//Open GL Definitions//
Pointlight DemonMeteor1
{
Color 0.6 0.4 0.0
Size 64
}

Pointlight DemonMeteor2
{
Color 0.8 0.6 0.0
Size 72
}

Pointlight DemonMeteor3
{
Color 1.0 0.8 0.4
Size 80
}

Pointlight DemonMeteor4
{
Color 0.8 0.7 0.0
Size 72
}

Pointlight DemonMeteor5
{
Color 0.6 0.4 0.0
Size 64
}

Pointlight DemonMeteor6
{
Color 0.4 0.2 0.0
Size 56
}

Pointlight DemonMeteor7
{
Color 0.4 0.0 0.0
Size 40
}

Object DemonMeteor
{
Frame AF02A { Light DemonMeteor1 }
Frame AF02B { Light DemonMeteor1 }
Frame AF02C { Light DemonMeteor1 }
Frame AF02D { Light DemonMeteor2 }
Frame AF02E { Light DemonMeteor3 }
Frame AF02F { Light DemonMeteor4 }
}

Object DemonMeteor
{
Frame AF02G { Light DemonMeteor5 }
Frame AF02H { Light DemonMeteor6 }
Frame AF02I { Light DemonMeteor7 }
}

Pointlight ApocalypseMeteor1
{
Color 0.6 0.4 0.0
Size 64
}

Pointlight ApocalypseMeteor2
{
Color 0.8 0.6 0.0
Size 72
}

Pointlight ApocalypseMeteor3
{
Color 1.0 0.8 0.4
Size 80
}

Pointlight ApocalypseMeteor4
{
Color 0.8 0.7 0.0
Size 72
}

Pointlight ApocalypseMeteor5
{
Color 0.6 0.4 0.0
Size 64
}

Pointlight ApocalypseMeteor6
{
Color 0.4 0.2 0.0
Size 56
}

Pointlight ApocalypseMeteor7
{
Color 0.4 0.0 0.0
Size 40
}

Object ApocalypseMeteor
{
Frame AF02A { Light ApocalypseMeteor1 }
Frame AF02B { Light ApocalypseMeteor1 }
Frame AF02C { Light ApocalypseMeteor1 }
Frame AF02D { Light ApocalypseMeteor2 }
Frame AF02E { Light ApocalypseMeteor3 }
Frame AF02F { Light ApocalypseMeteor4 }
}

Object ApocalypseMeteor
{
Frame AF02G { Light ApocalypseMeteor5 }
Frame AF02H { Light ApocalypseMeteor6 }
Frame AF02I { Light ApocalypseMeteor7 }
}

Pointlight ApocalypseFinaleMeteor1
{
Color 0.6 0.4 0.0
Size 64
}

Pointlight ApocalypseFinaleMeteor2
{
Color 0.8 0.6 0.0
Size 72
}

Pointlight ApocalypseFinaleMeteor3
{
Color 1.0 0.8 0.4
Size 80
}

Pointlight ApocalypseFinaleMeteor4
{
Color 0.8 0.7 0.0
Size 72
}

Pointlight ApocalypseFinaleMeteor5
{
Color 0.6 0.4 0.0
Size 64
}

Pointlight ApocalypseFinaleMeteor6
{
Color 0.4 0.2 0.0
Size 56
}

Pointlight ApocalypseFinaleMeteor7
{
Color 0.4 0.0 0.0
Size 40
}

Object ApocalypseFinaleMeteor
{
Frame G001A { Light ApocalypseFinaleMeteor1 }
Frame G001B { Light ApocalypseFinaleMeteor1 }
Frame G001C { Light ApocalypseFinaleMeteor1 }

}

Object ApocalypseFinaleMeteor
{
Frame G001J { Light ApocalypseFinaleMeteor2 }
Frame G001K { Light ApocalypseFinaleMeteor3 }
Frame G001L { Light ApocalypseFinaleMeteor4 }
Frame G001N { Light ApocalypseFinaleMeteor5 }
Frame G001M { Light ApocalypseFinaleMeteor6 }
}

