actor SilverKey2 : BlueCard replaces BlueCard
{
  spawnid 85
  inventory.pickupmessage "Picked up a silver key."
  inventory.icon "STKEYS0"
  states
  {
  Spawn:
    BKEY A 10
    BKEY B 10 bright
    loop
  }
}

actor GoldKey2 : YellowCard replaces YellowCard
{
  spawnid 87
  inventory.pickupmessage "Picked up a gold key."
  inventory.icon "STKEYS1"
  states
  {
  Spawn:
    YKEY A 10
    YKEY B 10 bright
    loop
  }
}

actor BronzeKey : RedCard replaces RedCard
{
  spawnid 86
  inventory.pickupmessage "Picked up a bronze key."
  inventory.icon "STKEYS2"
  states
  {
  Spawn:
    RKEY A 10
    RKEY B 10 bright
    loop
  }
}

actor BronzeSkelKey : RedSkull replaces RedSkull
{
  spawnid 89
  inventory.pickupmessage "$Picked up a bronze skeleton key."
  inventory.icon "STKEYS5"
  states
  {
  Spawn:
    RSKU A 10
    RSKU A 10 bright
    loop
  }
}

actor SilverSkelKey : BlueSkull replaces BlueSkull
{
  spawnid 90
  inventory.pickupmessage "Picked up a silver skeleton key."
  inventory.icon "STKEYS3"
  states
  {
  Spawn:
    BSKU A 10
    BSKU A 10 bright
    loop
  }
}

actor GoldSkelKey : YellowSkull replaces YellowSkull
{
  spawnid 90
  inventory.pickupmessage "Picked up a gold skeleton key."
  inventory.icon "STKEYS4"
  states
  {
  Spawn:
    YSKU A 10
    YSKU A 10 bright
    loop
  }
}
