScale 10
}

//-1 .1
Sprite 1SB1D0, 71, 36
{
	Offset 33,18
	Patch SPB1D0, 0, 0
	XScale 10
	YScale 10
}

Sprite 1SB1E0, 86, 49
{
	Offset 40,25 
	Patch SPB1E0, 0, 0
	XScale 10
	YScale 10
}

Sprite 1SB1F0, 97, 50
{
	Offset 46,25 
	Patch SPB1F0, 0, 0
	XScale 10
	YScale 10
}

Sprite 1SB1G0, 94, 53
{
	Offset 41,27
	Patch SPB1G0, 0, 0
	XScale 10
	YScale 10
}

Sprite 1SB1H0, 96, 55
{
	Offset 42,29
	Patch SPB1H0, 0, 0
	XScale 10
	YScale 10
}

Sprite 1SB1I0, 101, 54
{
	Offset 47,29
	Patch SPB1I0, 0, 0
	XScale 10
	YScale 10
}

//-2 .1
Sprite 2SB1D0, 71, 36
{
	Offset 33,19
	Patch SPB1D0, 0, 0
	XScale 10
	YScale 10
}

Sprite 2SB1E0, 86, 49
{
	Offset 40,26 
	Patch SPB1E0, 0, 0
	XScale 10
	YScale 10
}

Sprite 2SB1F0, 97, 50
{
	Offset 46,26
	Patch SPB1F0, 0, 0
	XScale 10
	YScale 10
}

Sprite 2SB1G0, 94, 53
{
	Offset 41,28
	Patch SPB1G0, 0, 0
	XScale 10
	YScale 10
}

Sprite 2SB1H0, 96, 55
{
	Offset 42,30
	Patch SPB1H0, 0, 0
	XScale 10
	YScale 10
}

Sprite 2SB1I0, 101, 54
{
	Offset 47,30
	Patch SPB1I0, 0, 0
	XScale 10
	YScale 10
}

//-3 .1
Sprite 3SB1D0, 71, 36
{
	Offset 33,20
	Patch SPB1D0, 0, 0
	XScale 10
	YScale 10
}

Sprite 3SB1E0, 86, 49
{
	Offset 40,27
	Patch SPB1E0, 0, 0
	XScale 10
	YScale 10
}

Sprite 3SB1F0, 97, 50
{
	Offset 46,27 
	Patch SPB1F0, 0, 0
	XScale 10
	YScale 10
}

Sprite 3SB1G0, 94, 53
{
	Offset 41,29
	Patch SPB1G0, 0, 0
	XScale 10
	YScale 10
}

Sprite 3SB1H0, 96, 55
{
	Offset 42,31
	Patch SPB1H0, 0, 0
	XScale 10
	YScale 10
}

Sprite 3SB1I0, 101, 54
{
	Offset 47,31
	Patch SPB1I0, 0, 0
	XScale 10
	YScale 10
}

//1 .2

Sprite S1B2D0, 71, 36
{
	Offset 33,16
	Patch SPB2D0, 0, 0
	XScale 5
	YScale 5
}

Sprite S1B2E0, 86, 49
{
	Offset 40,23 
	Patch SPB2E0, 0, 0
	XScale 5
	YScale 5
}

Sprite S1B2F0, 97, 50
{
	Offset 46,23 
	Patch SPB2F0, 0, 0
	XScale 5
	YScale 5
}

Sprite S1B2G0, 94, 53
{
	Offset 41,25
	Patch SPB2G0, 0, 0
	XScale 5
	YScale 5
}

Sprite S1B2H0, 96, 55
{
	Offset 42,27
	Patch SPB2H0, 0, 0
	XScale 5
	YScale 5
}

Sprite S1B2I0, 101, 54
{
	Offset 47,27
	Patch SPB2I0, 0, 0
	XScale 5
	YScale 5
}

//2 .2
Sprite S2B2D0, 71, 36
{
	Offset 33,15
	Patch SPB2D0, 0, 0
	XScale 5
	YScale 5
}

Sprite S2B2E0, 86, 49
{
	Offset 40,22 
	Patch SPB2E0, 0, 0
	XScale 5
	YScale 5
}

Sprite S2B2F0, 97, 50
{
	Offset 46,22 
	Patch SPB2F0, 0, 0
	XScale 5
	YScale 5
}

Sprite S2B2G0, 94, 53
{
	Offset 41,24
	Patch SPB2G0, 0, 0
	XScale 5
	YScale 5
}

Sprite S2B2H0, 96, 55
{
	Offset 42,26
	Patch SPB2H0, 0, 0
	XScale 5
	YScale 5
}

Sprite S2B2I0, 101, 54
{
	Offset 47,26
	Patch SPB2I0, 0, 0
	XScale 5
	YScale 5
}

//3 .2

Sprite S3B2D0, 71, 36
{
	Offset 33,14
	Patch SPB2D0, 0, 0
	XScale 5
	YScale 5
}

Sprite S3B2E0, 86, 49
{
	Offset 40,21 
	Patch SPB2E0, 0, 0
	XScale 5
	YScale 5
}

Sprite S3B2F0, 97, 50
{
	Offset 46,21 
	Patch SPB2F0, 0, 0
	XScale 5
	YScale 5
}

Sprite S3B2G0, 94, 53
{
	Offset 41,23
	Patch SPB2G0, 0, 0
	XScale 5
	YScale 5
}

Sprite S3B2H0, 96, 55
{
	Offset 42,25
	Patch SPB2H0, 0, 0
	XScale 5
	YScale 5
}

Sprite S3B2I0, 101, 54
{
	Offset 47,25
	Patch SPB2I0, 0, 0
	XScale 5
	YScale 5
}

//-1 .2
Sprite 1SB2D0, 71, 36
{
	Offset 33,18
	Patch SPB2D0, 0, 0
	XScale 5
	YScale 5
}

Sprite 1SB2E0, 86, 49
{
	Offset 40,25 
	Patch SPB2E0, 0, 0
	XScale 5
	YScale 5
}

Sprite 1SB2F0, 97, 50
{
	Offset 46,25 
	Patch SPB2F0, 0, 0
	XScale 5
	YScale 5
}

Sprite 1SB2G0, 94, 53
{
	Offset 41,27
	Patch SPB2G0, 0, 0
	XScale 5
	YScale 5
}

Sprite 1SB2H0, 96, 55
{
	Offset 42,29
	Patch SPB2H0, 0, 0
	XScale 5
	YScale 5
}

Sprite 1SB2I0, 101, 54
{
	Offset 47,29
	Patch SPB2I0, 0, 0
	XScale 5
	YScale 5
}

//-2 .2
Sprite 2SB2D0, 71, 36
{
	Offset 33,19
	Patch SPB2D0, 0, 0
	XScale 5
	YScale 5
}

