object TankFireEffect
{
    frame TKFL { light TANKFIRELIGHT }
}


object HeavyMachinegunFlash
{
    frame HMGH { light MACHINEGUNFIRELIGHT }
}




pointlight TANKFIRELIGHT
{
    color 1.0 0.7 0.0
    size 258
    offset 0 0 0
}


pointlight MACHINEGUNFIRELIGHT
{
    color 1.0 0.7 0.0
    size 128
    offset 0 0 0
}