[enu default]

PD_BLUECO = "\cCYou need a \cVcyan skull key\cC to activate this object.";
PD_REDCO = "\cCYou need a \cDgreen skull key\cC to activate this object.";
PD_YELLOWCO = "\cCYou need a \cTpurple skull key\cC to activate this object.";
PD_BLUESO = "\cCYou need a \cHblue skull\cC to activate this object.";
PD_REDSO = "\cCYou need a \cRred skull\cC to activate this object.";
PD_YELLOWSO = "\cCYou need a \cFyellow skull\cC to activate this object.";
PD_BLUEC = "\cCYou need a \cVcyan skull key\cC to open this door.";
PD_REDC = "\cCYou need a \cDgreen skull key\cC to open this door.";
PD_YELLOWC = "\cCYou need a \cTpurple skull key\cC to open this door.";
PD_BLUES = "\cCYou need a \cHblue skull\cC to open this door.";
PD_REDS = "\cCYou need a \cRred skull\cC to open this door.";
PD_YELLOWS = "\cCYou need a \cFyellow skull\cC to open this door.";

GOTREDCARD = "Picked up a green skull key.";
GOTYELWCARD = "Picked up a purple skull key.";
GOTBLUECARD = "Picked up a cyan skull key.";
GOTBLUESKUL = "Picked up a blue skull key.";
GOTYELWSKUL = "Picked up a yellow skull key.";
GOTREDSKUL = "Picked up a red skull key.";

SECRETMESSAGE = "\cUYou have found a \cCsecret\cU!";

HOB_GHOUL = "%o felt the stinging power behind a Ghoul's fist!";
OB_GHOUL = "%o couldn't evade a Ghoul's Toxic concoction!";
OB_HADEX = "%o was destroyed by an Haedexebus.";

MN_OPAUST = "Adjust these options to improve performance with new effects.";
MN_OPDIST = "Rendering Distance";
MN_OPNONE = "None";
MN_OPNEAR = "Near";
MN_OPNORM = "Normal";
MN_OPFAR1 = "Far";
MN_OPFAR2 = "Very Far";