gameinfo
{
	titlepage = "TitlePic"
	creditpage = "TitlePic", "TitlePic"
	intermission = "INTERPIC"
	titletime = 3255 //song length in tics
	pagetime = 1
	chatsound = "misc/chatsound"
	finalemusic = "INTER_02"
	infopage = "HelpRyan"
	quitsound = "quitter"
	intermissionmusic = "INTER_01"
	cursorpic = "CURSES"
	drawreadthis = False
	drawreadthis = false
	dimcolor = "00 00 00"
	dimamount = 0.25
	swapmenu = true
	PlayerClasses = "Mercenary"
	DefaultBloodColor = "Red"
	quitmessages = "Let's not waste anymore of one another's time, We both know how this ends...", "I should think you still have dreams... Well, the next time you dream... Give some thought...", "I'm Dissapointed in you... Why are you stopping now? You're doing so well!"
	norandomplayerclass = true
}

clearskills

skill baby
{
	AutoUseHealth
	AmmoFactor = 2
	EasyBossBrain
	SpawnFilter = Nightmare
	PicName = "M_JKILL"
	Name = "$SKILL_BABY"
	MustConfirm = "If you're choosing this you're either here to see what I have to say, or you really fucking suck at doom."
	Key = "b"
	armorfactor = 1.0
	DamageFactor = 0.5
	MonsterHealth = 0.5
}

skill easy
{
	EasyBossBrain
	SpawnFilter = Nightmare
	PicName = "M_ROUGH"
	Name = "$SKILL_EASY"
	MustConfirm = "You serious? You cant handle this on the default skill? meh... okay then."
	Key = "e"
	armorfactor = 1.0
	DamageFactor = 0.6
	MonsterHealth = 0.6
}

skill normal
{
	SpawnFilter = Nightmare
	Key = "h"
	PicName = "M_HURT"
	Name = "$SKILL_NORMAL"
	DefaultSkill
	MustConfirm = "Okay. Here we go, default skill level. Not too challenging, but at the same time not too easy."
	Key = "h"
	MonsterHealth = 0.75
	armorfactor = 1.0
	DamageFactor = 0.75
}

skill Hard
{
	SpawnFilter = Nightmare
	PicName = "M_ULTRA"
	Name = "$SKILL_HARD"
	Key = "i"
	MustConfirm = "Whats the matter? not hard enough? Here, let me fix that for you."
	MonsterHealth = 1.0
	armorfactor = 1.0
	DamageFactor = 1.0
}
skill Nightmare
{
	ACSReturn = 4
	AmmoFactor = 1.5
	SpawnFilter = Nightmare
	PicName = "M_NMARE"
	Name = "$SKILL_VERYHARD"
	MustConfirm = "Holy shit dude. It still Isn't difficult enough? Okay man. Your funeral."
	MonsterHealth = 1.25
	damagefactor = 1.25
	armorfactor = 1.0
	Key = "s"
}
skill UltraNightmare
{
	ACSReturn = 5
	AmmoFactor = 2
	//FastMonsters
	SpawnFilter = Nightmare
	PicName = "M_FXCK!"
	Name = "$SKILL_ULTRAHARD"
	DisableCheats
	MustConfirm = "You're going to wish you hadn't chosen this skill... Monsters have a default health scale but they do quadruple the damage. Prepare to get one-shotted. Many times over."
	MonsterHealth = 0.25
	damagefactor = 4.0
	armorfactor = 1.0
	Key = "f"
}