Sprite 2SB2E0, 86, 49
{
	Offset 40,26 
	Patch SPB2E0, 0, 0
	XScale 5
	YScale 5
}

Sprite 2SB2F0, 97, 50
{
	Offset 46,26
	Patch SPB2F0, 0, 0
	XScale 5
	YScale 5
}

Sprite 2SB2G0, 94, 53
{
	Offset 41,28
	Patch SPB2G0, 0, 0
	XScale 5
	YScale 5
}

Sprite 2SB2H0, 96, 55
{
	Offset 42,30
	Patch SPB2H0, 0, 0
	XScale 5
	YScale 5
}

Sprite 2SB2I0, 101, 54
{
	Offset 47,30
	Patch SPB2I0, 0, 0
	XScale 5
	YScale 5
}

//-3 .2
Sprite 3SB2D0, 71, 36
{
	Offset 33,20
	Patch SPB2D0, 0, 0
	XScale 5
	YScale 5
}

Sprite 3SB2E0, 86, 49
{
	Offset 40,27
	Patch SPB2E0, 0, 0
	XScale 5
	YScale 5
}

Sprite 3SB2F0, 97, 50
{
	Offset 46,27 
	Patch SPB2F0, 0, 0
	XScale 5
	YScale 5
}

Sprite 3SB2G0, 94, 53
{
	Offset 41,29
	Patch SPB2G0, 0, 0
	XScale 5
	YScale 5
}

Sprite 3SB2H0, 96, 55
{
	Offset 42,31
	Patch SPB2H0, 0, 0
	XScale 5
	YScale 5
}

Sprite 3SB2I0, 101, 54
{
	Offset 47,31
	Patch SPB2I0, 0, 0
	XScale 5
	YScale 5
}

//1 .3

Sprite S1B3D0, 71, 36
{
	Offset 33,16
	Patch SPB3D0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite S1B3E0, 86, 49
{
	Offset 40,23 
	Patch SPB3E0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite S1B3F0, 97, 50
{
	Offset 46,23 
	Patch SPB3F0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite S1B3G0, 94, 53
{
	Offset 41,25
	Patch SPB3G0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite S1B3H0, 96, 55
{
	Offset 42,27
	Patch SPB3H0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite S1B3I0, 101, 54
{
	Offset 47,27
	Patch SPB3I0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

//2 .3
Sprite S2B3D0, 71, 36
{
	Offset 33,15
	Patch SPB3D0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite S2B3E0, 86, 49
{
	Offset 40,22 
	Patch SPB3E0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite S2B3F0, 97, 50
{
	Offset 46,22 
	Patch SPB3F0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite S2B3G0, 94, 53
{
	Offset 41,24
	Patch SPB3G0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite S2B3H0, 96, 55
{
	Offset 42,26
	Patch SPB3H0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite S2B3I0, 101, 54
{
	Offset 47,26
	Patch SPB3I0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

//3 .3

Sprite S3B3D0, 71, 36
{
	Offset 33,14
	Patch SPB3D0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite S3B3E0, 86, 49
{
	Offset 40,21 
	Patch SPB3E0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite S3B3F0, 97, 50
{
	Offset 46,21 
	Patch SPB3F0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite S3B3G0, 94, 53
{
	Offset 41,23
	Patch SPB3G0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite S3B3H0, 96, 55
{
	Offset 42,25
	Patch SPB3H0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite S3B3I0, 101, 54
{
	Offset 47,25
	Patch SPB3I0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

//-1 .3
Sprite 1SB3D0, 71, 36
{
	Offset 33,18
	Patch SPB3D0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite 1SB3E0, 86, 49
{
	Offset 40,25 
	Patch SPB3E0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite 1SB3F0, 97, 50
{
	Offset 46,25 
	Patch SPB3F0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite 1SB3G0, 94, 53
{
	Offset 41,27
	Patch SPB3G0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite 1SB3H0, 96, 55
{
	Offset 42,29
	Patch SPB3H0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite 1SB3I0, 101, 54
{
	Offset 47,29
	Patch SPB3I0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

//-2 .3
Sprite 2SB3D0, 71, 36
{
	Offset 33,19
	Patch SPB3D0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite 2SB3E0, 86, 49
{
	Offset 40,26 
	Patch SPB3E0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite 2SB3F0, 97, 50
{
	Offset 46,26
	Patch SPB3F0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite 2SB3G0, 94, 53
{
	Offset 41,28
	Patch SPB3G0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite 2SB3H0, 96, 55
{
	Offset 42,30
	Patch SPB3H0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite 2SB3I0, 101, 54
{
	Offset 47,30
	Patch SPB3I0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

//-3 .3
Sprite 3SB3D0, 71, 36
{
	Offset 33,20
	Patch SPB3D0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite 3SB3E0, 86, 49
{
	Offset 40,27
	Patch SPB3E0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite 3SB3F0, 97, 50
{
	Offset 46,27 
	Patch SPB3F0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite 3SB3G0, 94, 53
{
	Offset 41,29
	Patch SPB3G0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite 3SB3H0, 96, 55
{
	Offset 42,31
	Patch SPB3H0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite 3SB3I0, 101, 54
{
	Offset 47,31
	Patch SPB3I0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

//1 .4

Sprite S1B4D0, 71, 36
{
	Offset 33,16
	Patch SPB4D0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite S1B4E0, 86, 49
{
	Offset 40,23 
	Patch SPB4E0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite S1B4F0, 97, 50
{
	Offset 46,23 
	Patch SPB4F0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite S1B4G0, 94, 53
{
	Offset 41,25
	Patch SPB4G0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite S1B4H0, 96, 55
{
	Offset 42,27
	Patch SPB4H0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite S1B4I0, 101, 54
{
	Offset 47,27
	Patch SPB4I0, 0, 0
	XScale 2.5
	YScale 2.5
}

//2 .4
Sprite S2B4D0, 71, 36
{
	Offset 33,15
	Patch SPB4D0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite S2B4E0, 86, 49
{
	Offset 40,22 
	Patch SPB4E0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite S2B4F0, 97, 50
{
	Offset 46,22 
	Patch SPB4F0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite S2B4G0, 94, 53
{
	Offset 41,24
	Patch SPB4G0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite S2B4H0, 96, 55
{
	Offset 42,26
	Patch SPB4H0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite S2B4I0, 101, 54
{
	Offset 47,26
	Patch SPB4I0, 0, 0
	XScale 2.5
	YScale 2.5
}

