Texture map01, 512, 512
{
   XScale 4
   YScale 4
   patch map01, 0, 0
}

Texture map02, 512, 512
{
   XScale 4
   YScale 4
   patch map02, 0, 0
}

Texture map04, 512, 512
{
   XScale 4
   YScale 4
   patch map04, 0, 0
}

Texture map05, 512, 512
{
   XScale 4
   YScale 4
   patch map05, 0, 0
}

Texture map06, 512, 512
{
   XScale 4
   YScale 4
   patch map06, 0, 0
}

Texture map07, 512, 512
{
   XScale 4
   YScale 4
   patch map07, 0, 0
}

Texture map08, 512, 512
{
   XScale 4
   YScale 4
   patch map08, 0, 0
}

Texture map09, 512, 512
{
   XScale 4
   YScale 4
   patch map09, 0, 0
}

Texture map10, 512, 512
{
   XScale 4
   YScale 4
   patch map10, 0, 0
}

Texture map11, 512, 512
{
   XScale 4
   YScale 4
   patch map11, 0, 0
}

Texture map12, 512, 512
{
   XScale 4
   YScale 4
   patch map12, 0, 0
}

Texture map13, 512, 512
{
   XScale 4
   YScale 4
   patch map13, 0, 0
}

Texture map14, 512, 512
{
   XScale 4
   YScale 4
   patch map14, 0, 0
}

Texture map16, 512, 512
{
   XScale 4
   YScale 4
   patch map16, 0, 0
}

Texture shit, 512, 512
{
   XScale 4
   YScale 4
   patch shit, 0, 0
}

Texture map17, 512, 512
{
   XScale 4
   YScale 4
   patch map17, 0, 0
}

Texture map18, 512, 512
{
   XScale 4
   YScale 4
   patch map18, 0, 0
}

Texture map19, 512, 512
{
   XScale 4
   YScale 4
   patch map19, 0, 0
}

Texture map20, 512, 512
{
   XScale 4
   YScale 4
   patch map20, 0, 0
}


Texture map21, 512, 512
{
   XScale 4
   YScale 4
   patch map21, 0, 0
}

Texture map22, 512, 512
{
   XScale 4
   YScale 4
   patch map22, 0, 0
}

Texture map23, 512, 512
{
   XScale 4
   YScale 4
   patch map23, 0, 0
}

Texture map24, 512, 512
{
   XScale 4
   YScale 4
   patch map24, 0, 0
}

Texture map25, 512, 512
{
   XScale 4
   YScale 4
   patch map25, 0, 0
}

Texture map26, 512, 512
{
   XScale 4
   YScale 4
   patch map26, 0, 0
}

Texture map27, 512, 512
{
   XScale 4
   YScale 4
   patch map27, 0, 0
}

Texture map28, 512, 512
{
   XScale 4
   YScale 4
   patch map28, 0, 0
}

Texture map29, 512, 512
{
   XScale 4
   YScale 4
   patch map29, 0, 0
}

Texture map31, 512, 512
{
   XScale 4
   YScale 4
   patch map31, 0, 0
}

Texture map32, 512, 512
{
   XScale 4
   YScale 4
   patch map32, 0, 0
}

Texture bowl, 512, 512
{
   XScale 4
   YScale 4
   patch bowl, 0, 0
}

Texture atone, 512, 512
{
   XScale 4
   YScale 4
   patch atone, 0, 0
}

Texture carr, 512, 512
{
   XScale 4
   YScale 4
   patch carr, 0, 0
}

Texture castle, 512, 512
{
   XScale 4
   YScale 4
   patch castle, 0, 0
}

Texture closer, 512, 512
{
   XScale 4
   YScale 4
   patch closer, 0, 0
}

Texture dirt, 512, 512
{
   XScale 4
   YScale 4
   patch dirt, 0, 0
}

Texture epsilon, 512, 512
{
   XScale 4
   YScale 4
   patch epsilon, 0, 0
}

Texture exophase, 512, 512
{
   XScale 4
   YScale 4
   patch exophase, 0, 0
}

Texture generic, 512, 512
{
   XScale 4
   YScale 4
   patch generic, 0, 0
}

Texture gunshy, 512, 512
{
   XScale 4
   YScale 4
   patch gunshy, 0, 0
}

Texture planet, 512, 512
{
   XScale 4
   YScale 4
   patch planet, 0, 0
}

Texture spire, 512, 512
{
   XScale 4
   YScale 4
   patch spire, 0, 0
}

Texture starship, 512, 512
{
   XScale 4
   YScale 4
   patch starship, 0, 0
}

Texture tribute, 512, 512
{
   XScale 4
   YScale 4
   patch tribute, 0, 0
}

Texture wander, 512, 512
{
   XScale 4
   YScale 4
   patch wander, 0, 0
}

Texture rff, 512, 512
{
   XScale 4
   YScale 4
   patch rff, 0, 0
}

Texture rip, 512, 512
{
   XScale 4
   YScale 4
   patch rip, 0, 0
}