Pointlight DarkBallSeeker1
{
Color 0.5 0.2 0.8
Size 48
}

Pointlight DarkBallSeeker2
{
Color 0.4 0.2 0.8
Size 64
}

Pointlight DarkBallSeeker3
{
Color 0.2 0.2 0.8
Size 56
}

Pointlight DarkBallSeeker4
{
Color 0.0 0.0 0.5
Size 32
}


Object DarkSeeker
{
Frame DKB1A { Light DarkBallSeeker1 }
Frame DKB1B { Light DarkBallSeeker1 }
Frame DKB1C { Light DarkBallSeeker2 }
Frame DKB1D { Light DarkBallSeeker3 }
Frame DKB1E { Light DarkBallSeeker4 }
}

Flickerlight2 NamiDarkImpFire
{
Color 0.5 0.2 0.8
Size 48
SecondarySize 56
Interval 0.8
Offset 0 28 0
}

Object NamiDarkImp
{
Frame DRKIE { Light NamiDarkImpFire }
Frame DRKIF { Light NamiDarkImpFire }
Frame DRKIG { Light NamiDarkImpFire }
}

PointLight SSGZombieAttack
{
Color 1.0 0.8 0.2
Size 30
}

Object MSSGZombie
{
Frame GPOSF { Light SSGZombieAttack }
}

FlickerLight2 DoubleChaingunGuy
{
color 1.0 0.8 0.2
size 48
secondarySize 56
interval 1
offset 0 40 0
}

Object MChaingunGuy2
{
Frame DPOSE { Light DoubleChaingunGuy }
Frame DPOSF { Light DoubleChaingunGuy }
}

Pointlight ShadowBall
{
Color 1.0 0.0 0.0
Size 32
}

Pointlight ShadowBall2
{
Color 1.0 0.0 0.0
Size 44
}

Pointlight ShadowBall3
{
Color 1.0 0.0 0.0
Size 48
}

Pointlight ShadowBall4
{
Color 0.6 0.0 0.0
Size 36
}

Pointlight ShadowBall5
{
Color 0.4 0.0 0.0
Size 24
}

Object ShadowBall
{
Frame SBALA { Light ShadowBall }
Frame SBALB { Light ShadowBall }
Frame SBALC { Light ShadowBall }
Frame SBALD { Light ShadowBall1 }
Frame SBALE { Light ShadowBall2 }
Frame SBALF { Light ShadowBall3 }
Frame SBALG { Light ShadowBall4 }
Frame SBALH { Light ShadowBall5 }
}