//3 .4

Sprite S3B4D0, 71, 36
{
	Offset 33,14
	Patch SPB4D0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite S3B4E0, 86, 49
{
	Offset 40,21 
	Patch SPB4E0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite S3B4F0, 97, 50
{
	Offset 46,21 
	Patch SPB4F0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite S3B4G0, 94, 53
{
	Offset 41,23
	Patch SPB4G0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite S3B4H0, 96, 55
{
	Offset 42,25
	Patch SPB4H0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite S3B4I0, 101, 54
{
	Offset 47,25
	Patch SPB4I0, 0, 0
	XScale 2.5
	YScale 2.5
}

//-1 .4
Sprite 1SB4D0, 71, 36
{
	Offset 33,18
	Patch SPB4D0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite 1SB4E0, 86, 49
{
	Offset 40,25 
	Patch SPB4E0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite 1SB4F0, 97, 50
{
	Offset 46,25 
	Patch SPB4F0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite 1SB4G0, 94, 53
{
	Offset 41,27
	Patch SPB4G0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite 1SB4H0, 96, 55
{
	Offset 42,29
	Patch SPB4H0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite 1SB4I0, 101, 54
{
	Offset 47,29
	Patch SPB4I0, 0, 0
	XScale 2.5
	YScale 2.5
}

//-2 .4
Sprite 2SB4D0, 71, 36
{
	Offset 33,19
	Patch SPB4D0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite 2SB4E0, 86, 49
{
	Offset 40,26 
	Patch SPB4E0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite 2SB4F0, 97, 50
{
	Offset 46,26
	Patch SPB4F0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite 2SB4G0, 94, 53
{
	Offset 41,28
	Patch SPB4G0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite 2SB4H0, 96, 55
{
	Offset 42,30
	Patch SPB4H0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite 2SB4I0, 101, 54
{
	Offset 47,30
	Patch SPB4I0, 0, 0
	XScale 2.5
	YScale 2.5
}

//-3 .4
Sprite 3SB4D0, 71, 36
{
	Offset 33,20
	Patch SPB4D0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite 3SB4E0, 86, 49
{
	Offset 40,27
	Patch SPB4E0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite 3SB4F0, 97, 50
{
	Offset 46,27 
	Patch SPB4F0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite 3SB4G0, 94, 53
{
	Offset 41,29
	Patch SPB4G0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite 3SB4H0, 96, 55
{
	Offset 42,31
	Patch SPB4H0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite 3SB4I0, 101, 54
{
	Offset 47,31
	Patch SPB4I0, 0, 0
	XScale 2.5
	YScale 2.5
}

//1 .5

Sprite S1B5D0, 71, 36
{
	Offset 33,16
	Patch SPB5D0, 0, 0
	XScale 2
	YScale 2
}

Sprite S1B5E0, 86, 49
{
	Offset 40,23 
	Patch SPB5E0, 0, 0
	XScale 2
	YScale 2
}

Sprite S1B5F0, 97, 50
{
	Offset 46,23 
	Patch SPB5F0, 0, 0
	XScale 2
	YScale 2
}

Sprite S1B5G0, 94, 53
{
	Offset 41,25
	Patch SPB5G0, 0, 0
	XScale 2
	YScale 2
}

Sprite S1B5H0, 96, 55
{
	Offset 42,27
	Patch SPB5H0, 0, 0
	XScale 2
	YScale 2
}

Sprite S1B5I0, 101, 54
{
	Offset 47,27
	Patch SPB5I0, 0, 0
	XScale 2
	YScale 2
}

//2 .5
Sprite S2B5D0, 71, 36
{
	Offset 33,15
	Patch SPB5D0, 0, 0
	XScale 2
	YScale 2
}

Sprite S2B5E0, 86, 49
{
	Offset 40,22 
	Patch SPB5E0, 0, 0
	XScale 2
	YScale 2
}

Sprite S2B5F0, 97, 50
{
	Offset 46,22 
	Patch SPB5F0, 0, 0
	XScale 2
	YScale 2
}

Sprite S2B5G0, 94, 53
{
	Offset 41,24
	Patch SPB5G0, 0, 0
	XScale 2
	YScale 2
}

Sprite S2B5H0, 96, 55
{
	Offset 42,26
	Patch SPB5H0, 0, 0
	XScale 2
	YScale 2
}

Sprite S2B5I0, 101, 54
{
	Offset 47,26
	Patch SPB5I0, 0, 0
	XScale 2
	YScale 2
}

//3 .5

Sprite S3B5D0, 71, 36
{
	Offset 33,14
	Patch SPB5D0, 0, 0
	XScale 2
	YScale 2
}

Sprite S3B5E0, 86, 49
{
	Offset 40,21 
	Patch SPB5E0, 0, 0
	XScale 2
	YScale 2
}

Sprite S3B5F0, 97, 50
{
	Offset 46,21 
	Patch SPB5F0, 0, 0
	XScale 2
	YScale 2
}

Sprite S3B5G0, 94, 53
{
	Offset 41,23
	Patch SPB5G0, 0, 0
	XScale 2
	YScale 2
}

Sprite S3B5H0, 96, 55
{
	Offset 42,25
	Patch SPB5H0, 0, 0
	XScale 2
	YScale 2
}

Sprite S3B5I0, 101, 54
{
	Offset 47,25
	Patch SPB5I0, 0, 0
	XScale 2
	YScale 2
}

//-1 .5
Sprite 1SB5D0, 71, 36
{
	Offset 33,18
	Patch SPB5D0, 0, 0
	XScale 2
	YScale 2
}

Sprite 1SB5E0, 86, 49
{
	Offset 40,25 
	Patch SPB5E0, 0, 0
	XScale 2
	YScale 2
}

Sprite 1SB5F0, 97, 50
{
	Offset 46,25 
	Patch SPB5F0, 0, 0
	XScale 2
	YScale 2
}

Sprite 1SB5G0, 94, 53
{
	Offset 41,27
	Patch SPB5G0, 0, 0
	XScale 2
	YScale 2
}

Sprite 1SB5H0, 96, 55
{
	Offset 42,29
	Patch SPB5H0, 0, 0
	XScale 2
	YScale 2
}

Sprite 1SB5I0, 101, 54
{
	Offset 47,29
	Patch SPB5I0, 0, 0
	XScale 2
	YScale 2
}

//-2 .5
Sprite 2SB5D0, 71, 36
{
	Offset 33,19
	Patch SPB5D0, 0, 0
	XScale 2
	YScale 2
}