Pointlight Lavaball
{
Color 1.0 0.3 0.0
Size 35
}

Pointlight Lavaball2
{
Color 1.0 0.4 0.0
Size 40
}

Pointlight Lavaball3
{
Color 0.6 0.2 0.0
Size 35
}

Pointlight Lavaball4
{
Color 0.4 0.1 0.0
Size 30
}

Object Lavaball
{
Frame BAL3A { Light Lavaball}
Frame BAL3B { Light Lavaball }
Frame BAL3C { Light Lavaball2 }
Frame BAL3D { Light Lavaball3 }
Frame BAL3E { Light Lavaball4 }
}

Pointlight FireBeam1
{
Color 0.8 0.6 0.0
Size 48
}

Pointlight FireBeam2
{
Color 1.0 0.8 0.0
Size 64
}

Pointlight FireBeam3
{
Color 0.8 0.3 0.0
Size 56
}

Object FireBeam
{
Frame HK04A { Light FireBeam1 }
Frame HK04B { Light FireBeam2 }
Frame HK04C { Light FireBeam3 }
}

Pointlight InfernoBomb1
{
Color 1.0 0.8 0.0
Size 35
}

Pointlight InfernoBomb2
{
Color 1.0 0.8 0.0
Size 40
}

Pointlight InfernoBomb3
{
Color 0.9 0.7 0.0
Size 38
}

Pointlight InfernoBomb4
{
Color 0.8 0.6 0.0
Size 36
}

Pointlight InfernoBomb21
{
Color 0.6 0.4 0.0
Size 34
}

Pointlight InfernoBomb31
{
Color 0.4 0.2 0.0
Size 32
}

Pointlight InfernoBomb41
{
Color 0.2 0.0 0.0
Size 30
}

Pointlight GlyphExplosion11
{
Color 0.6 0.4 0.0
Size 18
}

Pointlight GlyphExplosion12
{
Color 0.6 0.4 0.0
Size 20
}

Pointlight GlyphExplosion13
{
Color 0.6 0.4 0.0
Size 22
}

Pointlight GlyphExplosion14
{
Color 0.6 0.4 0.0
Size 24
}

Pointlight GlyphExplosion15
{
Color 0.6 0.4 0.0
Size 26
}

Pointlight GlyphExplosion16
{
Color 0.6 0.4 0.0
Size 28
}

Pointlight GlyphExplosion17
{
Color 0.6 0.4 0.0
Size 30
}

Pointlight GlyphExplosion18
{
Color 0.6 0.4 0.0
Size 28
}

Pointlight GlyphExplosion19
{
Color 0.6 0.4 0.0
Size 26
}

Pointlight GlyphExplosion10
{
Color 0.6 0.4 0.0
Size 24
}

Pointlight GlyphExplosion111
{
Color 0.6 0.4 0.0
Size 23
}

Pointlight GlyphExplosion121
{
Color 0.6 0.4 0.0
Size 25
}

Pointlight GlyphExplosion131
{
Color 0.6 0.4 0.0
Size 27
}

Pointlight GlyphExplosion141
{
Color 0.6 0.4 0.0
Size 29
}

Pointlight GlyphExplosion151
{
Color 0.6 0.4 0.0
Size 31
}

Pointlight GlyphExplosion161
{
Color 0.6 0.4 0.0
Size 33
}

Pointlight GlyphExplosion171
{
Color 0.6 0.4 0.0
Size 35
}

Pointlight GlyphExplosion181
{
Color 0.6 0.4 0.0
Size 33
}

Pointlight GlyphExplosion191
{
Color 0.6 0.4 0.0
Size 31
}

Pointlight GlyphExplosion101
{
Color 0.6 0.4 0.0
Size 29
}

Object InfernoBomb
{
Frame SBLLA { Light InfernoBomb1 }
Frame SBLLB { Light InfernoBomb1 }
Frame SBLLC { Light InfernoBomb1 }
Frame SBLLD { Light InfernoBomb2 }
Frame SBLLE { Light InfernoBomb3 }
Frame SBLLF { Light InfernoBomb4 }
Frame SBLLG { Light InfernoBomb21 }
Frame SBLLH { Light InfernoBomb31 }
Frame SBLLI { Light InfernoBomb41 }
Frame SBLLJ { Light InfernoBomb41 }
}

