//Resolution 640, 400;
Height 0;

statusbar none {
}

statusbar automap, fullscreenoffsets, forcescaled {
	
	
	IsSelected "golampistol" { 
		drawimage "AHPIST", -57,-57, centerbottom; 
		DrawString CONFONT, LIGHTBLUE, "Golam GW35B", -30, -110, 0/*, alignment(right)*/; 
		}
	IsSelected "hydrashotgun" { 
		drawimage "AHASHT", -70,-48, centerbottom; 
		DrawString CONFONT, LIGHTBLUE, "Hydra HM9", -30, -110, 0/*, alignment(right)*/;
		}
	IsSelected "barracudarifle" { 
		drawimage "AHARIFL", -78,-48, centerbottom; 
		DrawString CONFONT, LIGHTBLUE, "Barracuda BA27-SC", -30, -110, 0/*, alignment(right)*/;
		}
	IsSelected "raptorshotgun" { 
		drawimage "AHNAILS", -88,-52, centerbottom; 
		DrawString CONFONT, LIGHTBLUE, "Raptor I4PA-ECS", -30, -110, 0/*, alignment(right)*/;
		}
	IsSelected "tauruscannon" { 
		drawimage "AHCANN", -92,-52, centerbottom; 
		DrawString CONFONT, LIGHTBLUE, "Taurus SA22M5", -30, -110, 0/*, alignment(right)*/;
		}
	IsSelected "chimerarifle" { 
		drawimage "AHCPULS", -84,-50, centerbottom; 
		DrawString CONFONT, LIGHTBLUE, "Chimaera DM-REW9", -30, -110, 0/*, alignment(right)*/;
		}
	IsSelected "orionSniper" { 
		drawimage "AHGAUSS", -114,-51, centerbottom; 
		DrawString CONFONT, LIGHTBLUE, "Orion EMSR-Mark 5", -30, -110, 0/*, alignment(right)*/;
		}
	
	drawnumber 2, BIGFONT, WHITE, Ammo1, /*alignment(right),*/ -70, -42, /*1,*/ ORANGE, 0;
	drawnumber 3, SMALLFONT, WHITE, Ammo2, /*alignment(right)|*/fillzeros,-35, -44, /*1,*/ ORANGE, 0;
	//drawnumber 3, SMALLFONT, DARKGREY, Ammo2Capacity, alignment(right)|fillzeros,-35, -35, 1;
	
	DrawString CONFONT, YELLOW, "Frags: ", -100, -19, 0/*, alignment(left)*/;
	drawnumber 2, SMALLFONT, WHITE, Ammo grenades, /*alignment(left)|*/fillzeros,-50, -18, 1, ORANGE, 0;
	
	//
	DrawString SMALLFONT, LIGHTBLUE, "Shield", 20, -128, 0/*, alignment(left)*/;
	drawnumber 3, BIGFONT, WHITE, Armor, /*alignment(left)|*/fillzeros,50, -118, 1, RED, 50;
	
	DrawString SMALLFONT, LIGHTBLUE, "Health", 20, -98, 0/*, alignment(left)*/;
	drawnumber 3, BIGFONT, WHITE, Health , /*alignment(left)|*/fillzeros,50, -88, 1, RED, 50;
	
	DrawString SMALLFONT, CYAN, "Suit power", 20, -58, 0/*, alignment(left)*/;
	//drawnumber 3, BIGFONT, WHITE, "PlayerStamina", /*alignment(left)|fillzeros,50, -48, 1, ORANGE, 25;
	
	DrawString CONFONT, GOLD, "Medkits: ", 21, -27, 0/*, alignment(left)*/;
	//drawnumber 2, SMALLFONT, WHITE, "Healthstim", /*alignment(left)*/, 88, -26, 1, ORANGE, 0;
	
	DrawString CONFONT, GOLD, "Boosters:", 13, -17, 0/*, alignment(left)*/;
	//drawnumber 2, SMALLFONT, WHITE, "shieldbooster", /*alignment(left)*/, 88, -16, 1, ORANGE, 0;
	
	DrawKeyBar 6, vertical, reverserows, 10, 5, -130, 0, 6, 15;
	/*
	//Time
	drawstring CONFONT, BLUE, Time, -32+center, 200+center, 0, alignment(center);
	
	//MapName
	drawstring CONFONT, WHITE, levelname, 400, 103, 0, alignment(center);
	
	//Kill counter
	drawstring CONFONT, BLUE, "-KILLS-", 140, 520, 0, alignment(left);
	drawnumber 6, CONFONT, WHITE, Kills, alignment(right) ,200, 530;
	drawstring CONFONT, WHITE, "/", 205, 530, 0, alignment(center);
	drawnumber 6, CONFONT, WHITE, Monsters,alignment(left) ,208, 530;
	
	//Secret Counter
	drawstring CONFONT, BLUE, "-SECRETS-", 660, 520, 0, alignment(right);
	drawnumber 2, CONFONT, WHITE, Secrets,alignment(right) ,600, 530;
	drawstring CONFONT, WHITE, "/", 606, 530, 0, alignment(center);
	drawnumber 2, CONFONT, WHITE, TotalSecrets,alignment(left) ,609, 530;
	
	//drawstring CONFONT, BLUE, "SECRETS:", 150, 535, 0, alignment(left);
	*/
}