Sprite 2SB5E0, 86, 49
{
	Offset 40,26 
	Patch SPB5E0, 0, 0
	XScale 2
	YScale 2
}

Sprite 2SB5F0, 97, 50
{
	Offset 46,26
	Patch SPB5F0, 0, 0
	XScale 2
	YScale 2
}

Sprite 2SB5G0, 94, 53
{
	Offset 41,28
	Patch SPB5G0, 0, 0
	XScale 2
	YScale 2
}

Sprite 2SB5H0, 96, 55
{
	Offset 42,30
	Patch SPB5H0, 0, 0
	XScale 2
	YScale 2
}

Sprite 2SB5I0, 101, 54
{
	Offset 47,30
	Patch SPB5I0, 0, 0
	XScale 2
	YScale 2
}

//-3 .5
Sprite 3SB5D0, 71, 36
{
	Offset 33,20
	Patch SPB5D0, 0, 0
	XScale 2
	YScale 2
}

Sprite 3SB5E0, 86, 49
{
	Offset 40,27
	Patch SPB5E0, 0, 0
	XScale 2
	YScale 2
}

Sprite 3SB5F0, 97, 50
{
	Offset 46,27 
	Patch SPB5F0, 0, 0
	XScale 2
	YScale 2
}

Sprite 3SB5G0, 94, 53
{
	Offset 41,29
	Patch SPB5G0, 0, 0
	XScale 2
	YScale 2
}

Sprite 3SB5H0, 96, 55
{
	Offset 42,31
	Patch SPB5H0, 0, 0
	XScale 2
	YScale 2
}

Sprite 3SB5I0, 101, 54
{
	Offset 47,31
	Patch SPB5I0, 0, 0
	XScale 2
	YScale 2
}

//1 .6

Sprite S1B6D0, 71, 36
{
	Offset 33,16
	Patch SPB6D0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite S1B6E0, 86, 49
{
	Offset 40,23 
	Patch SPB6E0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite S1B6F0, 97, 50
{
	Offset 46,23 
	Patch SPB6F0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite S1B6G0, 94, 53
{
	Offset 41,25
	Patch SPB6G0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite S1B6H0, 96, 55
{
	Offset 42,27
	Patch SPB6H0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite S1B6I0, 101, 54
{
	Offset 47,27
	Patch SPB6I0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

//2 .6
Sprite S2B6D0, 71, 36
{
	Offset 33,15
	Patch SPB6D0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite S2B6E0, 86, 49
{
	Offset 40,22 
	Patch SPB6E0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite S2B6F0, 97, 50
{
	Offset 46,22 
	Patch SPB6F0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite S2B6G0, 94, 53
{
	Offset 41,24
	Patch SPB6G0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite S2B6H0, 96, 55
{
	Offset 42,26
	Patch SPB6H0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite S2B6I0, 101, 54
{
	Offset 47,26
	Patch SPB6I0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

//3 .6

Sprite S3B6D0, 71, 36
{
	Offset 33,14
	Patch SPB6D0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite S3B6E0, 86, 49
{
	Offset 40,21 
	Patch SPB6E0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite S3B6F0, 97, 50
{
	Offset 46,21 
	Patch SPB6F0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite S3B6G0, 94, 53
{
	Offset 41,23
	Patch SPB6G0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite S3B6H0, 96, 55
{
	Offset 42,25
	Patch SPB6H0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite S3B6I0, 101, 54
{
	Offset 47,25
	Patch SPB6I0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

//-1 .6
Sprite 1SB6D0, 71, 36
{
	Offset 33,18
	Patch SPB6D0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite 1SB6E0, 86, 49
{
	Offset 40,25 
	Patch SPB6E0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite 1SB6F0, 97, 50
{
	Offset 46,25 
	Patch SPB6F0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite 1SB6G0, 94, 53
{
	Offset 41,27
	Patch SPB6G0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite 1SB6H0, 96, 55
{
	Offset 42,29
	Patch SPB6H0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite 1SB6I0, 101, 54
{
	Offset 47,29
	Patch SPB6I0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

//-2 .6
Sprite 2SB6D0, 71, 36
{
	Offset 33,19
	Patch SPB6D0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite 2SB6E0, 86, 49
{
	Offset 40,26 
	Patch SPB6E0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite 2SB6F0, 97, 50
{
	Offset 46,26
	Patch SPB6F0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite 2SB6G0, 94, 53
{
	Offset 41,28
	Patch SPB6G0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite 2SB6H0, 96, 55
{
	Offset 42,30
	Patch SPB6H0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite 2SB6I0, 101, 54
{
	Offset 47,30
	Patch SPB6I0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

//-3 .6
Sprite 3SB6D0, 71, 36
{
	Offset 33,20
	Patch SPB6D0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite 3SB6E0, 86, 49
{
	Offset 40,27
	Patch SPB6E0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite 3SB6F0, 97, 50
{
	Offset 46,27 
	Patch SPB6F0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite 3SB6G0, 94, 53
{
	Offset 41,29
	Patch SPB6G0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite 3SB6H0, 96, 55
{
	Offset 42,31
	Patch SPB6H0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite 3SB6I0, 101, 54
{
	Offset 47,31
	Patch SPB6I0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

//1 .7

Sprite S1B7D0, 71, 36
{
	Offset 33,16
	Patch SPB7D0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite S1B7E0, 86, 49
{
	Offset 40,23 
	Patch SPB7E0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite S1B7F0, 97, 50
{
	Offset 46,23 
	Patch SPB7F0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite S1B7G0, 94, 53
{
	Offset 41,25
	Patch SPB7G0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite S1B7H0, 96, 55
{
	Offset 42,27
	Patch SPB7H0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite S1B7I0, 101, 54
{
	Offset 47,27
	Patch SPB7I0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

//2 .7
Sprite S2B7D0, 71, 36
{
	Offset 33,15
	Patch SPB7D0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite S2B7E0, 86, 49
{
	Offset 40,22 
	Patch SPB7E0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite S2B7F0, 97, 50
{
	Offset 46,22 
	Patch SPB7F0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite S2B7G0, 94, 53
{
	Offset 41,24
	Patch SPB7G0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite S2B7H0, 96, 55
{
	Offset 42,26
	Patch SPB7H0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite S2B7I0, 101, 54
{
	Offset 47,26
	Patch SPB7I0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

//3 .7

Sprite S3B7D0, 71, 36
{
	Offset 33,14
	Patch SPB7D0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite S3B7E0, 86, 49
{
	Offset 40,21 
	Patch SPB7E0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite S3B7F0, 97, 50
{
	Offset 46,21 
	Patch SPB7F0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite S3B7G0, 94, 53
{
	Offset 41,23
	Patch SPB7G0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite S3B7H0, 96, 55
{
	Offset 42,25
	Patch SPB7H0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite S3B7I0, 101, 54
{
	Offset 47,25
	Patch SPB7I0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