Object ChargeBall1
{
Frame SBLLA { Light InfernoBomb1 }
Frame SBLLB { Light InfernoBomb1 }
Frame SBLLC { Light InfernoBomb1 }
Frame SBLLD { Light InfernoBomb2 }
Frame SBLLE { Light InfernoBomb3 }
Frame SBLLF { Light InfernoBomb4 }
Frame SBLLG { Light InfernoBomb21 }
Frame SBLLH { Light InfernoBomb31 }
Frame SBLLI { Light InfernoBomb41 }
Frame SBLLJ { Light InfernoBomb41 }
}

Object ChargeBall2
{
Frame SBLLA { Light InfernoBomb1 }
Frame SBLLB { Light InfernoBomb1 }
Frame SBLLC { Light InfernoBomb1 }
Frame SBLLD { Light InfernoBomb2 }
Frame SBLLE { Light InfernoBomb3 }
Frame SBLLF { Light InfernoBomb4 }
Frame SBLLG { Light InfernoBomb21 }
Frame SBLLH { Light InfernoBomb31 }
Frame SBLLI { Light InfernoBomb41 }
Frame SBLLJ { Light InfernoBomb41 }
}

Object ChargeBall3
{
Frame SBLLA { Light InfernoBomb1 }
Frame SBLLB { Light InfernoBomb1 }
Frame SBLLC { Light InfernoBomb1 }
Frame SBLLD { Light InfernoBomb2 }
Frame SBLLE { Light InfernoBomb3 }
Frame SBLLF { Light InfernoBomb4 }
Frame SBLLG { Light InfernoBomb21 }
Frame SBLLH { Light InfernoBomb31 }
Frame SBLLI { Light InfernoBomb41 }
Frame SBLLJ { Light InfernoBomb41 }
}

Object ChargeBall4
{
Frame SBLLA { Light InfernoBomb1 }
Frame SBLLB { Light InfernoBomb1 }
Frame SBLLC { Light InfernoBomb1 }
Frame SBLLD { Light InfernoBomb2 }
Frame SBLLE { Light InfernoBomb3 }
Frame SBLLF { Light InfernoBomb4 }
Frame SBLLG { Light InfernoBomb21 }
Frame SBLLH { Light InfernoBomb31 }
Frame SBLLI { Light InfernoBomb41 }
Frame SBLLJ { Light InfernoBomb41 }
}

Object ChargeBall5
{
Frame SBLLA { Light InfernoBomb1 }
Frame SBLLB { Light InfernoBomb1 }
Frame SBLLC { Light InfernoBomb1 }
Frame SBLLD { Light InfernoBomb2 }
Frame SBLLE { Light InfernoBomb3 }
Frame SBLLF { Light InfernoBomb4 }
Frame SBLLG { Light InfernoBomb21 }
Frame SBLLH { Light InfernoBomb31 }
Frame SBLLI { Light InfernoBomb41 }
Frame SBLLJ { Light InfernoBomb41 }
}

Object ChargeBall6
{
Frame SBLLA { Light InfernoBomb1 }
Frame SBLLB { Light InfernoBomb1 }
Frame SBLLC { Light InfernoBomb1 }
Frame SBLLD { Light InfernoBomb2 }
Frame SBLLE { Light InfernoBomb3 }
Frame SBLLF { Light InfernoBomb4 }
Frame SBLLG { Light InfernoBomb21 }
Frame SBLLH { Light InfernoBomb31 }
Frame SBLLI { Light InfernoBomb41 }
Frame SBLLJ { Light InfernoBomb41 }
}

Object ChargeBall7
{
Frame SBLLA { Light InfernoBomb1 }
Frame SBLLB { Light InfernoBomb1 }
Frame SBLLC { Light InfernoBomb1 }
Frame SBLLD { Light InfernoBomb2 }
Frame SBLLE { Light InfernoBomb3 }
Frame SBLLF { Light InfernoBomb4 }
Frame SBLLG { Light InfernoBomb21 }
Frame SBLLH { Light InfernoBomb31 }
Frame SBLLI { Light InfernoBomb41 }
Frame SBLLJ { Light InfernoBomb41 }
}

