//Weapon string constants definitions

/*
I intented to use this on the HUD scripts to make things more easier, but for some reason
the constants never worked on other maps with ACS scripts incluided. So I keep this for record
*/
/*
//Weapon name constants
#define WEAP_FISTS "RegularFists"
#define WEAP_PISTOL "golampistol"
#define WEAP_AUTOSHOT "hydrashotgun"
#define WEAP_ARIFLE "barracudarifle"
#define WEAP_NAILSHOT "raptorshotgun"
#define WEAP_CANNON "tauruscannon"
#define WEAP_PULSERIFLE "chimerarifle"
#define WEAP_GAUSS "orionSniper"
#define WEAP_FRAG "grenade_toss"

//Weapon ammunition name constants
#define AMMO_PISTOL "pistol_ammo"
#define AMMO_AUTOSHOT "autoshot_ammo"
#define AMMO_ARIFLE "arifle_ammobox"
#define AMMO_NAILSHOT "nailshot_ammo"
#define AMMO_CANNON "cannon_ammo"
#define AMMO_PULSERIFLE "crifle_ammo"
#define AMMO_GAUSS "sgauss_ammo"

#define METEORP_MINDIST 150
#define METEORP_MAXDIST 1200 */