//-1 .7
Sprite 1SB7D0, 71, 36
{
	Offset 33,18
	Patch SPB7D0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite 1SB7E0, 86, 49
{
	Offset 40,25 
	Patch SPB7E0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite 1SB7F0, 97, 50
{
	Offset 46,25 
	Patch SPB7F0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite 1SB7G0, 94, 53
{
	Offset 41,27
	Patch SPB7G0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite 1SB7H0, 96, 55
{
	Offset 42,29
	Patch SPB7H0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite 1SB7I0, 101, 54
{
	Offset 47,29
	Patch SPB7I0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

//-2 .7
Sprite 2SB7D0, 71, 36
{
	Offset 33,19
	Patch SPB7D0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite 2SB7E0, 86, 49
{
	Offset 40,26 
	Patch SPB7E0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite 2SB7F0, 97, 50
{
	Offset 46,26
	Patch SPB7F0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite 2SB7G0, 94, 53
{
	Offset 41,28
	Patch SPB7G0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite 2SB7H0, 96, 55
{
	Offset 42,30
	Patch SPB7H0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite 2SB7I0, 101, 54
{
	Offset 47,30
	Patch SPB7I0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

//-3 .7
Sprite 3SB7D0, 71, 36
{
	Offset 33,20
	Patch SPB7D0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite 3SB7E0, 86, 49
{
	Offset 40,27
	Patch SPB7E0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite 3SB7F0, 97, 50
{
	Offset 46,27 
	Patch SPB7F0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite 3SB7G0, 94, 53
{
	Offset 41,29
	Patch SPB7G0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite 3SB7H0, 96, 55
{
	Offset 42,31
	Patch SPB7H0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite 3SB7I0, 101, 54
{
	Offset 47,31
	Patch SPB7I0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

//1 .8

Sprite S1B8D0, 71, 36
{
	Offset 33,16
	Patch SPB8D0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite S1B8E0, 86, 49
{
	Offset 40,23 
	Patch SPB8E0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite S1B8F0, 97, 50
{
	Offset 46,23 
	Patch SPB8F0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite S1B8G0, 94, 53
{
	Offset 41,25
	Patch SPB8G0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite S1B8H0, 96, 55
{
	Offset 42,27
	Patch SPB8H0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite S1B8I0, 101, 54
{
	Offset 47,27
	Patch SPB8I0, 0, 0
	XScale 1.25
	YScale 1.25
}

//2 .8
Sprite S2B8D0, 71, 36
{
	Offset 33,15
	Patch SPB8D0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite S2B8E0, 86, 49
{
	Offset 40,22 
	Patch SPB8E0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite S2B8F0, 97, 50
{
	Offset 46,22 
	Patch SPB8F0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite S2B8G0, 94, 53
{
	Offset 41,24
	Patch SPB8G0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite S2B8H0, 96, 55
{
	Offset 42,26
	Patch SPB8H0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite S2B8I0, 101, 54
{
	Offset 47,26
	Patch SPB8I0, 0, 0
	XScale 1.25
	YScale 1.25
}

//3 .8

Sprite S3B8D0, 71, 36
{
	Offset 33,14
	Patch SPB8D0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite S3B8E0, 86, 49
{
	Offset 40,21 
	Patch SPB8E0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite S3B8F0, 97, 50
{
	Offset 46,21 
	Patch SPB8F0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite S3B8G0, 94, 53
{
	Offset 41,23
	Patch SPB8G0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite S3B8H0, 96, 55
{
	Offset 42,25
	Patch SPB8H0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite S3B8I0, 101, 54
{
	Offset 47,25
	Patch SPB8I0, 0, 0
	XScale 1.25
	YScale 1.25
}

//-1 .8
Sprite 1SB8D0, 71, 36
{
	Offset 33,18
	Patch SPB8D0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite 1SB8E0, 86, 49
{
	Offset 40,25 
	Patch SPB8E0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite 1SB8F0, 97, 50
{
	Offset 46,25 
	Patch SPB8F0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite 1SB8G0, 94, 53
{
	Offset 41,27
	Patch SPB8G0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite 1SB8H0, 96, 55
{
	Offset 42,29
	Patch SPB8H0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite 1SB8I0, 101, 54
{
	Offset 47,29
	Patch SPB8I0, 0, 0
	XScale 1.25
	YScale 1.25
}

//-2 .8
Sprite 2SB8D0, 71, 36
{
	Offset 33,19
	Patch SPB8D0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite 2SB8E0, 86, 49
{
	Offset 40,26 
	Patch SPB8E0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite 2SB8F0, 97, 50
{
	Offset 46,26
	Patch SPB8F0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite 2SB8G0, 94, 53
{
	Offset 41,28
	Patch SPB8G0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite 2SB8H0, 96, 55
{
	Offset 42,30
	Patch SPB8H0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite 2SB8I0, 101, 54
{
	Offset 47,30
	Patch SPB8I0, 0, 0
	XScale 1.25
	YScale 1.25
}

//-3 .8
Sprite 3SB8D0, 71, 36
{
	Offset 33,20
	Patch SPB8D0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite 3SB8E0, 86, 49
{
	Offset 40,27
	Patch SPB8E0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite 3SB8F0, 97, 50
{
	Offset 46,27 
	Patch SPB8F0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite 3SB8G0, 94, 53
{
	Offset 41,29
	Patch SPB8G0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite 3SB8H0, 96, 55
{
	Offset 42,31
	Patch SPB8H0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite 3SB8I0, 101, 54
{
	Offset 47,31
	Patch SPB8I0, 0, 0
	XScale 1.25
	YScale 1.25
}

//1 .9

Sprite S1B9D0, 71, 36
{
	Offset 33,16
	Patch SPB9D0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite S1B9E0, 86, 49
{
	Offset 40,23 
	Patch SPB9E0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite S1B9F0, 97, 50
{
	Offset 46,23 
	Patch SPB9F0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite S1B9G0, 94, 53
{
	Offset 41,25
	Patch SPB9G0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite S1B9H0, 96, 55
{
	Offset 42,27
	Patch SPB9H0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite S1B9I0, 101, 54
{
	Offset 47,27
	Patch SPB9I0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

