ACTOR Vexler : DoomPlayer
{
	Player.ViewHeight 49
	Player.AttackZOffset 22
	Player.JumpZ 8.5
	Player.ForwardMove 1.2, 1.2
	Player.SideMove 0.7, 0.7
	Player.StartItem "IsVexler", 1
    Player.StartItem "StartMelee", 1
	Player.StartItem "StopMelee", 1
    Player.StartItem "StartReload", 1
	Player.StartItem "StopReload", 1
	Player.StartItem "DropCurrentShells", 1
	Player.StartItem "MeleeButtonActor", 1
	Player.StartItem "Mel919MPistol"
	Player.StartItem "MelMelee"
	Player.StartItem "AutoPistolMag", 15
	Player.StartItem "TSPPistolAmmo", 60
	Player.StartItem "BuckshotShellSelected", 1
	Player.StartItem "ShotgunMag", 8
	Player.StartItem "BuckshotShellSelected", 1
	Player.StartItem "BuckshotLoaded", 1
	Player.StartItem "AmmoboxMag", 50
	Player.StartItem "MP40Mag", 30
	Player.StartItem "ToolboxMag", 5
	Player.SoundClass "Vexler"
	Player.DisplayName "Vexler"
	//Player.Portrait "Mel_Port"
	Player.WeaponSlot 1, MelCustomCrossbow, MelMelee
	Player.WeaponSlot 2, Mel919mPistol
	Player.WeaponSlot 3, MelDahliaCrossbow, MelZekeShotgun, MelZekeShotgunNoPool
	Player.WeaponSlot 4, MelAmmoBox50, MelMipFowty
	Player.WeaponSlot 5, MelToolbox
    Species "Player"
	+THRUSPECIES
	DamageFactor "Poison", 2.0
	DamageFactor "GasShellDamage", 1.5
	DamageFactor "Shrapnel", 0.5
}

ACTOR IsVexler : Inventory
{
	Inventory.MaxAmount 1
}