Object GlyphExplosion1
{
Frame NKXPA { Light GlyphExplosion11 }
Frame NKXPB { Light GlyphExplosion11 }
Frame NKXPC { Light GlyphExplosion12 }
Frame NKXPD { Light GlyphExplosion12 }
Frame NKXPE { Light GlyphExplosion13 }
Frame NKXPF { Light GlyphExplosion13 }
Frame NKXPG { Light GlyphExplosion14 }
Frame NKXPH { Light GlyphExplosion14 }
Frame NKXPI { Light GlyphExplosion15 }
Frame NKXPJ { Light GlyphExplosion15 }
Frame NKXPK { Light GlyphExplosion16 }
Frame NKXPL { Light GlyphExplosion16 }
Frame NKXPM { Light GlyphExplosion17 }
Frame NKXPN { Light GlyphExplosion17 }
Frame NKXPO { Light GlyphExplosion18 }
Frame NKXPP { Light GlyphExplosion18 }
Frame NKXPQ { Light GlyphExplosion19 }
Frame NKXPR { Light GlyphExplosion19 }
Frame NKXPS { Light GlyphExplosion10 }
Frame NKXPT { Light GlyphExplosion10 }
Frame NKXPU { Light GlyphExplosion10 }
Frame NKXPV { Light GlyphExplosion10 }
}

Object LargeGlyphExplosion1
{
Frame NKXPA { Light GlyphExplosion111 }
Frame NKXPB { Light GlyphExplosion111 }
Frame NKXPC { Light GlyphExplosion121 }
Frame NKXPD { Light GlyphExplosion121 }
Frame NKXPE { Light GlyphExplosion131 }
Frame NKXPF { Light GlyphExplosion131 }
Frame NKXPG { Light GlyphExplosion141 }
Frame NKXPH { Light GlyphExplosion141 }
Frame NKXPI { Light GlyphExplosion151 }
Frame NKXPJ { Light GlyphExplosion151 }
Frame NKXPK { Light GlyphExplosion161 }
Frame NKXPL { Light GlyphExplosion161 }
Frame NKXPM { Light GlyphExplosion171 }
Frame NKXPN { Light GlyphExplosion171 }
Frame NKXPO { Light GlyphExplosion181 }
Frame NKXPP { Light GlyphExplosion181 }
Frame NKXPQ { Light GlyphExplosion191 }
Frame NKXPR { Light GlyphExplosion191 }
Frame NKXPS { Light GlyphExplosion101 }
Frame NKXPT { Light GlyphExplosion101 }
Frame NKXPU { Light GlyphExplosion101 }
Frame NKXPV { Light GlyphExplosion101 }
}

Object SmithDeathFire
{
Frame FRFXJ { Light SmithDeathFire1 }
Frame FRFXK { Light SmithDeathFire2 }
Frame FRFXL { Light SmithDeathFire3 }
Frame FRFXM { Light SmithDeathFire4 }
Frame FRFXN { Light SmithDeathFire5 }
Frame FRFXO { Light SmithDeathFire6 }
Frame FRFXP { Light SmithDeathFire7 }
}

Pointlight SmithDeathFire1
{
Color 0.6 0.4 0.0
Size 30
}

Pointlight SmithDeathFire2
{
Color 0.6 0.4 0.0
Size 35
}

Pointlight SmithDeathFire3
{
Color 0.6 0.4 0.0
Size 40
}

Pointlight SmithDeathFire4
{
Color 0.6 0.4 0.0
Size 35
}

Pointlight SmithDeathFire5
{
Color 0.6 0.4 0.0
Size 30
}

Pointlight SmithDeathFire6
{
Color 0.6 0.4 0.0
Size 25
}

Pointlight SmithDeathFire7
{
Color 0.6 0.4 0.0
Size 20
}
//UnMancubus GLDefs by Ozymandias81
Pointlight UNMNBALRT
{
Color 1.0 0.2 0.0
Size 35
Offset 0 48 32
}