//2 .9
Sprite S2B9D0, 71, 36
{
	Offset 33,15
	Patch SPB9D0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite S2B9E0, 86, 49
{
	Offset 40,22 
	Patch SPB9E0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite S2B9F0, 97, 50
{
	Offset 46,22 
	Patch SPB9F0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite S2B9G0, 94, 53
{
	Offset 41,24
	Patch SPB9G0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite S2B9H0, 96, 55
{
	Offset 42,26
	Patch SPB9H0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite S2B9I0, 101, 54
{
	Offset 47,26
	Patch SPB9I0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

//3 .9

Sprite S3B9D0, 71, 36
{
	Offset 33,14
	Patch SPB9D0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite S3B9E0, 86, 49
{
	Offset 40,21 
	Patch SPB9E0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite S3B9F0, 97, 50
{
	Offset 46,21 
	Patch SPB9F0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite S3B9G0, 94, 53
{
	Offset 41,23
	Patch SPB9G0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite S3B9H0, 96, 55
{
	Offset 42,25
	Patch SPB9H0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite S3B9I0, 101, 54
{
	Offset 47,25
	Patch SPB9I0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

//-1 .9
Sprite 1SB9D0, 71, 36
{
	Offset 33,18
	Patch SPB9D0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite 1SB9E0, 86, 49
{
	Offset 40,25 
	Patch SPB9E0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite 1SB9F0, 97, 50
{
	Offset 46,25 
	Patch SPB9F0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite 1SB9G0, 94, 53
{
	Offset 41,27
	Patch SPB9G0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite 1SB9H0, 96, 55
{
	Offset 42,29
	Patch SPB9H0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite 1SB9I0, 101, 54
{
	Offset 47,29
	Patch SPB9I0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

//-2 .9
Sprite 2SB9D0, 71, 36
{
	Offset 33,19
	Patch SPB9D0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite 2SB9E0, 86, 49
{
	Offset 40,26 
	Patch SPB9E0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite 2SB9F0, 97, 50
{
	Offset 46,26
	Patch SPB9F0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite 2SB9G0, 94, 53
{
	Offset 41,28
	Patch SPB9G0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite 2SB9H0, 96, 55
{
	Offset 42,30
	Patch SPB9H0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite 2SB9I0, 101, 54
{
	Offset 47,30
	Patch SPB9I0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

//-3 .9
Sprite 3SB9D0, 71, 36
{
	Offset 33,20
	Patch SPB9D0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite 3SB9E0, 86, 49
{
	Offset 40,27
	Patch SPB9E0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite 3SB9F0, 97, 50
{
	Offset 46,27 
	Patch SPB9F0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite 3SB9G0, 94, 53
{
	Offset 41,29
	Patch SPB9G0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite 3SB9H0, 96, 55
{
	Offset 42,31
	Patch SPB9H0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite 3SB9I0, 101, 54
{
	Offset 47,31
	Patch SPB9I0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

//Rictus sprites pre-scaled since zand doesn't support a_setscale

//0.1

Sprite CFC1A0, 18,36 
{
	Offset 6,33 
	Patch CFCFA0, 0, 0
	XScale 10
	YScale 10
}

Sprite CFC1B0, 18,38 
{
	Offset 7,33 
	Patch CFCFB0, 0, 0
	XScale 10
	YScale 10
}

Sprite CFC1C0, 19,32 
{
	Offset 7,29 
	Patch CFCFC0, 0, 0
	XScale 10
	YScale 10
}

Sprite CFC1D0, 18,35 
{
	Offset 7,32 
	Patch CFCFD0, 0, 0
	XScale 10
	YScale 10
}

Sprite CFC1E0, 17,34 
{
	Offset 6,21 
	Patch CFCFE0, 0, 0
	XScale 10
	YScale 10
}

Sprite CFC1F0, 16,29 
{
	Offset 6,26 
	Patch CFCFF0, 0, 0
	XScale 10
	YScale 10
}

Sprite CFC1G0, 17,29 
{
	Offset 7,29 
	Patch CFCFG0, 0, 0
	XScale 10
	YScale 10
}

Sprite CFC1H0, 17,32 
{
	Offset 7,29 
	Patch CFCFH0, 0, 0
	XScale 10
	YScale 10
}

Sprite CFC1I0, 17,35 
{
	Offset 7,32 
	Patch CFCFI0, 0, 0
	XScale 10
	YScale 10
}

Sprite CFC1J0, 18,38 
{
	Offset 7,35 
	Patch CFCFJ0, 0, 0
	XScale 10
	YScale 10
}

Sprite CFC1K0, 18,31 
{
	Offset 7,28 
	Patch CFCFK0, 0, 0
	XScale 10
	YScale 10
}

Sprite CFC1L0, 19,33 
{
	Offset 7,30 
	Patch CFCFL0, 0, 0
	XScale 10
	YScale 10
}

Sprite CFC1M0, 19,34 
{
	Offset 7,31 
	Patch CFCFM0, 0, 0
	XScale 10
	YScale 10
}

Sprite CFC1N0, 24,19 
{
	Offset 11,19 
	Patch CFCFN0, 0, 0
	XScale 10
	YScale 10
}


Sprite CFC1O0, 23,14 
{
	Offset 11,23 
	Patch CFCFO0, 0, 0
	XScale 10
	YScale 10
}

Sprite CFC1P0, 17,11 
{
	Offset 7,29 
	Patch CFCFP0, 0, 0
	XScale 10
	YScale 10
}

//0.2

Sprite CFC2A0, 18,36 
{
	Offset 6,33 
	Patch CFCFA0, 0, 0
	XScale 5
	YScale 5
}

Sprite CFC2B0, 18,38 
{
	Offset 7,33 
	Patch CFCFB0, 0, 0
	XScale 5
	YScale 5
}

Sprite CFC2C0, 19,32 
{
	Offset 7,29 
	Patch CFCFC0, 0, 0
	XScale 5
	YScale 5
}

Sprite CFC2D0, 18,35 
{
	Offset 7,32 
	Patch CFCFD0, 0, 0
	XScale 5
	YScale 5
}

Sprite CFC2E0, 17,34 
{
	Offset 6,21 
	Patch CFCFE0, 0, 0
	XScale 5
	YScale 5
}

Sprite CFC2F0, 16,29 
{
	Offset 6,26 
	Patch CFCFF0, 0, 0
	XScale 5
	YScale 5
}

Sprite CFC2G0, 17,29 
{
	Offset 7,29 
	Patch CFCFG0, 0, 0
	XScale 5
	YScale 5
}

Sprite CFC2H0, 17,32 
{
	Offset 7,29 
	Patch CFCFH0, 0, 0
	XScale 5
	YScale 5
}

Sprite CFC2I0, 17,35 
{
	Offset 7,32 
	Patch CFCFI0, 0, 0
	XScale 5
	YScale 5
}

Sprite CFC2J0, 18,38 
{
	Offset 7,35 
	Patch CFCFJ0, 0, 0
	XScale 5
	YScale 5
}

Sprite CFC2K0, 18,31 
{
	Offset 7,28 
	Patch CFCFK0, 0, 0
	XScale 5
	YScale 5
}

Sprite CFC2L0, 19,33 
{
	Offset 7,30 
	Patch CFCFL0, 0, 0
	XScale 5
	YScale 5
}

Sprite CFC2M0, 19,34 
{
	Offset 7,31 
	Patch CFCFM0, 0, 0
	XScale 5
	YScale 5
}

Sprite CFC2N0, 24,19 
{
	Offset 11,19 
	Patch CFCFN0, 0, 0
	XScale 5
	YScale 5
}
//0.3

