// Missing flags

const int CMF_OFFSETPITCH = 0;
const int WRF_ALLOWZOOM = 0;
const int WRF_ALLOWRELOAD = 0;
const int RGF_FULLBRIGHT = 0;

//Script names

const int set_SGAcc_rand = 301;
const int get_SGAcc_rand = 302;
const int powfist_aeroslam = 303;
const int set_powf_bonusdamage = 304;
const int get_powf_bonusdamage = 305;
const int msx_hud_main = 306;
const int pmsx_Player_Aux = 307;
const int pmsx_ShieldRecharge = 308;
const int pmsx_LowShieldWarning = 309;
const int pmsx_LowHealthWarning = 310;
const int pmsx_ShieldFlash = 311;
const int pmsx_PlayerPainFlash = 312;
const int pmsx_LowMagWarning = 313;
const int pmsx_TempMeter = 314;
const int pmsx_Crosshairs = 315;
const int pmsx_TempCooldown = 316;
const int pmsx_StamRecharge = 317;
const int pmsx_NoStamWarning = 318;
const int pmsx_UseMedkit = 319;
const int pmsx_UseShieldBooster = 320;
const int pmsx_Player_PowerJump = 321;
const int pmsx_Player_Sprint_and_Evade = 322;
const int pmsx_PowerUpFlash = 323;
const int pmsx_Player_Death = 324;
const int pmsx_Player_Respawn = 325;
const int Player_ChangeSpeed = 326;
const int Weapon_Recoil = 327;
const int pmsx_ShieldGenDamage_Monitor = 328;
const int pmsx_UseMedkit_effect = 329;
const int pmsx_UseShieldBooster_effect = 330;
const int pmsx_PlayerPainFlash_clientside = 331;
const int server_autoconfig = 332;
const int player_clientside = 333;
const int player_clientside_respawn = 334;
const int player_serverside = 335;
const int player_serverside_respawn = 336;
const int healthstim_count = 337;
const int shieldbooster_count = 338;

// ACS flags

Actor shield_state : Inventory {}
Actor DisableLowShieldWarning : Inventory {}

Actor IsMultiplayer : Inventory { Inventory.MaxAmount 1 }

// Monster HP multiplier
const float monsterhealth = 3.8;

//Decorate files

#include actordefs/weapons/fists.txt
#include actordefs/weapons/pistol.txt
#include actordefs/weapons/arifle.txt
#include actordefs/weapons/autoshot.txt
#include actordefs/weapons/nailshot.txt
#include actordefs/weapons/cannon.txt
#include actordefs/weapons/conrifle.txt
#include actordefs/weapons/sniperg.txt
#include actordefs/weapons/fraggren.txt
#include actordefs/weapons/weapaux.txt
#include actordefs/weapons/ammo.txt

#include actordefs/enemies/grunts.txt
#include actordefs/enemies/kabro.txt
#include actordefs/enemies/mauler.txt
#include actordefs/enemies/diabolist.txt
#include actordefs/enemies/hellnobles.txt
#include actordefs/enemies/caco.txt
#include actordefs/enemies/archtron.txt
#include actordefs/enemies/generic.txt
#include actordefs/enemies/btracers.txt

#include actordefs/inventory.txt
#include actordefs/sfx.txt
#include actordefs/gore.txt
#include actordefs/player.txt