Pointlight UNMNBALLF
{
Color 1.0 0.2 0.0
Size 35
Offset 0 48 -32
}

PointLight UNMNRALR
{
color 1.0 0.0 0.0
size 35
offset 0 48 32
}

PointLight UNMNRALL
{
color 1.0 0.0 0.0
size 35
offset 0 48 -32
}

//Brightmaps
brightmap sprite UNMBD1
{
map BMUNMBD1
disablefullbright
}

brightmap sprite UNMBD2D8
{
map BMUNMBD2
disablefullbright
}

brightmap sprite UNMBD3D7
{
map BMUNMBD3
disablefullbright
}

brightmap sprite UNMBD4D6
{
map BMUNMBD4
disablefullbright
}

brightmap sprite UNMBD5
{
map BMUNMBD5
disablefullbright
}

brightmap sprite UNMBE1
{
map BMUNMBE1
disablefullbright
}

brightmap sprite UNMBE2E8
{
map BMUNMBE2
disablefullbright
}

brightmap sprite UNMBE3E7
{
map BMUNMBE3
disablefullbright
}

brightmap sprite UNMBE4E6
{
map BMUNMBE4
disablefullbright
}

brightmap sprite UNMBE5
{
map BMUNMBE5
disablefullbright
}

//Dynamic Lights

Flickerlight2 WickedballA
{
 Color 1.0 0.0 0.0
 Offset 0 4 0
 Size 20
 SecondarySize 25
 Interval 0.005
}

Flickerlight2 WickedballB
{
 Color 1.0 0.0 0.0
 Offset 0 4 0
 Size 30
 SecondarySize 35
 Interval 0.005
}

Flickerlight2 WickedballJ
{
 Color 0.9 0.0 0.0
 Offset 0 4 0
 Size 50
 SecondarySize 55
 Interval 0.005
}

Flickerlight2 WickedballK
{
 Color 0.8 0.0 0.0
 Offset 0 4 0
 Size 55
 SecondarySize 60
 Interval 0.005
}

Flickerlight2 WickedballL
{
 Color 0.4 0.0 0.0
 Offset 0 4 0
 Size 58
 SecondarySize 64
 Interval 0.005
}

Flickerlight2 WickedballM
{
 Color 0.2 0.0 0.0
 Offset 0 4 0
 Size 60
 SecondarySize 66
 Interval 0.005
}

Flickerlight2 WickedballN
{
 Color 0.1 0.0 0.0
 Offset 0 4 0
 Size 61
 SecondarySize 67
 Interval 0.005
}

Object Wickedshot
{
 Frame WIBLA { Light WickedballA }
 Frame WIBLB { Light WickedballB }
 Frame WIBLC { Light WickedballA }
 Frame WIBLD { Light WickedballB }
 Frame WIBLJ { Light WickedballJ }
 Frame WIBLK { Light WickedballK }
 Frame WIBLL { Light WickedballL }
 Frame WIBLM { Light WickedballM }
 Frame WIBLN { Light WickedballN }
}


//Brightmaps

BrightMap Sprite WICKJ1
{
Map BMWICKJ1
DisableFullBright
}

BrightMap Sprite WICKJ2J8
{
Map BMWICKJ2
DisableFullBright
}

BrightMap Sprite WICKJ3J7
{
Map BMWICKJ3
DisableFullBright
}

BrightMap Sprite WICKJ4J6
{
Map BMWICKJ4
DisableFullBright
}

BrightMap Sprite WICKJ5
{
Map BMWICKJ5
DisableFullBright
}

BrightMap Sprite WICKK1
{
Map BMWICKK1
DisableFullBright
}

BrightMap Sprite WICKK2K8
{
Map BMWICKK2
DisableFullBright
}

BrightMap Sprite WICKK3K7
{
Map BMWICKK3
DisableFullBright
}

BrightMap Sprite WICKK4K6
{
Map BMWICKK4
DisableFullBright
}

BrightMap Sprite WICKK5
{
Map BMWICKK5
DisableFullBright
}