Sprite CFC3A0, 18,36 
{
	Offset 6,33 
	Patch CFCFA0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite CFC3B0, 18,38 
{
	Offset 7,33 
	Patch CFCFB0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite CFC3C0, 19,32 
{
	Offset 7,29 
	Patch CFCFC0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite CFC3D0, 18,35 
{
	Offset 7,32 
	Patch CFCFD0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite CFC3E0, 17,34 
{
	Offset 6,21 
	Patch CFCFE0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite CFC3F0, 16,29 
{
	Offset 6,26 
	Patch CFCFF0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite CFC3G0, 17,29 
{
	Offset 7,29 
	Patch CFCFG0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite CFC3H0, 17,32 
{
	Offset 7,29 
	Patch CFCFH0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite CFC3I0, 17,35 
{
	Offset 7,32 
	Patch CFCFI0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite CFC3J0, 18,38 
{
	Offset 7,35 
	Patch CFCFJ0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite CFC3K0, 18,31 
{
	Offset 7,28 
	Patch CFCFK0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite CFC3L0, 19,33 
{
	Offset 7,30 
	Patch CFCFL0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite CFC3M0, 19,34 
{
	Offset 7,31 
	Patch CFCFM0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite CFC3N0, 24,19 
{
	Offset 11,19 
	Patch CFCFN0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite CFC3O0, 23,14 
{
	Offset 11,23 
	Patch CFCFO0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

Sprite CFC3P0, 17,11 
{
	Offset 7,29 
	Patch CFCFP0, 0, 0
	XScale 3.33333333333333
	YScale 3.33333333333333
}

//0.4

Sprite CFC4A0, 18,36 
{
	Offset 6,33 
	Patch CFCFA0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite CFC4B0, 18,38 
{
	Offset 7,33 
	Patch CFCFB0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite CFC4C0, 19,32 
{
	Offset 7,29 
	Patch CFCFC0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite CFC4D0, 18,35 
{
	Offset 7,32 
	Patch CFCFD0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite CFC4E0, 17,34 
{
	Offset 6,21 
	Patch CFCFE0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite CFC4F0, 16,29 
{
	Offset 6,26 
	Patch CFCFF0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite CFC4G0, 17,29 
{
	Offset 7,29 
	Patch CFCFG0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite CFC4H0, 17,32 
{
	Offset 7,29 
	Patch CFCFH0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite CFC4I0, 17,35 
{
	Offset 7,32 
	Patch CFCFI0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite CFC4J0, 18,38 
{
	Offset 7,35 
	Patch CFCFJ0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite CFC4K0, 18,31 
{
	Offset 7,28 
	Patch CFCFK0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite CFC4L0, 19,33 
{
	Offset 7,30 
	Patch CFCFL0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite CFC4M0, 19,34 
{
	Offset 7,31 
	Patch CFCFM0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite CFC4N0, 24,19 
{
	Offset 11,19 
	Patch CFCFN0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite CFC4O0, 23,14 
{
	Offset 11,23 
	Patch CFCFO0, 0, 0
	XScale 2.5
	YScale 2.5
}

Sprite CFC4P0, 17,11 
{
	Offset 7,29 
	Patch CFCFP0, 0, 0
	XScale 2.5
	YScale 2.5
}

//0.5

Sprite CFC5A0, 18,36 
{
	Offset 6,33 
	Patch CFCFA0, 0, 0
	XScale 2
	YScale 2
}

Sprite CFC5B0, 18,38 
{
	Offset 7,33 
	Patch CFCFB0, 0, 0
	XScale 2
	YScale 2
}

Sprite CFC5C0, 19,32 
{
	Offset 7,29 
	Patch CFCFC0, 0, 0
	XScale 2
	YScale 2
}

Sprite CFC5D0, 18,35 
{
	Offset 7,32 
	Patch CFCFD0, 0, 0
	XScale 2
	YScale 2
}

Sprite CFC5E0, 17,34 
{
	Offset 6,21 
	Patch CFCFE0, 0, 0
	XScale 2
	YScale 2
}

Sprite CFC5F0, 16,29 
{
	Offset 6,26 
	Patch CFCFF0, 0, 0
	XScale 2
	YScale 2
}

Sprite CFC5G0, 17,29 
{
	Offset 7,29 
	Patch CFCFG0, 0, 0
	XScale 2
	YScale 2
}

Sprite CFC5H0, 17,32 
{
	Offset 7,29 
	Patch CFCFH0, 0, 0
	XScale 2
	YScale 2
}

Sprite CFC5I0, 17,35 
{
	Offset 7,32 
	Patch CFCFI0, 0, 0
	XScale 2
	YScale 2
}

Sprite CFC5J0, 18,38 
{
	Offset 7,35 
	Patch CFCFJ0, 0, 0
	XScale 2
	YScale 2
}

Sprite CFC5K0, 18,31 
{
	Offset 7,28 
	Patch CFCFK0, 0, 0
	XScale 2
	YScale 2
}

Sprite CFC5L0, 19,33 
{
	Offset 7,30 
	Patch CFCFL0, 0, 0
	XScale 2
	YScale 2
}

Sprite CFC5M0, 19,34 
{
	Offset 7,31 
	Patch CFCFM0, 0, 0
	XScale 2
	YScale 2
}

Sprite CFC5N0, 24,19 
{
	Offset 11,19 
	Patch CFCFN0, 0, 0
	XScale 2
	YScale 2
}

Sprite CFC5O0, 23,14 
{
	Offset 11,23 
	Patch CFCFO0, 0, 0
	XScale 2
	YScale 2
}

Sprite CFC5P0, 17,11 
{
	Offset 7,29 
	Patch CFCFP0, 0, 0
	XScale 2
	YScale 2
}

//0.6

Sprite CFC6A0, 18,36 
{
	Offset 6,33 
	Patch CFCFA0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite CFC6B0, 18,38 
{
	Offset 7,33 
	Patch CFCFB0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite CFC6C0, 19,32 
{
	Offset 7,29 
	Patch CFCFC0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite CFC6D0, 18,35 
{
	Offset 7,32 
	Patch CFCFD0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite CFC6E0, 17,34 
{
	Offset 6,21 
	Patch CFCFE0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite CFC6F0, 16,29 
{
	Offset 6,26 
	Patch CFCFF0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite CFC6G0, 17,29 
{
	Offset 7,29 
	Patch CFCFG0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite CFC6H0, 17,32 
{
	Offset 7,29 
	Patch CFCFH0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite CFC6I0, 17,35 
{
	Offset 7,32 
	Patch CFCFI0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite CFC6J0, 18,38 
{
	Offset 7,35 
	Patch CFCFJ0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite CFC6K0, 18,31 
{
	Offset 7,28 
	Patch CFCFK0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite CFC6L0, 19,33 
{
	Offset 7,30 
	Patch CFCFL0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite CFC6M0, 19,34 
{
	Offset 7,31 
	Patch CFCFM0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite CFC6N0, 24,19 
{
	Offset 11,19 
	Patch CFCFN0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite CFC6O0, 23,14 
{
	Offset 11,23 
	Patch CFCFO0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

Sprite CFC6P0, 17,11 
{
	Offset 7,29 
	Patch CFCFP0, 0, 0
	XScale 1.666666666
	YScale 1.666666666
}

//0.7

Sprite CFC7A0, 18,36 
{
	Offset 6,33 
	Patch CFCFA0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite CFC7B0, 18,38 
{
	Offset 7,33 
	Patch CFCFB0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite CFC7C0, 19,32 
{
	Offset 7,29 
	Patch CFCFC0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite CFC7D0, 18,35 
{
	Offset 7,32 
	Patch CFCFD0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite CFC7E0, 17,34 
{
	Offset 6,21 
	Patch CFCFE0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite CFC7F0, 16,29 
{
	Offset 6,26 
	Patch CFCFF0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite CFC7G0, 17,29 
{
	Offset 7,29 
	Patch CFCFG0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite CFC7H0, 17,32 
{
	Offset 7,29 
	Patch CFCFH0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite CFC7I0, 17,35 
{
	Offset 7,32 
	Patch CFCFI0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite CFC7J0, 18,38 
{
	Offset 7,35 
	Patch CFCFJ0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite CFC7K0, 18,31 
{
	Offset 7,28 
	Patch CFCFK0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite CFC7L0, 19,33 
{
	Offset 7,30 
	Patch CFCFL0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite CFC7M0, 19,34 
{
	Offset 7,31 
	Patch CFCFM0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite CFC7N0, 24,19 
{
	Offset 11,19 
	Patch CFCFN0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite CFC7O0, 23,14 
{
	Offset 11,23 
	Patch CFCFO0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

Sprite CFC7P0, 17,11 
{
	Offset 7,29 
	Patch CFCFP0, 0, 0
	XScale 1.428571429
	YScale 1.428571429
}

//0.8

Sprite CFC8A0, 18,36 
{
	Offset 6,33 
	Patch CFCFA0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite CFC8B0, 18,38 
{
	Offset 7,33 
	Patch CFCFB0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite CFC8C0, 19,32 
{
	Offset 7,29 
	Patch CFCFC0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite CFC8D0, 18,35 
{
	Offset 7,32 
	Patch CFCFD0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite CFC8E0, 17,34 
{
	Offset 6,21 
	Patch CFCFE0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite CFC8F0, 16,29 
{
	Offset 6,26 
	Patch CFCFF0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite CFC8G0, 17,29 
{
	Offset 7,29 
	Patch CFCFG0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite CFC8H0, 17,32 
{
	Offset 7,29 
	Patch CFCFH0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite CFC8I0, 17,35 
{
	Offset 7,32 
	Patch CFCFI0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite CFC8J0, 18,38 
{
	Offset 7,35 
	Patch CFCFJ0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite CFC8K0, 18,31 
{
	Offset 7,28 
	Patch CFCFK0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite CFC8L0, 19,33 
{
	Offset 7,30 
	Patch CFCFL0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite CFC8M0, 19,34 
{
	Offset 7,31 
	Patch CFCFM0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite CFC8N0, 24,19 
{
	Offset 11,19 
	Patch CFCFN0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite CFC8O0, 23,14 
{
	Offset 11,23 
	Patch CFCFO0, 0, 0
	XScale 1.25
	YScale 1.25
}

Sprite CFC8P0, 17,11 
{
	Offset 7,29 
	Patch CFCFP0, 0, 0
	XScale 1.25
	YScale 1.25
}

//0.9

Sprite CFC9A0, 18,36 
{
	Offset 6,33 
	Patch CFCFA0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite CFC9B0, 18,38 
{
	Offset 7,33 
	Patch CFCFB0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite CFC9C0, 19,32 
{
	Offset 7,29 
	Patch CFCFC0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite CFC9D0, 18,35 
{
	Offset 7,32 
	Patch CFCFD0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite CFC9E0, 17,34 
{
	Offset 6,21 
	Patch CFCFE0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite CFC9F0, 16,29 
{
	Offset 6,26 
	Patch CFCFF0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite CFC9G0, 17,29 
{
	Offset 7,29 
	Patch CFCFG0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite CFC9H0, 17,32 
{
	Offset 7,29 
	Patch CFCFH0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite CFC9I0, 17,35 
{
	Offset 7,32 
	Patch CFCFI0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite CFC9J0, 18,38 
{
	Offset 7,35 
	Patch CFCFJ0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite CFC9K0, 18,31 
{
	Offset 7,28 
	Patch CFCFK0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite CFC9L0, 19,33 
{
	Offset 7,30 
	Patch CFCFL0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite CFC9M0, 19,34 
{
	Offset 7,31 
	Patch CFCFM0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite CFC9N0, 24,19 
{
	Offset 11,19 
	Patch CFCFN0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite CFC9O0, 23,14 
{
	Offset 11,23 
	Patch CFCFO0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}

Sprite CFC9P0, 17,11 
{
	Offset 7,29 
	Patch CFCFP0, 0, 0
	XScale 1.11111111111111
	YScale 1.11111111111111
}
Sprite CFC2O0, 23,14 
{
	Offset 11,23 
	Patch CFCFO0, 0, 0
	XScale 5
	YScale 5
}

Sprite CFC2P0, 17,11 
{
	Offset 7,29 
	Patch CFCFP0, 0, 0
	XScale 5
	YScale 5
}

 